Commit Graph

  • 11a3195e84 Fix typo Tim Allen 2017-06-05 15:34:39 +10:00
  • 1fb37f087f Record some official and unofficial higan resources. Tim Allen 2017-06-05 15:31:36 +10:00
  • 8ece9ed16b Remember to talk about GBA saves Tim Allen 2017-06-05 15:31:29 +10:00
  • 302b369781 Outline of a README file. Tim Allen 2017-06-02 22:43:07 +10:00
  • ba384a7c48 Update to v104 release. Tim Allen 2017-08-12 20:53:13 +10:00
  • 066efab985 In DMG mode, the length registers are not affected by turning the APU on and off. Why? Why not! Lior Halphon 2017-08-11 22:23:03 +03:00
  • 55f19c3e0d Update to v103r32 release. Tim Allen 2017-08-12 02:02:09 +10:00
  • 0e22ad8eb1 Noise channel support Lior Halphon 2017-08-11 17:57:08 +03:00
  • 1a8bcd314d Accuracy improvements to sweeping (Still not complete though, more research needed) Lior Halphon 2017-08-10 19:42:23 +03:00
  • 406b6a61a5 Update to v103r31 release. Tim Allen 2017-08-10 21:26:02 +10:00
  • 1067566834 Update to v103r30 release. Tim Allen 2017-08-09 21:11:59 +10:00
  • 559eeccc89 Update to v103r29 release. Tim Allen 2017-08-08 21:51:41 +10:00
  • a72ff8b7fa Update to v103r28 release. Tim Allen 2017-08-07 22:20:35 +10:00
  • 0b6f1df987 Update to v103r27 release. Tim Allen 2017-08-06 23:36:26 +10:00
  • 020caa546d Update to v103r26 release. Tim Allen 2017-08-06 09:13:26 +10:00
  • c2975e6898 Update to v103r25 release. Tim Allen 2017-08-04 22:53:59 +10:00
  • 571760c747 Update to v103r24 release. Tim Allen 2017-08-01 21:41:27 +10:00
  • ab5611119a Accuracy improvements, especially to the length control Lior Halphon 2017-08-02 21:14:23 +03:00
  • 7022d1aa51 Update to v103r23 release. Tim Allen 2017-07-30 23:00:31 +10:00
  • e1223366a7 Update to v103r22 release. Tim Allen 2017-07-28 21:42:24 +10:00
  • d65c2247e5 Added channel 1 and 2, fixed accuracy issues with channel 3 Lior Halphon 2017-07-27 23:11:33 +03:00
  • 0382100a97 Update to v103r21 release. Tim Allen 2017-07-26 22:42:06 +10:00
  • 80841deaa5 Update to v103r21 release. Tim Allen 2017-07-26 22:42:06 +10:00
  • 9a271f5452 Update to v103r20 release. Tim Allen 2017-07-24 15:23:40 +10:00
  • d5c09c9ab1 Update to v103r20 release. Tim Allen 2017-07-24 15:23:40 +10:00
  • 91104e6ab6 Update to v103r19 release. Tim Allen 2017-07-23 19:18:16 +10:00
  • 8be474b0ac Update to v103r19 release. Tim Allen 2017-07-23 19:18:16 +10:00
  • 2936f7fa57 Fixed channel 3 counter behavior, verified with new tests. The DIV register ticks the APU at 512Hz. Lior Halphon 2017-07-22 19:51:11 +03:00
  • a19ee1e5e0 2MHz audio downscaling support. Implemented NR50 and NR51. Lior Halphon 2017-07-21 23:06:02 +03:00
  • baccf336d7 Complete rewrite of the APU. Channel 3 is complete and passes all the relevant tests from blargg’s suite, as well as PCM34-based tests. Actual sound output is basic and limited, though. Lior Halphon 2017-07-21 18:24:28 +03:00
  • 284e4c043e Update to v103r18 release. Tim Allen 2017-07-20 21:52:47 +10:00
  • 0b4e7fb5a5 Update to v103r17 release. Tim Allen 2017-07-19 23:14:00 +10:00
  • f87c6b7ecb Update to v103r16 release. Tim Allen 2017-07-17 20:32:36 +10:00
  • c0a8a570e8 Merge pull request #11 from nattthebear/master Lior Halphon 2017-07-17 12:22:52 +03:00
  • 4129630d97 Update to v103r15 release. Tim Allen 2017-07-17 15:11:18 +10:00
  • eb7492c6c6 Fix undefined behavior (sequence point modification). GCC 4.6.4 compiles the code incorrectly without this fix. nattthebear 2017-07-16 21:08:07 -04:00
  • 17697317d4 Update to v103r14 release. Tim Allen 2017-07-15 22:00:20 +10:00
  • ed5ec58595 Update to v103r13 release. Tim Allen 2017-07-12 18:24:27 +10:00
  • 434e303ffb Update to v103r12 release. Tim Allen 2017-07-09 12:23:17 +10:00
  • ee982f098a Update to v103r11 release. Tim Allen 2017-07-08 11:02:01 +10:00
  • cbbf5ec114 Update to v103r10 release. Tim Allen 2017-07-07 13:38:46 +10:00
  • 7af270aa59 Update to v103r09 release. Tim Allen 2017-07-06 18:29:12 +10:00
  • 191a71b291 Update to v103r08 release. Tim Allen 2017-07-05 15:44:15 +10:00
  • d4876a831f Update to v103r07 release. Tim Allen 2017-07-05 15:29:27 +10:00
  • 16f736307e Update to v103r06 release. Tim Allen 2017-07-03 17:24:47 +10:00
  • 40802b0b9f Update to v103r05 release. Tim Allen 2017-07-01 16:15:27 +10:00
  • ff3750de4f Update to v103r04 release. Tim Allen 2017-06-30 14:17:23 +10:00
  • 78f341489e Update to v103r03 release. Tim Allen 2017-06-28 17:24:46 +10:00
  • 3517d5c4a4 Update to v103r02 release. Tim Allen 2017-06-27 11:18:28 +10:00
  • ecc7e899e0 Update to v103r01 release. Tim Allen 2017-06-26 11:41:58 +10:00
  • efc11783c7 Updated SameBoy’s “score” on mooneye-gb’s tests Lior Halphon 2017-06-23 18:04:51 +03:00
  • c4ccbd5cce Improved serial interrupt timing, fixes boot_sclk_align. Lior Halphon 2017-06-23 17:58:04 +03:00
  • f6d7922e62 Include the official shaders in build artifacts. Tim Allen 2017-06-22 16:28:21 +10:00
  • a2baea248f Don't bundle the cheats database in built artifacts. Tim Allen 2017-06-22 16:27:13 +10:00
  • 561c6413a4 Update to v103 final release. v103 Tim Allen 2017-06-22 16:08:03 +10:00
  • b7006822bf Update to v103 WIP release. Tim Allen 2017-06-22 16:04:07 +10:00
  • 623f92378d Added --boot option to the automatic tester to specify the boot ROM, better support for automatic testing of the mooneye-GB tests Lior Halphon 2017-06-21 23:25:39 +03:00
  • c59272d46d Misc minor fixes, fixes several Mooneye-GB tests Lior Halphon 2017-06-21 09:35:57 +03:00
  • efbc385417 Forgot to amend the last commit, it was broken. Lior Halphon 2017-06-21 01:07:11 +03:00
  • 8476f35153 Update to v102r28 release. byuu says: Tim Allen 2017-06-20 22:34:50 +10:00
  • aefca34b39 Improved MBC1 emulation. Fixed incorrect error messages. Lior Halphon 2017-06-19 19:46:09 +03:00
  • e7806dd6e8 Update to v102r27 release. Tim Allen 2017-06-19 12:07:54 +10:00
  • abf7efcc5a Fixed lcdon_write_timing. Lior Halphon 2017-06-18 21:27:07 +03:00
  • 86c9f9d89d Updated SameBoy to pass Mooneye-GB’s lcdon_timing test (on a DMG), as well as refined related CBG behaviors. Lior Halphon 2017-06-17 22:17:58 +03:00
  • 50411a17d1 Update to v102r26 release. Tim Allen 2017-06-16 10:06:17 +10:00
  • bbd2ca8ddf Fixed Linux compilation Lior Halphon 2017-06-16 01:25:39 +03:00
  • b73d918776 Update to v102r25 release. Tim Allen 2017-06-15 01:55:55 +10:00
  • babcc0a7dc Added API to load/save states from RAM Lior Halphon 2017-06-14 00:23:34 +03:00
  • 6e8406291c Update to v102r24 release. Tim Allen 2017-06-13 11:42:31 +10:00
  • cea64b9991 Update to v102r23 release. Tim Allen 2017-06-11 11:51:53 +10:00
  • 204e22657b The CGB boot ROM will now not finish if the user is still selecting palettes Lior Halphon 2017-06-09 19:52:40 +03:00
  • 144d0348dd Loading a save state creating during the effect of the previous MBC RAM bug will now attempt to fix the (broken) save state. Lior Halphon 2017-06-08 23:26:04 +03:00
  • c650337928 Fixed a bug where MBC RAM was no longer accessible after using the GB_reset functions Lior Halphon 2017-06-08 22:48:23 +03:00
  • 8af3e4a6e2 Update to v102r22 release. Tim Allen 2017-06-09 00:05:48 +10:00
  • a4629e1f64 Update to v102r21 release. Tim Allen 2017-06-06 23:44:40 +10:00
  • 3bcf3c24c9 Update to v102r20 release. Tim Allen 2017-06-06 11:39:27 +10:00
  • 2461293ff0 Update to v102r19 release. Tim Allen 2017-06-04 13:16:44 +10:00
  • a9475fbdf4 Refined the behavior of the last fix on a DMG. Lior Halphon 2017-06-03 20:06:52 +03:00
  • 65b0dcb2c5 Fixed a bug where SameBoy freeze for a moment after leaving turbo mode Lior Halphon 2017-06-03 17:02:12 +03:00
  • d72807dd67 Implemented LCD first-frame-skip behavior, fixes a visual glitch in Pokémon Pinball Lior Halphon 2017-06-03 16:42:42 +03:00
  • 48acc09e91 Fixed the first item in the backtrace command Lior Halphon 2017-06-03 16:19:39 +03:00
  • 22ee6f6ca2 Fixed incorrect calculation in rendering timing. Fixes some of the issues in Prehistorik Man (and doesn’t break GBVideoPlayer) Lior Halphon 2017-05-31 23:58:14 +03:00
  • 1ca4609079 Update to v102r18 release. Tim Allen 2017-05-30 17:48:41 +10:00
  • 81de2c3d9b Incremented version to 0.9, updated copyright Lior Halphon 2017-05-27 19:41:09 +03:00
  • 1e228e1d9b Fixed a bug where the SDL port exited on “warning” logs when loading ROMs Lior Halphon 2017-05-27 19:16:07 +03:00
  • 9b89d76b3b Todo cleanup Lior Halphon 2017-05-27 17:30:12 +03:00
  • f34103473e Fixed ^C not giving focus to the console window Lior Halphon 2017-05-27 17:16:20 +03:00
  • a69f0a64b1 Added reverse text search to the Cocoa console Lior Halphon 2017-05-27 17:15:52 +03:00
  • 6b2a302393 Terminal-style command history in the Cocoa debugger Lior Halphon 2017-05-27 14:32:32 +03:00
  • 44b414d45f Fixed VRAM window not showing correctly if opened while the game is paused Lior Halphon 2017-05-27 12:52:31 +03:00
  • da852119de Updated readme to SDL2 Lior Halphon 2017-05-27 12:47:25 +03:00
  • 096bd8ba94 Merge branch 'sdl2' Lior Halphon 2017-05-27 12:30:25 +03:00
  • 6e7ab3558a Use a smaller audio buffer size if supported. Lior Halphon 2017-05-27 12:29:36 +03:00
  • a01ea29cf1 The first entry in the backtrace command is now in the same format as the rest Lior Halphon 2017-05-26 20:21:39 +03:00
  • 7d88ee00cc Added side view to Cocoa debugger Lior Halphon 2017-05-26 20:16:19 +03:00
  • ece1a11a23 SDL port: GUI-based error reporting, added help dialog (? on macOS, F1 on everything else) Lior Halphon 2017-05-25 23:28:48 +03:00
  • 4d5dc6a30e Cleanup Lior Halphon 2017-05-24 21:44:43 +03:00
  • 52e99adc32 SDL port: Resizing, resizing modes, and pause support Lior Halphon 2017-05-24 20:33:39 +03:00
  • 00439f4d49 SDL port: added drag and drop support, added model switch command, fixed macOS audio Lior Halphon 2017-05-23 23:18:16 +03:00
  • bef89c6604 Upgraded Sameboy-SDL to SDL2, fixed Windows build, fixed save states in SDL, added reset and mute to SDL. The SDL port now renders via OpenGL. Lior Halphon 2017-05-21 21:44:28 +03:00