Update to v103r22 release.

byuu says:

Changelog:

  - ruby: ported all remaining drivers to new API¹
  - ruby/wasapi: fix for dropping one sample per period [SuperMikeMan]
  - gb: emulated most of the TAMA RTC; but RTC state is still volatile²

¹: the new ports are:

  - audio/{directsound, alsa, pulseaudio, pulseaudiosimple, ao}
  - input/{udev, quartz, carbon}

It's pretty much guaranteed many of them will have compilation errors.
Please paste the error logs and I'll try to fix them up. It may take a
WIP or two to get there.

It's also possible things broke from the updates. If so, I could use
help comparing the old file to the new file, looking for mistakes, since
I can't test on these platforms apart from audio/directsound.

Please report working drivers in this list, so we can mark them off the
list. I'll need both macOS and Linux testers.

audio/directsound.cpp:112:

    if(DirectSoundCreate(0, &_interface, 0) != DS_OK) return terminate(), false;

²: once I get this working, I'll add load/save support for the RTC
values. For now, the RTC data will be lost when you close the emulator.

Right now, you can set the date/time in real-time mode, and when you
start the game, the time will be correct, and the time will tick
forward. Note that it runs off emulated time instead of actual real
time, so if you fast-forward to 300%, one minute will be 20 seconds.

The really big limitation right now is that when you exit the game, and
restart it, and resume a new game, the hour spot gets corrupted, and
this seems to instantly kill your pet. Fun. This is crazy because the
commands the game sends to the TAMA interface are identical between
starting a new game and getting in-game versus loading a game.

It's likely going to require disassembling the game's code and seeing
what in the hell it's doing, but I am extremely bad at LR35092 assembly.
Hopefully endrift can help here :|
This commit is contained in:
Tim Allen
2017-07-28 21:42:24 +10:00
parent 80841deaa5
commit e1223366a7
19 changed files with 728 additions and 715 deletions

View File

@@ -1,159 +1,149 @@
#include <pulse/pulseaudio.h>
struct AudioPulseAudio : Audio {
~AudioPulseAudio() { term(); }
AudioPulseAudio() { initialize(); }
~AudioPulseAudio() { terminate(); }
struct {
pa_mainloop* mainloop = nullptr;
pa_context* context = nullptr;
pa_stream* stream = nullptr;
pa_sample_spec spec;
pa_buffer_attr buffer_attr;
bool first;
} device;
auto ready() -> bool { return _ready; }
struct {
uint32_t* data = nullptr;
size_t size;
unsigned offset;
} buffer;
struct {
bool synchronize = false;
unsigned frequency = 48000;
unsigned latency = 60;
} settings;
auto cap(const string& name) -> bool {
if(name == Audio::Synchronize) return true;
if(name == Audio::Frequency) return true;
if(name == Audio::Latency) return true;
return false;
auto information() -> Information {
Information information;
information.devices = {"Default"};
information.frequencies = {44100.0, 48000.0, 96000.0};
information.latencies = {20, 40, 60, 80, 100};
information.channels = {2};
return information;
}
auto get(const string& name) -> any {
if(name == Audio::Synchronize) return settings.synchronize;
if(name == Audio::Frequency) return settings.frequency;
if(name == Audio::Latency) return settings.latency;
return {};
auto blocking() -> bool { return _blocking; }
auto channels() -> uint { return 2; }
auto frequency() -> double { return _frequency; }
auto latency() -> uint { return _latency; }
auto setBlocking(bool blocking) -> bool {
if(_blocking == blocking) return true;
_blocking = blocking;
return true;
}
auto set(const string& name, const any& value) -> bool {
if(name == Audio::Synchronize && value.is<bool>()) {
settings.synchronize = value.get<bool>();
return true;
}
if(name == Audio::Frequency && value.is<unsigned>()) {
settings.frequency = value.get<unsigned>();
if(device.stream) {
pa_operation_unref(pa_stream_update_sample_rate(device.stream, settings.frequency, NULL, NULL));
}
return true;
}
if(name == Audio::Latency && value.is<unsigned>()) {
settings.latency = value.get<unsigned>();
if(device.stream) {
device.buffer_attr.tlength = pa_usec_to_bytes(settings.latency * PA_USEC_PER_MSEC, &device.spec);
pa_stream_set_buffer_attr(device.stream, &device.buffer_attr, NULL, NULL);
}
return true;
}
return false;
auto setFrequency(double frequency) -> bool {
if(_frequency == frequency) return true;
_frequency = frequency;
return initialize();
}
auto sample(int16_t left, int16_t right) -> void {
pa_stream_begin_write(device.stream, (void**)&buffer.data, &buffer.size);
buffer.data[buffer.offset++] = (uint16_t)left << 0 | (uint16_t)right << 16;
if((buffer.offset + 1) * pa_frame_size(&device.spec) <= buffer.size) return;
auto setLatency(uint latency) -> bool {
if(_latency == latency) return true;
_latency = latency;
return initialize();
}
auto output(const double samples[]) -> void {
pa_stream_begin_write(_stream, (void**)&_buffer, &_period);
_buffer[_offset++] = uint16_t(samples[0] * 32768.0) << 0 | uint16_t(samples[1] * 32768.0) << 16;
if((_offset + 1) * pa_frame_size(&_specification) <= _period) return;
while(true) {
if(device.first) {
device.first = false;
pa_mainloop_iterate(device.mainloop, 0, NULL);
if(_first) {
_first = false;
pa_mainloop_iterate(_mainLoop, 0, nullptr);
} else {
pa_mainloop_iterate(device.mainloop, 1, NULL);
pa_mainloop_iterate(_mainLoop, 1, nullptr);
}
unsigned length = pa_stream_writable_size(device.stream);
if(length >= buffer.offset * pa_frame_size(&device.spec)) break;
if(settings.synchronize == false) {
buffer.offset = 0;
uint length = pa_stream_writable_size(_stream);
if(length >= buffer.offset * pa_frame_size(&_specification)) break;
if(!_blocking) {
_offset = 0;
return;
}
}
pa_stream_write(device.stream, (const void*)buffer.data, buffer.offset * pa_frame_size(&device.spec), NULL, 0LL, PA_SEEK_RELATIVE);
buffer.data = 0;
buffer.offset = 0;
pa_stream_write(_stream, (const void*)_buffer, _offset * pa_frame_size(&_specification), nullptr, 0LL, PA_SEEK_RELATIVE);
_buffer = nullptr;
_offset = 0;
}
auto clear() -> void {
}
private:
auto initialize() -> bool {
terminate();
auto init() -> bool {
device.mainloop = pa_mainloop_new();
_mainLoop = pa_mainloop_new();
_context = pa_context_new(pa_mainloop_get_api(_mainLoop), "ruby::pulseAudio");
pa_context_connect(_context, nullptr, PA_CONTEXT_NOFLAGS, nullptr);
device.context = pa_context_new(pa_mainloop_get_api(device.mainloop), "ruby::pulseaudio");
pa_context_connect(device.context, NULL, PA_CONTEXT_NOFLAGS, NULL);
pa_context_state_t cstate;
pa_context_state_t contextState;
do {
pa_mainloop_iterate(device.mainloop, 1, NULL);
cstate = pa_context_get_state(device.context);
if(!PA_CONTEXT_IS_GOOD(cstate)) return false;
} while(cstate != PA_CONTEXT_READY);
pa_mainloop_iterate(_mainLoop, 1, nullptr);
contextState = pa_context_get_state(_context);
if(!PA_CONTEXT_IS_GOOD(contextState)) return false;
} while(contextState != PA_CONTEXT_READY);
device.spec.format = PA_SAMPLE_S16LE;
device.spec.channels = 2;
device.spec.rate = settings.frequency;
device.stream = pa_stream_new(device.context, "audio", &device.spec, NULL);
_specification.format = PA_SAMPLE_S16LE;
_specification.channels = 2;
_specification.rate = (uint)_frequency;
_stream = pa_stream_new(_context, "audio", &_specification, nullptr);
device.buffer_attr.maxlength = -1;
device.buffer_attr.tlength = pa_usec_to_bytes(settings.latency * PA_USEC_PER_MSEC, &device.spec);
device.buffer_attr.prebuf = -1;
device.buffer_attr.minreq = -1;
device.buffer_attr.fragsize = -1;
pa_buffer_attr bufferAttributes;
bufferAttributes.maxlength = -1;
bufferAttributes.tlength = pa_usec_to_bytes(_latency * PA_USEC_PER_MSEC, &_specification);
bufferAttributes.prebuf = -1;
bufferAttributes.minreq = -1;
bufferAttributes.fragsize = -1;
pa_stream_flags_t flags = (pa_stream_flags_t)(PA_STREAM_ADJUST_LATENCY | PA_STREAM_VARIABLE_RATE);
pa_stream_connect_playback(device.stream, NULL, &device.buffer_attr, flags, NULL, NULL);
pa_stream_connect_playback(_stream, nullptr, &bufferAttributes, flags, nullptr, nullptr);
pa_stream_state_t sstate;
pa_stream_state_t streamState;
do {
pa_mainloop_iterate(device.mainloop, 1, NULL);
sstate = pa_stream_get_state(device.stream);
if(!PA_STREAM_IS_GOOD(sstate)) return false;
} while(sstate != PA_STREAM_READY);
pa_mainloop_iterate(_mainLoop, 1, nullptr);
streamState = pa_stream_get_state(_stream);
if(!PA_STREAM_IS_GOOD(streamState)) return false;
} while(streamState != PA_STREAM_READY);
buffer.size = 960;
buffer.offset = 0;
device.first = true;
return true;
_period = 960;
_offset = 0;
_first = true;
return _ready = true;
}
auto term() -> void {
if(buffer.data) {
pa_stream_cancel_write(device.stream);
buffer.data = nullptr;
auto terminate() -> void {
_ready = false;
if(_buffer) {
pa_stream_cancel_write(_buffer);
_buffer = nullptr;
}
if(device.stream) {
pa_stream_disconnect(device.stream);
pa_stream_unref(device.stream);
device.stream = nullptr;
if(_stream) {
pa_stream_disconnect(_stream);
pa_stream_unref(_stream);
_stream = nullptr;
}
if(device.context) {
pa_context_disconnect(device.context);
pa_context_unref(device.context);
device.context = nullptr;
if(_context) {
pa_context_disconnect(_context);
pa_context_unref(_context);
_context = nullptr;
}
if(device.mainloop) {
pa_mainloop_free(device.mainloop);
device.mainloop = nullptr;
if(_mainLoop) {
pa_mainloop_free(_mainLoop);
_mainLoop = nullptr;
}
}
bool _ready = false;
bool _blocking = true;
double _frequency = 48000.0;
uint _latency = 40;
uint32_t* _buffer = nullptr;
size_t _period = 0;
uint _offset = 0;
pa_mainloop* _mainLoop = nullptr;
pa_context* _context = nullptr;
pa_stream* _stream = nullptr;
pa_sample_spec _specification;
bool _first = true;
};