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Update to v106r59 release.
byuu says: Changelog: - fixed bug in Emulator::Game::Memory::operator bool() - nall: renamed view<string> back to `string_view` - nall:: implemented `array_view` - Game Boy: split cartridge-specific input mappings (rumble, accelerometer) to their own separate ports - Game Boy: fixed MBC7 accelerometer x-axis - icarus: Game Boy, Super Famicom, Mega Drive cores output internal header game titles to heuristics manifests - higan, icarus, hiro/gtk: improve viewport geometry configuration; fixed higan crashing bug with XShm driver - higan: connect Video::poll(),update() functionality - hiro, ruby: several compilation / bugfixes, should get the macOS port compiling again, hopefully [Sintendo] - ruby/video/xshm: fix crashing bug on window resize - a bit hacky; it's throwing BadAccess Xlib warnings, but they're not fatal, so I am catching and ignoring them - bsnes: removed Application::Windows::onModalChange hook that's no longer needed [Screwtape]
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@@ -220,18 +220,18 @@ template<> struct stringify<const string&> {
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const string& _text;
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};
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template<> struct stringify<view<string>> {
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stringify(const view<string>& source) : _view(source) {}
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template<> struct stringify<string_view> {
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stringify(const string_view& source) : _view(source) {}
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auto data() const -> const char* { return _view.data(); }
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auto size() const -> uint { return _view.size(); }
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const view<string>& _view;
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const string_view& _view;
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};
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template<> struct stringify<const view<string>&> {
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stringify(const view<string>& source) : _view(source) {}
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template<> struct stringify<const string_view&> {
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stringify(const string_view& source) : _view(source) {}
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auto data() const -> const char* { return _view.data(); }
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auto size() const -> uint { return _view.size(); }
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const view<string>& _view;
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const string_view& _view;
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};
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template<> struct stringify<string_pascal> {
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