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More cleanups.
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@@ -144,27 +144,8 @@ that aren't technically part of the console itself:
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**Video Shader** controls
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how the low-resolution video output of the emulated console
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is scaled up to suit modern high-resolution displays.
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The availability of items in this submenu depends on
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which video driver higan is using,
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so see [Choosing drivers](../guides/drivers.md) for more information.
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- **None**
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draws each output pixel according to
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the colour of the single nearest input pixel,
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sometimes called "nearest neighbour" scaling.
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This produces unnaturally crisp and blocky images.
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- **Blur**
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draws each output pixel by
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averaging the colours of the four nearest input pixels,
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sometimes called "bilinear" scaling.
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This produces unnaturally blurry images.
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- When using the OpenGL driver,
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an additional item appears in this menu for
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each installed shader.
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See [Using video shaders](../guides/shaders.md)
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for details.
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[Using video shaders](../guides/shaders.md)
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describes all the options in this submenu.
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**Synchronize Audio**
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causes higan to wait for audio playback to complete
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