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https://github.com/bsnes-emu/bsnes.git
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Switch to 2MHz units in apu_cycles
This commit is contained in:
12
Core/apu.c
12
Core/apu.c
@@ -634,8 +634,10 @@ static void step_lfsr(GB_gameboy_t *gb, unsigned cycles_offset)
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void GB_apu_run(GB_gameboy_t *gb, bool force)
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{
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uint32_t clock_rate = GB_get_clock_rate(gb) * 2;
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uint16_t cycles = gb->apu.apu_cycles;
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if (force ||
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(gb->apu.apu_cycles > 0x1000) ||
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(gb->apu.apu_cycles > 0x400) ||
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(gb->apu_output.sample_cycles >= clock_rate) ||
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(gb->apu.square_sweep_calculate_countdown || gb->apu.channel_1_restart_hold || gb->apu.square_sweep_calculate_countdown_reload_timer) ||
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(gb->model <= GB_MODEL_CGB_E && (gb->apu.wave_channel.bugged_read_countdown || (gb->apu.wave_channel.enable && gb->apu.wave_channel.pulsed)))) {
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@@ -644,8 +646,7 @@ void GB_apu_run(GB_gameboy_t *gb, bool force)
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if (!force) {
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return;
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}
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/* Convert 4MHZ to 2MHz. apu_cycles is always divisable by 4. */
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uint16_t cycles = gb->apu.apu_cycles >> 2;
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gb->apu.apu_cycles = 0;
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if (!cycles) return;
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@@ -677,7 +678,7 @@ void GB_apu_run(GB_gameboy_t *gb, bool force)
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else {
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/* Split it into two */
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cycles -= gb->apu.noise_channel.dmg_delayed_start;
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gb->apu.apu_cycles = gb->apu.noise_channel.dmg_delayed_start * 4;
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gb->apu.apu_cycles = gb->apu.noise_channel.dmg_delayed_start;
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GB_apu_run(gb, true);
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}
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}
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@@ -854,6 +855,7 @@ void GB_apu_run(GB_gameboy_t *gb, bool force)
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void GB_apu_init(GB_gameboy_t *gb)
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{
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memset(&gb->apu, 0, sizeof(gb->apu));
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gb->apu.apu_cycles_in_2mhz = true;
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gb->apu.lf_div = 1;
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gb->apu.wave_channel.shift = 4;
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/* APU glitch: When turning the APU on while DIV's bit 4 (or 5 in double speed mode) is on,
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@@ -1154,6 +1156,7 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value)
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memset(&gb->apu, 0, sizeof(gb->apu));
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memset(gb->io_registers + GB_IO_NR10, 0, GB_IO_WAV_START - GB_IO_NR10);
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gb->apu.global_enable = false;
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gb->apu.apu_cycles_in_2mhz = true;
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}
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if (!GB_is_cgb(gb) && (value & 0x80)) {
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@@ -1627,7 +1630,6 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value)
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void GB_set_sample_rate(GB_gameboy_t *gb, unsigned sample_rate)
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{
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gb->apu_output.sample_rate = sample_rate;
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if (sample_rate) {
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gb->apu_output.highpass_rate = pow(0.999958, GB_get_clock_rate(gb) / (double)sample_rate);
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@@ -148,6 +148,8 @@ typedef struct
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GB_SKIP_DIV_EVENT_SKIP,
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}) skip_div_event;
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uint8_t pcm_mask[2]; // For CGB-0 to CGB-C PCM read glitch
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bool apu_cycles_in_2mhz; // For compatibility with 0.16.x save states
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} GB_apu_t;
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typedef enum {
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@@ -1787,6 +1787,7 @@ static void GB_reset_internal(GB_gameboy_t *gb, bool quick)
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gb->io_registers[GB_IO_OBP0] = preserved_state->obp0;
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gb->io_registers[GB_IO_OBP1] = preserved_state->obp1;
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}
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gb->apu.apu_cycles_in_2mhz = true;
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gb->magic = GB_state_magic();
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request_boot_rom(gb);
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@@ -1905,8 +1906,10 @@ GB_registers_t *GB_get_registers(GB_gameboy_t *gb)
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void GB_set_clock_multiplier(GB_gameboy_t *gb, double multiplier)
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{
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gb->clock_multiplier = multiplier;
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GB_update_clock_rate(gb);
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if (multiplier != gb->clock_multiplier) {
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gb->clock_multiplier = multiplier;
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GB_update_clock_rate(gb);
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}
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}
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uint32_t GB_get_clock_rate(GB_gameboy_t *gb)
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@@ -1932,6 +1935,7 @@ void GB_update_clock_rate(GB_gameboy_t *gb)
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}
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gb->clock_rate = gb->unmultiplied_clock_rate * gb->clock_multiplier;
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GB_set_sample_rate(gb, gb->apu_output.sample_rate);
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}
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void GB_set_border_mode(GB_gameboy_t *gb, GB_border_mode_t border_mode)
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@@ -425,6 +425,11 @@ static void sanitize_state(GB_gameboy_t *gb)
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if (gb->camera_update_request_callback) {
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GB_camera_updated(gb);
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}
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if (!gb->apu.apu_cycles_in_2mhz) {
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gb->apu.apu_cycles >>= 2;
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gb->apu.apu_cycles_in_2mhz = true;
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}
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}
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static bool dump_section(virtual_file_t *file, const void *src, uint32_t size)
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@@ -252,7 +252,7 @@ static void timers_run(GB_gameboy_t *gb, uint8_t cycles)
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{
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if (gb->stopped) {
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if (GB_is_cgb(gb)) {
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gb->apu.apu_cycles += 4 << !gb->cgb_double_speed;
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gb->apu.apu_cycles += 1 << !gb->cgb_double_speed;
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}
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return;
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}
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@@ -266,7 +266,7 @@ static void timers_run(GB_gameboy_t *gb, uint8_t cycles)
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while (true) {
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advance_tima_state_machine(gb);
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GB_set_internal_div_counter(gb, gb->div_counter + 4);
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gb->apu.apu_cycles += 4 << !gb->cgb_double_speed;
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gb->apu.apu_cycles += 1 << !gb->cgb_double_speed;
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GB_SLEEP(gb, div, 2, 4);
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}
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}
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