mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2025-09-09 00:20:46 +02:00
Update to v106r59 release.
byuu says: Changelog: - fixed bug in Emulator::Game::Memory::operator bool() - nall: renamed view<string> back to `string_view` - nall:: implemented `array_view` - Game Boy: split cartridge-specific input mappings (rumble, accelerometer) to their own separate ports - Game Boy: fixed MBC7 accelerometer x-axis - icarus: Game Boy, Super Famicom, Mega Drive cores output internal header game titles to heuristics manifests - higan, icarus, hiro/gtk: improve viewport geometry configuration; fixed higan crashing bug with XShm driver - higan: connect Video::poll(),update() functionality - hiro, ruby: several compilation / bugfixes, should get the macOS port compiling again, hopefully [Sintendo] - ruby/video/xshm: fix crashing bug on window resize - a bit hacky; it's throwing BadAccess Xlib warnings, but they're not fatal, so I am catching and ignoring them - bsnes: removed Application::Windows::onModalChange hook that's no longer needed [Screwtape]
This commit is contained in:
@@ -20,6 +20,10 @@ struct Hash {
|
||||
virtual auto input(uint8_t data) -> void = 0;
|
||||
virtual auto output() const -> vector<uint8_t> = 0;
|
||||
|
||||
auto input(array_view<uint8_t> data) -> void {
|
||||
for(auto byte : data) input(byte);
|
||||
}
|
||||
|
||||
auto input(const void* data, uint64_t size) -> void {
|
||||
auto p = (const uint8_t*)data;
|
||||
while(size--) input(*p++);
|
||||
|
Reference in New Issue
Block a user