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Update to v106r59 release.
byuu says: Changelog: - fixed bug in Emulator::Game::Memory::operator bool() - nall: renamed view<string> back to `string_view` - nall:: implemented `array_view` - Game Boy: split cartridge-specific input mappings (rumble, accelerometer) to their own separate ports - Game Boy: fixed MBC7 accelerometer x-axis - icarus: Game Boy, Super Famicom, Mega Drive cores output internal header game titles to heuristics manifests - higan, icarus, hiro/gtk: improve viewport geometry configuration; fixed higan crashing bug with XShm driver - higan: connect Video::poll(),update() functionality - hiro, ruby: several compilation / bugfixes, should get the macOS port compiling again, hopefully [Sintendo] - ruby/video/xshm: fix crashing bug on window resize - a bit hacky; it's throwing BadAccess Xlib warnings, but they're not fatal, so I am catching and ignoring them - bsnes: removed Application::Windows::onModalChange hook that's no longer needed [Screwtape]
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@@ -36,7 +36,7 @@ auto string::qupcase() -> string& {
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return *this;
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}
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auto string::transform(view<string> from, view<string> to) -> string& {
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auto string::transform(string_view from, string_view to) -> string& {
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if(from.size() != to.size() || from.size() == 0) return *this; //patterns must be the same length
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char* p = get();
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for(uint n = 0; n < size(); n++) {
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