Update to v094r36 release (open beta).

byuu says:

Changelog:
- GBA emulation accuracy has been substantially improved [Cydrak]
- GBA ldm bug fixed [jchadwick]
- SNES SuperFX timing has been improved [AWJ, ARM9, qwertymodo]
- SNES accuracy profile is now ~8% faster than before
- you no longer need to copy the .sys profile folders to
  ~/Emulation/System
    - you still need to put bios.rom (GBA BIOS) into Game Boy
      Advance.sys to use GBA emulation!!
- you no longer need to pre-configure inputs before first use
- loading games / changing window size won't recenter window
- checkboxes in cheat editor update correctly
- can't type into state manager description textbox on an empty slot
- typing in state manager description box works correctly; and updates
  list view correctly
- won't show files that match game extensions anymore (only game folders
  show up)
- libco Win64 port fixes with FPU^H^H^H XMM registers
- libco ARM port now available; so you too can play at 15fps on an RPi2!
  [jessedog3, Cydrak]
- controller selection will check the default item in the menu now on
  game load
- as usual, a whole lot of other stuff I'm forgetting

Known issues:
- type-ahead find does not work in list views (eg game selection
  dialog); I don't know how to fix this
- there's no game file importer yet
- there's no shader support yet
- there's no profiler available for the timing panel, you need to adjust
  values manually for now
This commit is contained in:
Tim Allen
2015-07-02 20:22:24 +10:00
parent 28a14198cb
commit ecb35cac33
14 changed files with 58 additions and 31 deletions

View File

@@ -18,6 +18,12 @@ auto pListViewCell::setIcon(const image& icon) -> void {
}
auto pListViewCell::setText(const string& text) -> void {
if(auto parent = _parent()) {
if(auto listView = parent->_parent()) {
//ListView uses a custom drawing routine; so we need to tell the control to repaint itself manually
PostMessageOnce(listView->_parentHandle(), AppMessage::ListView_doPaint, 0, (LPARAM)&listView->reference);
}
}
}
auto pListViewCell::_parent() -> maybe<pListViewItem&> {