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https://github.com/bsnes-emu/bsnes.git
synced 2025-08-22 22:42:52 +02:00
Update to v099r15 release.
byuu says: Changelog: - nall::lstring -> nall::string_vector - added IntegerBitField<type, lo, hi> -- hopefully it works correctly... - Multitap 1-4 -> Super Multitap 2-5 - fixed SFC PPU CGRAM read regression - huge amounts of SFC PPU IO register cleanups -- .bits really is lovely - re-added the read/write(VRAM,OAM,CGRAM) helpers for the SFC PPU - but they're now optimized to the realities of the PPU (16-bit data sizes / no address parameter / where appropriate) - basically used to get the active-display overrides in a unified place; but also reduces duplicate code in (read,write)IO
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@@ -172,8 +172,8 @@ struct AudioOpenAL : Audio {
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}
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private:
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auto queryDevices() -> lstring {
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lstring result;
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auto queryDevices() -> string_vector {
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string_vector result;
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const char* buffer = alcGetString(nullptr, ALC_DEVICE_SPECIFIER);
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if(!buffer) return result;
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@@ -179,7 +179,7 @@ auto Video::safestDriver() -> string {
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#endif
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}
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auto Video::availableDrivers() -> lstring {
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auto Video::availableDrivers() -> string_vector {
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return {
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#if defined(VIDEO_WGL)
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@@ -364,7 +364,7 @@ auto Audio::safestDriver() -> string {
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#endif
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}
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auto Audio::availableDrivers() -> lstring {
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auto Audio::availableDrivers() -> string_vector {
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return {
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#if defined(AUDIO_WASAPI)
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@@ -508,7 +508,7 @@ auto Input::safestDriver() -> string {
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#endif
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}
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auto Input::availableDrivers() -> lstring {
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auto Input::availableDrivers() -> string_vector {
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return {
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#if defined(INPUT_WINDOWS)
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@@ -26,7 +26,7 @@ struct Video {
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static auto create(const nall::string& driver = "") -> Video*;
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static auto optimalDriver() -> nall::string;
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static auto safestDriver() -> nall::string;
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static auto availableDrivers() -> nall::lstring;
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static auto availableDrivers() -> nall::string_vector;
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virtual ~Video() = default;
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@@ -54,7 +54,7 @@ struct Audio {
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static auto create(const nall::string& driver = "") -> Audio*;
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static auto optimalDriver() -> nall::string;
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static auto safestDriver() -> nall::string;
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static auto availableDrivers() -> nall::lstring;
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static auto availableDrivers() -> nall::string_vector;
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virtual ~Audio() = default;
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@@ -79,7 +79,7 @@ struct Input {
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static auto create(const nall::string& driver = "") -> Input*;
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static auto optimalDriver() -> nall::string;
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static auto safestDriver() -> nall::string;
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static auto availableDrivers() -> nall::lstring;
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static auto availableDrivers() -> nall::string_vector;
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virtual ~Input() = default;
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@@ -72,7 +72,7 @@ auto OpenGLProgram::bind(OpenGL* instance, const Markup::Node& node, const strin
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//apply manifest settings to shader source #in tags
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auto OpenGLProgram::parse(OpenGL* instance, string& source) -> void {
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lstring lines = source.split("\n");
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auto lines = source.split("\n");
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for(auto& line : lines) {
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string s = line;
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if(auto position = s.find("//")) s.resize(position()); //strip comments
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