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https://github.com/bsnes-emu/bsnes.git
synced 2025-08-11 21:53:57 +02:00
Update to 20180724 release.
byuu says: I failed to complete a WIP, have five of eight cores updated with some major changes to Emulator::Interface. I'll just post a quick temporary WIP in the off chance someone wants to look over the new interface and comment on it. Also implemented screen saver suppression into hiro/GTK. I should also add ... a plan of mine is to develop target-bsnes into a more generic user interface, with the general idea being that target-higan is for multiple Emulator::Interface cores at the same time, and target-bsnes is for just one Emulator::Interface core. The idea being that if one were to compile target-bsnes with the GBA core, it'd become bgba, for instance. I don't plan on releasing single-core emulators like this, but ... I don't see any downsides to being more flexible.
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@@ -54,6 +54,9 @@ auto pApplication::quit() -> void {
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PostQuitMessage(0);
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}
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auto pApplication::setScreenSaver(bool screenSaver) -> void {
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}
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auto pApplication::initialize() -> void {
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CoInitialize(0);
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InitCommonControls();
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@@ -262,7 +265,7 @@ static auto CALLBACK Application_windowProc(HWND hwnd, UINT msg, WPARAM wparam,
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case WM_EXITMENULOOP: case WM_EXITSIZEMOVE: pWindow->onModalEnd(); return false;
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case WM_SYSCOMMAND:
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if(wparam == SC_SCREENSAVE || wparam == SC_MONITORPOWER) {
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if(!Application::Windows::doScreenSaver()) return 0;
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if(!Application::screenSaver()) return 0;
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}
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}
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