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https://github.com/bsnes-emu/bsnes.git
synced 2025-10-06 13:21:34 +02:00
Update to bsnes v015 rc2 release.
[No changelog available]
This commit is contained in:
40
src/lib/libwin32_checkbox.cpp
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40
src/lib/libwin32_checkbox.cpp
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@@ -0,0 +1,40 @@
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bool Checkbox::Checked() { return SendMessage(hwnd, BM_GETCHECK, 0, 0); }
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void Checkbox::Check(bool state) { SendMessage(hwnd, BM_SETCHECK, (WPARAM)state, 0); }
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void Checkbox::Check() { Check(true); }
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void Checkbox::Uncheck() { Check(false); }
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void Checkbox::ToggleCheck() { Check(!Checked()); }
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bool Checkbox::Create(Window *parent_window, const char *style, int x, int y, int width, int height, const char *text) {
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if(!parent_window)return false;
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parent = parent_window;
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id = CONTROLID_INDEX + parent->control_count;
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type = CHECKBOX;
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state.ws = WS_CHILD;
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state.es = 0;
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state.x = x;
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state.y = y;
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state.width = width;
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state.height = height;
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string part;
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ParseStyleParam(style, part);
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for(int i = 0; i < count(part); i++) {
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if(strmatch(part[i], "visible"))state.ws |= WS_VISIBLE;
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if(strmatch(part[i], "disabled"))state.ws |= WS_DISABLED;
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if(strmatch(part[i], "left"))state.ws |= BS_LEFT;
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if(strmatch(part[i], "center"))state.ws |= BS_CENTER;
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if(strmatch(part[i], "right"))state.ws |= BS_RIGHT;
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if(strmatch(part[i], "auto"))state.ws |= BS_AUTOCHECKBOX;
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}
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if(!(state.ws & BS_AUTOCHECKBOX))state.ws |= BS_CHECKBOX;
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hwnd = CreateWindowEx(state.es, "BUTTON", text, state.ws,
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state.x, state.y, state.width, state.height,
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parent->hwnd, (HMENU)id, GetModuleHandle(0), 0);
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if(!hwnd)return false;
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PostCreate();
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return true;
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}
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