Update to bsnes v107r4 beta release.

byuu says:

  - bsnes: added video filters from bsnes v082
  - bsnes: added ZSNES snow effect option when games paused or unloaded
    (no, I'm not joking)
  - bsnes: added 7-zip support (LZMA 19.00 SDK)

[Recent higan WIPs have also mentioned bsnes changes, although the higan code
no longer includes the bsnes code. These changes include:

  - higan, bsnes: added EXLOROM, EXLOROM-RAM, EXHIROM mappings
  - higan, bsnes: focus the viewport after leaving fullscreen exclusive
    mode
  - bsnes: re-added mightymo's cheat code database
  - bsnes: improved make install rules for the game and cheat code
    databases
  - bsnes: delayed construction of hiro::Window objects to properly show
    bsnes window icons

- Ed.]
This commit is contained in:
Tim Allen
2019-07-07 19:44:09 +10:00
parent becbca47d4
commit d87a0f633d
280 changed files with 120826 additions and 1521 deletions

View File

@@ -258,6 +258,70 @@ static const uint32_t libco_ppc_code[1024] = {
#define CO_SWAP_ASM(x, y) ((void (*)(cothread_t, cothread_t))(uintptr_t)libco_ppc_code)(x, y)
#endif
static uint32_t* co_derive_(void* memory, unsigned size, uintptr_t entry) {
(void)entry;
uint32_t* t = (uint32_t*)memory;
#if LIBCO_PPCDESC
if(t) {
memcpy(t, (void*)entry, sizeof(void*) * 3); /* copy entry's descriptor */
*(const void**)t = libco_ppc_code; /* set function pointer to swap routine */
}
#endif
return t;
}
cothread_t co_derive(void* memory, unsigned int size, void (*entry_)(void)) {
uintptr_t entry = (uintptr_t)entry_;
uint32_t* t = 0;
/* be sure main thread was successfully allocated */
if(co_active()) {
t = co_derive_(memory, size, entry);
}
if(t) {
uintptr_t sp;
int shift;
/* save current registers into new thread, so that any special ones will have proper values when thread is begun */
CO_SWAP_ASM(t, t);
#if LIBCO_PPCDESC
entry = (uintptr_t)*(void**)entry; /* get real address */
#endif
/* put stack near end of block, and align */
sp = (uintptr_t)t + size - above_stack;
sp -= sp % stack_align;
/* on PPC32, we save and restore GPRs as 32 bits. for PPC64, we
save and restore them as 64 bits, regardless of the size the ABI
uses. so, we manually write pointers at the proper size. we always
save and restore at the same address, and since PPC is big-endian,
we must put the low byte first on PPC32. */
/* if uintptr_t is 32 bits, >>32 is undefined behavior,
so we do two shifts and don't have to care how many bits uintptr_t is. */
#if LIBCO_PPC64
shift = 16;
#else
shift = 0;
#endif
/* set up so entry will be called on next swap */
t[ 8] = (uint32_t)(entry >> shift >> shift);
t[ 9] = (uint32_t)entry;
t[10] = (uint32_t)(sp >> shift >> shift);
t[11] = (uint32_t)sp;
}
return t;
}
static uint32_t* co_create_(unsigned size, uintptr_t entry) {
(void)entry;