Update to bsnes v107r4 beta release.

byuu says:

  - bsnes: added video filters from bsnes v082
  - bsnes: added ZSNES snow effect option when games paused or unloaded
    (no, I'm not joking)
  - bsnes: added 7-zip support (LZMA 19.00 SDK)

[Recent higan WIPs have also mentioned bsnes changes, although the higan code
no longer includes the bsnes code. These changes include:

  - higan, bsnes: added EXLOROM, EXLOROM-RAM, EXHIROM mappings
  - higan, bsnes: focus the viewport after leaving fullscreen exclusive
    mode
  - bsnes: re-added mightymo's cheat code database
  - bsnes: improved make install rules for the game and cheat code
    databases
  - bsnes: delayed construction of hiro::Window objects to properly show
    bsnes window icons

- Ed.]
This commit is contained in:
Tim Allen
2019-07-07 19:44:09 +10:00
parent becbca47d4
commit d87a0f633d
280 changed files with 120826 additions and 1521 deletions

View File

@@ -38,10 +38,52 @@ cothread_t co_active() {
return (cothread_t)co_running;
}
cothread_t co_derive(void* memory, unsigned int size, void (*coentry)(void)) {
if(!co_running) co_running = &co_primary;
cothread_struct* thread = (cothread_struct*)memory;
memory = (unsigned char*)memory + sizeof(cothread_struct);
size -= sizeof(cothread_struct);
if(thread) {
struct sigaction handler;
struct sigaction old_handler;
stack_t stack;
stack_t old_stack;
thread->coentry = thread->stack = 0;
stack.ss_flags = 0;
stack.ss_size = size;
thread->stack = stack.ss_sp = memory;
if(stack.ss_sp && !sigaltstack(&stack, &old_stack)) {
handler.sa_handler = springboard;
handler.sa_flags = SA_ONSTACK;
sigemptyset(&handler.sa_mask);
creating = thread;
if(!sigaction(SIGUSR1, &handler, &old_handler)) {
if(!raise(SIGUSR1)) {
thread->coentry = coentry;
}
sigaltstack(&old_stack, 0);
sigaction(SIGUSR1, &old_handler, 0);
}
}
if(thread->coentry != coentry) {
co_delete(thread);
thread = 0;
}
}
return (cothread_t)thread;
}
cothread_t co_create(unsigned int size, void (*coentry)(void)) {
if(!co_running) co_running = &co_primary;
cothread_struct *thread = (cothread_struct*)malloc(sizeof(cothread_struct));
cothread_struct* thread = (cothread_struct*)malloc(sizeof(cothread_struct));
if(thread) {
struct sigaction handler;
struct sigaction old_handler;