mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2025-08-05 15:27:39 +02:00
The CPU core of the Game Boy is (most likely) called SM83
This commit is contained in:
@@ -17,7 +17,7 @@
|
||||
#include "printer.h"
|
||||
#include "timing.h"
|
||||
#include "rewind.h"
|
||||
#include "z80_cpu.h"
|
||||
#include "sm83_cpu.h"
|
||||
#include "symbol_hash.h"
|
||||
#include "sgb.h"
|
||||
|
||||
|
@@ -1,5 +1,5 @@
|
||||
#ifndef z80_cpu_h
|
||||
#define z80_cpu_h
|
||||
#ifndef sm83_cpu_h
|
||||
#define sm83_cpu_h
|
||||
#include "gb_struct_def.h"
|
||||
#include <stdint.h>
|
||||
|
||||
@@ -8,4 +8,4 @@ void GB_cpu_disassemble(GB_gameboy_t *gb, uint16_t pc, uint16_t count);
|
||||
void GB_cpu_run(GB_gameboy_t *gb);
|
||||
#endif
|
||||
|
||||
#endif /* z80_cpu_h */
|
||||
#endif /* sm83_cpu_h */
|
@@ -8,7 +8,7 @@ SOURCES_C := $(CORE_DIR)/Core/gb.c \
|
||||
$(CORE_DIR)/Core/display.c \
|
||||
$(CORE_DIR)/Core/symbol_hash.c \
|
||||
$(CORE_DIR)/Core/camera.c \
|
||||
$(CORE_DIR)/Core/z80_cpu.c \
|
||||
$(CORE_DIR)/Core/sm83_cpu.c \
|
||||
$(CORE_DIR)/Core/joypad.c \
|
||||
$(CORE_DIR)/Core/save_state.c \
|
||||
$(CORE_DIR)/libretro/agb_boot.c \
|
||||
|
Reference in New Issue
Block a user