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Update to v094r42 release.
byuu says: I imagine you guys will like this WIP very much. Changelog: - ListView check boxes on Windows - ListView removal of columns on reset (changing input dropdowns) - DirectSound audio duplication on latency change - DirectSound crash on 20ms latency - Fullscreen window sizing in multi-monitor setups - Allow joypad bindings of hotkeys - Allow triggers to be mapped (Xbox 360 / XInput / Windows only) - Support joypad rumble for Game Boy Player - Video scale settings modified from {1x,2x,3x} to {2x,3x,4x} - System menu now renames to active emulation core - Added fast forward hotkey Not changing for v095: - not adding input focus settings yet - not adding shaders yet Not changing at all: - not implementing maximize
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@@ -63,7 +63,8 @@ struct AudioDS : Audio {
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}
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if(name == Audio::Latency && value.is<unsigned>()) {
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settings.latency = value.get<unsigned>();
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//latency settings below 40ms causes DirectSound to hang
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settings.latency = max(40u, value.get<unsigned>());
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if(ds) init();
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return true;
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}
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