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Update to v099r15 release.
byuu says: Changelog: - nall::lstring -> nall::string_vector - added IntegerBitField<type, lo, hi> -- hopefully it works correctly... - Multitap 1-4 -> Super Multitap 2-5 - fixed SFC PPU CGRAM read regression - huge amounts of SFC PPU IO register cleanups -- .bits really is lovely - re-added the read/write(VRAM,OAM,CGRAM) helpers for the SFC PPU - but they're now optimized to the realities of the PPU (16-bit data sizes / no address parameter / where appropriate) - basically used to get the active-display overrides in a unified place; but also reduces duplicate code in (read,write)IO
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@@ -72,7 +72,7 @@ auto OpenGLProgram::bind(OpenGL* instance, const Markup::Node& node, const strin
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//apply manifest settings to shader source #in tags
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auto OpenGLProgram::parse(OpenGL* instance, string& source) -> void {
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lstring lines = source.split("\n");
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auto lines = source.split("\n");
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for(auto& line : lines) {
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string s = line;
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if(auto position = s.find("//")) s.resize(position()); //strip comments
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