Update to v094r21 release.

byuu says:

This updates ruby to return shared_pointer<HID::Device> objects instead
of HID::Device* objects. It also fixes an ID bug where joypads were
starting at ID# 2+, but mice were also set to ID# 2. I also revised
nall/hid a lot, with getters and setters instead of stabbing at internal
state. I didn't yet patch nall::string to safely consume nullptr const
char* values, though.
This commit is contained in:
Tim Allen
2015-05-24 19:44:28 +10:00
parent 4e0223d590
commit 99b2b4b57c
17 changed files with 289 additions and 302 deletions

View File

@@ -4,7 +4,7 @@
namespace ruby {
struct InputKeyboardXlib {
HID::Keyboard hid;
shared_pointer<HID::Keyboard> hid{new HID::Keyboard};
Display* display = nullptr;
@@ -15,14 +15,14 @@ struct InputKeyboardXlib {
};
vector<Key> keys;
void assign(unsigned inputID, bool value) {
auto& group = hid.group[HID::Keyboard::GroupID::Button];
if(group.input[inputID].value == value) return;
if(input.onChange) input.onChange(hid, HID::Keyboard::GroupID::Button, inputID, group.input[inputID].value, value);
group.input[inputID].value = value;
auto assign(unsigned inputID, bool value) -> void {
auto& group = hid->buttons();
if(group.input(inputID).value() == value) return;
if(input.onChange) input.onChange(hid, HID::Keyboard::GroupID::Button, inputID, group.input(inputID).value(), value);
group.input(inputID).setValue(value);
}
void poll(vector<HID::Device*>& devices) {
auto poll(vector<shared_pointer<HID::Device>>& devices) -> void {
char state[32];
XQueryKeymap(display, state);
@@ -31,10 +31,10 @@ struct InputKeyboardXlib {
assign(n, value);
}
devices.append(&hid);
devices.append(hid);
}
bool init() {
auto init() -> bool {
display = XOpenDisplay(0);
keys.append({"Escape", XK_Escape});
@@ -151,17 +151,17 @@ struct InputKeyboardXlib {
keys.append({"RightSuper", XK_Super_R});
keys.append({"Menu", XK_Menu});
hid.id = 1;
hid->setID(1);
for(unsigned n = 0; n < keys.size(); n++) {
hid.button().append(keys[n].name);
hid->buttons().append(keys[n].name);
keys[n].keycode = XKeysymToKeycode(display, keys[n].keysym);
}
return true;
}
void term() {
auto term() -> void {
if(display) {
XCloseDisplay(display);
display = nullptr;