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Update to v094r42 release.
byuu says: I imagine you guys will like this WIP very much. Changelog: - ListView check boxes on Windows - ListView removal of columns on reset (changing input dropdowns) - DirectSound audio duplication on latency change - DirectSound crash on 20ms latency - Fullscreen window sizing in multi-monitor setups - Allow joypad bindings of hotkeys - Allow triggers to be mapped (Xbox 360 / XInput / Windows only) - Support joypad rumble for Game Boy Player - Video scale settings modified from {1x,2x,3x} to {2x,3x,4x} - System menu now renames to active emulation core - Added fast forward hotkey Not changing for v095: - not adding input focus settings yet - not adding shaders yet Not changing at all: - not implementing maximize
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@@ -42,6 +42,7 @@ struct pWindow : pObject {
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HFONT hstatusfont = nullptr;
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HBRUSH hbrush = nullptr;
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COLORREF hbrushColor = 0;
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Geometry windowedGeometry{128, 128, 256, 256};
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};
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}
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