Update to v106r59 release.

byuu says:

Changelog:

  - fixed bug in Emulator::Game::Memory::operator bool()
  - nall: renamed view<string> back to `string_view`
  - nall:: implemented `array_view`
  - Game Boy: split cartridge-specific input mappings (rumble,
    accelerometer) to their own separate ports
  - Game Boy: fixed MBC7 accelerometer x-axis
  - icarus: Game Boy, Super Famicom, Mega Drive cores output internal
    header game titles to heuristics manifests
  - higan, icarus, hiro/gtk: improve viewport geometry configuration;
    fixed higan crashing bug with XShm driver
  - higan: connect Video::poll(),update() functionality
  - hiro, ruby: several compilation / bugfixes, should get the macOS
    port compiling again, hopefully [Sintendo]
  - ruby/video/xshm: fix crashing bug on window resize
      - a bit hacky; it's throwing BadAccess Xlib warnings, but they're
        not fatal, so I am catching and ignoring them
  - bsnes: removed Application::Windows::onModalChange hook that's no
    longer needed [Screwtape]
This commit is contained in:
Tim Allen
2018-08-26 16:49:54 +10:00
parent f9adb4d2c6
commit bd814f0358
89 changed files with 1079 additions and 2241 deletions

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@@ -6,8 +6,7 @@
namespace nall { namespace Decode {
inline auto BWT(const void* data) -> vector<uint8_t> {
auto input = (const uint8_t*)data;
inline auto BWT(array_view<uint8_t> input) -> vector<uint8_t> {
vector<uint8_t> output;
uint size = 0;
@@ -17,14 +16,11 @@ inline auto BWT(const void* data) -> vector<uint8_t> {
uint I = 0;
for(uint byte : range(8)) I |= *input++ << byte * 8;
auto suffixes = new int[size];
suffix_array(suffixes, input, size);
auto suffixes = SuffixArray(input);
auto L = input;
auto F = new uint8_t[size];
for(uint byte : range(size)) F[byte] = L[suffixes[byte]];
delete[] suffixes;
for(uint offset : range(size)) F[offset] = L[suffixes[offset + 1]];
uint64_t K[256] = {};
auto C = new int[size];
@@ -48,9 +44,4 @@ inline auto BWT(const void* data) -> vector<uint8_t> {
return output;
}
template<typename T>
inline auto BWT(const vector<T>& buffer) -> vector<uint8_t> {
return move(BWT(buffer.data()));
}
}}

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@@ -2,8 +2,7 @@
namespace nall { namespace Decode {
inline auto Huffman(const void* data) -> vector<uint8_t> {
auto input = (const uint8_t*)data;
inline auto Huffman(array_view<uint8_t> input) -> vector<uint8_t> {
vector<uint8_t> output;
uint size = 0;
@@ -34,9 +33,4 @@ inline auto Huffman(const void* data) -> vector<uint8_t> {
return output;
}
template<typename T>
inline auto Huffman(const vector<T>& buffer) -> vector<uint8_t> {
return move(Huffman(buffer.data()));
}
}}

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@@ -25,7 +25,6 @@ inline auto LZSA(const void* data) -> vector<uint8_t> {
auto flags = Decode::Huffman(load());
auto literals = Decode::Huffman(load());
//auto literals = Decode::BWT(Decode::Huffman(load()));
auto lengths = Decode::Huffman(load());
auto offsets = Decode::Huffman(load());

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@@ -1,44 +0,0 @@
#pragma once
namespace nall { namespace Decode {
inline auto LZSS(const void* data) -> vector<uint8_t> {
vector<uint8_t> output;
auto input = (const uint8_t*)data;
uint64_t size = 0;
for(uint byte : range(8)) size |= *input++ << byte * 8;
output.resize(size);
const uint windowBits = *input++;
const uint lengthBits = *input++;
const uint lengthExtends = 4 + (1 << lengthBits) - 1;
const uint windowMask = (1 << windowBits) - 1;
for(uint offset = 0, flags = 0, bit = 7; offset < size;) {
if(++bit == 8) bit = 0, flags = *input++;
if(flags & 1 << bit) {
uint encoding = 0;
encoding |= *input++ << 0;
encoding |= *input++ << 8;
encoding |= *input++ << 16;
uint length = 4 + (encoding >> windowBits);
uint window = 1 + (encoding & windowMask);
if(length == lengthExtends) length += *input++;
for(uint index : range(length)) {
if(offset + index >= size) break;
output[offset + index] = output[offset + index - window];
}
offset += length;
} else {
output[offset++] = *input++;
}
}
return output;
}
}}

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@@ -4,25 +4,19 @@
namespace nall { namespace Decode {
inline auto MTF(const void* data, uint size) -> vector<uint8_t> {
auto input = (const uint8_t*)data;
inline auto MTF(array_view<uint8_t> input) -> vector<uint8_t> {
vector<uint8_t> output;
output.resize(size);
output.resize(input.size());
uint8_t order[256];
for(uint n : range(256)) order[n] = n;
for(uint offset = 0; offset < size; offset++) {
auto data = input[offset];
for(uint index = 0; index < 256; index++) {
uint value = order[data];
if(value == index) {
output[offset] = value;
memory::move(&order[1], &order[0], index);
order[0] = index;
break;
}
}
for(uint offset : range(input.size())) {
uint data = input[offset];
uint value = order[data];
output[offset] = value;
memory::move(&order[1], &order[0], data);
order[0] = value;
}
return output;

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@@ -3,14 +3,11 @@
namespace nall { namespace Decode {
template<uint S = 1, uint M = 4 / S> //S = word size; M = match length
inline auto RLE(const void* data, uint remaining = ~0) -> vector<uint8_t> {
inline auto RLE(array_view<uint8_t> input) -> vector<uint8_t> {
vector<uint8_t> output;
auto input = (const uint8_t*)data;
auto load = [&]() -> uint8_t {
if(!remaining) return 0x00;
return --remaining, *input++;
return input ? *input++ : 0;
};
uint base = 0;

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@@ -3,7 +3,7 @@
namespace nall { namespace Decode {
//returns empty string on malformed content
inline auto URL(const string& input) -> string {
inline auto URL(string_view input) -> string {
string output;
for(uint n = 0; n < input.size();) {
char c = input[n];