mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2025-08-23 01:52:53 +02:00
Update to v104r14 release.
byuu says: Changelog: - Emulator::Interface::videoResolution() -\> VideoResolution renamed to videoInformation() -\> VideoInformation - added double VideoInformation::refreshRate - higan: added `binary := (application|library)` — set this to `library` to produce a dynamic link library - higan: removed `-march=native` for macOS application builds; and for all library builds - higan: removed `console` build flag; uncomment `link += -mwindows` instead - nall/GNUmakefile: `macosx` platform renamed `macos` - still need to do this for nall/intrinsics.hpp - Game Gear: return region=NTSC as the only option, so that the system frequency is always set correctly - hiro/cocoa: fixed typo [Sintendo] - hiro/Windows: removed GetDpiForMonitor, as it's Windows 8+ only; DPI is no longer per-monitor aware - icarus: core Icarus class now has virtual functions for directory::create, <file::exists>, <file::copy>, <file::write> - icarus: Sufami Turbo can import save RAM files now - icarus: setting `ICARUS_LIBRARY` define will compile icarus without main(), GUI components - ruby/video/Direct3D: choose the current monitor instead of top-left monitor for fullscreen exclusive [Cydrak] - ruby/video/Direct3D: do not set `WS_EX_TOPMOST` on fullscreen exclusive window [Cydrak] - this isn't necessary for exclusive mode, and it just makes getting out of the application more difficult
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@@ -27,7 +27,7 @@ auto pFont::family(const string& family) -> string {
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auto pFont::create(const Font& font) -> HFONT {
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return CreateFont(
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-((font.size() ? font.size() : 8) * 96.0 / 72.0 + 0.5),
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-(Application::scale(font.size() ? font.size() : 8) * 96.0 / 72.0 + 0.5),
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0, 0, 0, font.bold() ? FW_BOLD : FW_NORMAL, font.italic(), 0, 0, 0, 0, 0, 0, 0,
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utf16_t(family(font.family()))
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);
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@@ -5,24 +5,19 @@ namespace hiro {
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struct MonitorInfo {
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uint monitor = 0;
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uint primary = 0;
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float dpiX = 0;
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float dpiY = 0;
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Geometry geometry;
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uint index = 0;
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};
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static auto CALLBACK MonitorEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) -> BOOL {
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MonitorInfo& info = *(MonitorInfo*)dwData;
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MONITORINFOEX mi{sizeof(MONITORINFOEX)};
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MONITORINFOEX mi{};
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mi.cbSize = sizeof(MONITORINFOEX);
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GetMonitorInfo(hMonitor, &mi);
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string displayName = (const char*)utf8_t(mi.szDevice);
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if(displayName.beginsWith(R"(\\.\DISPLAYV)")) return true; //ignore pseudo-monitors
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if(mi.dwFlags & MONITORINFOF_PRIMARY) info.primary = info.index;
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if(info.monitor == info.index) {
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UINT dpiX = 0, dpiY = 0;
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GetDpiForMonitor(hMonitor, MDT_EFFECTIVE_DPI, &dpiX, &dpiY);
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info.dpiX = dpiX;
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info.dpiY = dpiY;
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info.geometry = {lprcMonitor->left, lprcMonitor->top, lprcMonitor->right - lprcMonitor->left, lprcMonitor->bottom - lprcMonitor->top};
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}
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info.index++;
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@@ -34,10 +29,11 @@ auto pMonitor::count() -> uint {
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}
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auto pMonitor::dpi(uint monitor) -> Position {
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MonitorInfo info;
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info.monitor = monitor;
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EnumDisplayMonitors(nullptr, nullptr, MonitorEnumProc, (LPARAM)&info);
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return {info.dpiX, info.dpiY};
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HDC hdc = GetDC(0);
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auto dpiX = (float)GetDeviceCaps(hdc, LOGPIXELSX);
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auto dpiY = (float)GetDeviceCaps(hdc, LOGPIXELSY);
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ReleaseDC(0, hdc);
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return {dpiX, dpiY};
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}
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auto pMonitor::geometry(uint monitor) -> Geometry {
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@@ -173,7 +173,12 @@ auto Button_CustomDraw(HWND hwnd, PAINTSTRUCT& ps, bool bordered, bool checked,
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SetTextColor(ps.hdc, GetSysColor(IsWindowEnabled(hwnd) ? COLOR_BTNTEXT : COLOR_GRAYTEXT));
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auto hFont = pFont::create(font);
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SelectObject(ps.hdc, hFont);
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RECT rcText{textGeometry.x(), textGeometry.y(), textGeometry.x() + textGeometry.width(), textGeometry.y() + textGeometry.height()};
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RECT rcText{
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LONG(textGeometry.x()),
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LONG(textGeometry.y()),
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LONG(textGeometry.x() + textGeometry.width()),
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LONG(textGeometry.y() + textGeometry.height())
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};
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DrawText(ps.hdc, wText, -1, &rcText, DT_NOPREFIX | DT_END_ELLIPSIS);
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DeleteObject(hFont);
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}
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@@ -31,9 +31,9 @@ auto pFrame::setGeometry(Geometry geometry) -> void {
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auto size = pFont::size(hfont, state().text);
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pWidget::setGeometry({
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geometry.x(),
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geometry.y() - (empty ? size.height() >> 1 : 0),
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geometry.y() - (empty ? size.height() / 2 : 0),
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geometry.width(),
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geometry.height() + (empty ? size.height() >> 1 : 0)
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geometry.height() + (empty ? size.height() / 2 : 0)
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});
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if(auto layout = state().layout) {
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if(empty) size.setHeight(1);
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