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Fixed a bug where LYC would be compared to the wrong value in the first cycle of a frame
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@@ -380,7 +380,7 @@ static void update_display_state(GB_gameboy_t *gb, uint8_t cycles)
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gb->io_registers[GB_IO_STAT] &= ~3;
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gb->io_registers[GB_IO_STAT] |= 2;
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}
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else if (position_in_line == 0) {
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else if (position_in_line == 0 && gb->display_cycles != 0) {
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should_compare_ly = gb->is_cgb;
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ly_for_comparison--;
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}
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