Spell-check the documentation.

Changes include a few typos, a few capitalization changes, and a lot of hyphenation of compound words that were not as widely used as I thought.
This commit is contained in:
Tim Allen
2017-08-31 14:48:52 +10:00
parent 6b8c003ff8
commit c557d68ec4
17 changed files with 44 additions and 44 deletions

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@@ -5,7 +5,7 @@ Sometimes higan will need you
to choose a file or folder.
For this, it uses a special Filesystem Browser dialog.
Although many operating systems provide a native filesystem browser,
they do not all allow the same customizations.
they do not all allow the same customisations.
Therefore,
higan provides its own filesystem browser
that works the same way on every platform.
@@ -55,7 +55,7 @@ you can choose one
by selecting it and clicking the "Select" button in the bottom-right.
Double-clicking
or selecting and pressing Enter don't work,
they just switch to viewing the conents of that folder.
they just switch to viewing the contents of that folder.
The "Cancel" button in the bottom-right
closes the filesystem browser without selecting anything.

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@@ -30,7 +30,7 @@ of the emulated console's video output:
This is in addition to
any adjustment applied by
the "Colors" option
in the "Video Emulation" submenu
in the "Video Emulation" sub-menu
of the [Settings menu](higan.md#the-settings-menu).
- **Luminance** adjusts the overall brightness,
where 100% is normal,
@@ -87,7 +87,7 @@ in a normal window.
whenever it changes size
(because the user loaded a game for a different console,
chose a different option from
the [Video Scale submenu](higan.md#the-settings-menu),
the [Video Scale sub-menu](higan.md#the-settings-menu),
toggled Aspect Correction, etc.)
When disabled,
higan generally respects manual resizing.

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@@ -8,7 +8,7 @@ the running game's video output.
The Library menu
----------------
Manufacturer submenus
Manufacturer sub-menus
allow you to play
games you've already imported
into higan's
@@ -145,7 +145,7 @@ that aren't technically part of the console itself:
how the low-resolution video output of the emulated console
is scaled up to suit modern high-resolution displays.
[Using video shaders](../guides/shaders.md)
describes all the options in this submenu.
describes all the options in this sub-menu.
**Synchronize Audio**
causes higan to wait for audio playback to complete
@@ -154,7 +154,7 @@ This should reduce popping and glitching noises,
and slows the emulation down to approximately the correct speed.
If your PC cannot emulate at full-speed,
(60fps for most consoles, 75fps for WonderSwan)
this has no noticable effect.
this has no noticeable effect.
**Mute Audio**
causes higan to not output sound from the emulated console.
@@ -236,7 +236,7 @@ Before any game is loaded,
the status bar displays "No cartridge loaded".
When a game is loaded and running,
the status bar displays the current emulation speeed
the status bar displays the current emulation speed
in frames-per-second.
For PAL-based consoles,
this should be around 50 FPS for "full speed" emulation,
@@ -271,7 +271,7 @@ The status bar briefly displays "Slot X quick state does not exist"
(where X is one of the Quick State slot numbers)
when you choose a slot from the
[Tools](#the-tools-menu) → "Load Quick State"
submenu that has not had a save-state saved to it,
sub-menu that has not had a save-state saved to it,
or when you press the "Load Quick State" hotkey
while the current Quick State slot has not had a save-state saved to it,

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@@ -60,7 +60,7 @@ The icarus Settings dialog contains the following settings:
if it's importing a game it recognises.
For unrecognised games,
and for all games if this box is unticked,
icarus gueses the manifest data.
icarus guesses the manifest data.
This option is still relevant when "Create Manifests" is unticked:
higan uses icarus to generate a manifest when a game is loaded,
not just at import-time.