Update to bsnes v107r4 beta release.

byuu says:

  - bsnes: added video filters from bsnes v082
  - bsnes: added ZSNES snow effect option when games paused or unloaded
    (no, I'm not joking)
  - bsnes: added 7-zip support (LZMA 19.00 SDK)

[Recent higan WIPs have also mentioned bsnes changes, although the higan code
no longer includes the bsnes code. These changes include:

  - higan, bsnes: added EXLOROM, EXLOROM-RAM, EXHIROM mappings
  - higan, bsnes: focus the viewport after leaving fullscreen exclusive
    mode
  - bsnes: re-added mightymo's cheat code database
  - bsnes: improved make install rules for the game and cheat code
    databases
  - bsnes: delayed construction of hiro::Window objects to properly show
    bsnes window icons

- Ed.]
This commit is contained in:
Tim Allen
2019-07-07 19:44:09 +10:00
parent becbca47d4
commit d87a0f633d
280 changed files with 120826 additions and 1521 deletions

View File

@@ -25,8 +25,11 @@ auto pWidget::construct() -> void {
qtWidget->setParent(container);
}
setDroppable(self().droppable());
setEnabled(self().enabled(true));
setFocusable(self().focusable());
setFont(self().font(true));
setMouseCursor(self().mouseCursor());
setToolTip(self().toolTip());
setVisible(self().visible(true));
}
@@ -39,11 +42,19 @@ auto pWidget::focused() const -> bool {
return qtWidget->hasFocus();
}
auto pWidget::setDroppable(bool droppable) -> void {
//virtual overload, implemented on a per-widget basis
}
auto pWidget::setEnabled(bool enabled) -> void {
if(!qtWidget) return;
qtWidget->setEnabled(enabled);
}
auto pWidget::setFocusable(bool focusable) -> void {
//virtual overload, implemented on a per-widget basis
}
auto pWidget::setFocused() -> void {
if(!qtWidget) return;
qtWidget->setFocus(Qt::OtherFocusReason);
@@ -60,6 +71,14 @@ auto pWidget::setGeometry(Geometry geometry) -> void {
pSizable::setGeometry(geometry);
}
auto pWidget::setMouseCursor(const MouseCursor& mouseCursor) -> void {
auto cursorID = Qt::ArrowCursor;
if(mouseCursor.name() == MouseCursor::Hand) cursorID = Qt::PointingHandCursor;
if(mouseCursor.name() == MouseCursor::HorizontalResize) cursorID = Qt::SizeHorCursor;
if(mouseCursor.name() == MouseCursor::VerticalResize) cursorID = Qt::SizeVerCursor;
qtWidget->setCursor(cursorID);
}
auto pWidget::setToolTip(const string& toolTip) -> void {
if(!qtWidget) return;
qtWidget->setToolTip(QString::fromUtf8(toolTip));