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Spell-check the documentation.
Changes include a few typos, a few capitalization changes, and a lot of hyphenation of compound words that were not as widely used as I thought.
This commit is contained in:
@@ -5,7 +5,7 @@ Sometimes higan will need you
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to choose a file or folder.
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For this, it uses a special Filesystem Browser dialog.
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Although many operating systems provide a native filesystem browser,
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they do not all allow the same customizations.
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they do not all allow the same customisations.
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Therefore,
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higan provides its own filesystem browser
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that works the same way on every platform.
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@@ -55,7 +55,7 @@ you can choose one
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by selecting it and clicking the "Select" button in the bottom-right.
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Double-clicking
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or selecting and pressing Enter don't work,
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they just switch to viewing the conents of that folder.
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they just switch to viewing the contents of that folder.
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The "Cancel" button in the bottom-right
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closes the filesystem browser without selecting anything.
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@@ -30,7 +30,7 @@ of the emulated console's video output:
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This is in addition to
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any adjustment applied by
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the "Colors" option
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in the "Video Emulation" submenu
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in the "Video Emulation" sub-menu
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of the [Settings menu](higan.md#the-settings-menu).
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- **Luminance** adjusts the overall brightness,
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where 100% is normal,
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@@ -87,7 +87,7 @@ in a normal window.
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whenever it changes size
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(because the user loaded a game for a different console,
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chose a different option from
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the [Video Scale submenu](higan.md#the-settings-menu),
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the [Video Scale sub-menu](higan.md#the-settings-menu),
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toggled Aspect Correction, etc.)
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When disabled,
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higan generally respects manual resizing.
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@@ -8,7 +8,7 @@ the running game's video output.
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The Library menu
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----------------
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Manufacturer submenus
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Manufacturer sub-menus
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allow you to play
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games you've already imported
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into higan's
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@@ -145,7 +145,7 @@ that aren't technically part of the console itself:
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how the low-resolution video output of the emulated console
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is scaled up to suit modern high-resolution displays.
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[Using video shaders](../guides/shaders.md)
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describes all the options in this submenu.
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describes all the options in this sub-menu.
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**Synchronize Audio**
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causes higan to wait for audio playback to complete
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@@ -154,7 +154,7 @@ This should reduce popping and glitching noises,
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and slows the emulation down to approximately the correct speed.
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If your PC cannot emulate at full-speed,
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(60fps for most consoles, 75fps for WonderSwan)
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this has no noticable effect.
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this has no noticeable effect.
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**Mute Audio**
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causes higan to not output sound from the emulated console.
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@@ -236,7 +236,7 @@ Before any game is loaded,
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the status bar displays "No cartridge loaded".
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When a game is loaded and running,
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the status bar displays the current emulation speeed
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the status bar displays the current emulation speed
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in frames-per-second.
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For PAL-based consoles,
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this should be around 50 FPS for "full speed" emulation,
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@@ -271,7 +271,7 @@ The status bar briefly displays "Slot X quick state does not exist"
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(where X is one of the Quick State slot numbers)
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when you choose a slot from the
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[Tools](#the-tools-menu) → "Load Quick State"
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submenu that has not had a save-state saved to it,
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sub-menu that has not had a save-state saved to it,
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or when you press the "Load Quick State" hotkey
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while the current Quick State slot has not had a save-state saved to it,
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@@ -60,7 +60,7 @@ The icarus Settings dialog contains the following settings:
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if it's importing a game it recognises.
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For unrecognised games,
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and for all games if this box is unticked,
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icarus gueses the manifest data.
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icarus guesses the manifest data.
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This option is still relevant when "Create Manifests" is unticked:
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higan uses icarus to generate a manifest when a game is loaded,
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not just at import-time.
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