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Add SIGHUP to reload to the SDL frontend
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@@ -555,6 +555,11 @@ static void debugger_interrupt(int ignore)
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GB_debugger_break(&gb);
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GB_debugger_break(&gb);
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}
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}
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static void debugger_reset(int ignore)
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{
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pending_command = GB_SDL_RESET_COMMAND;
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}
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static void gb_audio_callback(GB_gameboy_t *gb, GB_sample_t *sample)
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static void gb_audio_callback(GB_gameboy_t *gb, GB_sample_t *sample)
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{
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{
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if (turbo_down) {
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if (turbo_down) {
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@@ -1019,6 +1024,7 @@ int main(int argc, char **argv)
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}
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}
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signal(SIGINT, debugger_interrupt);
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signal(SIGINT, debugger_interrupt);
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signal(SIGHUP, debugger_reset);
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SDL_Init(SDL_INIT_EVERYTHING & ~SDL_INIT_AUDIO);
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SDL_Init(SDL_INIT_EVERYTHING & ~SDL_INIT_AUDIO);
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if ((console_supported = CON_start(completer))) {
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if ((console_supported = CON_start(completer))) {
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