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Update to v094r13 release.
byuu says: This version polishes up the input dialogue (reset, erase, disable button when item not focused, split device ID from mapping name), adds color emulation toggle, and add dummy menu items for remaining features (to be filled in later.) Also, it now compiles cleanly on Windows with GTK. I didn't test with TDM-GCC-32, because for god knows what reason, the 32-bit version ships with headers from Windows 95 OSR2 only. So I built with TDM-GCC-64 with arch=x86. And uh, apparently, moving or resizing a window causes a Visual C++ runtime exception in the GTK+ DLLs. This doesn't happen with trance or renshuu built with TDM-GCC-32. So, yeah, like I said, don't use -m32.
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@@ -508,6 +508,7 @@ struct mWindow : mObject {
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auto setFullScreen(bool fullScreen = true) -> type&;
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auto setGeometry(Geometry geometry) -> type&;
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auto setModal(bool modal = true) -> type&;
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auto setPlacement(double x, double y) -> type&;
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auto setPosition(Position position) -> type&;
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auto setResizable(bool resizable = true) -> type&;
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auto setSize(Size size) -> type&;
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