#include "../../base.h" #include "bdsp_tables.cpp" uint8 bDSP::read_8 (uint16 addr) { return (spcram[addr]); } uint16 bDSP::read_16 (uint16 addr) { return (spcram[(addr + 1) & 0xffff] << 8) + (spcram[addr]); } void bDSP::write_8 (uint16 addr, uint8 data) { spcram[addr] = data; } void bDSP::write_16(uint16 addr, uint16 data) { spcram[addr++] = data; spcram[addr] = data >> 8; } uint8 bDSP::read(uint8 addr) { int i, v, n; addr &= 127; v = addr >> 4; n = addr & 15; switch(addr) { case 0x00:case 0x10:case 0x20:case 0x30: case 0x40:case 0x50:case 0x60:case 0x70: return voice[v].VOLL; case 0x01:case 0x11:case 0x21:case 0x31: case 0x41:case 0x51:case 0x61:case 0x71: return voice[v].VOLR; case 0x02:case 0x12:case 0x22:case 0x32: case 0x42:case 0x52:case 0x62:case 0x72: return voice[v].PITCH >> 8; case 0x03:case 0x13:case 0x23:case 0x33: case 0x43:case 0x53:case 0x63:case 0x73: return voice[v].PITCH; case 0x04:case 0x14:case 0x24:case 0x34: case 0x44:case 0x54:case 0x64:case 0x74: return voice[v].SRCN; case 0x05:case 0x15:case 0x25:case 0x35: case 0x45:case 0x55:case 0x65:case 0x75: return voice[v].ADSR1; case 0x06:case 0x16:case 0x26:case 0x36: case 0x46:case 0x56:case 0x66:case 0x76: return voice[v].ADSR2; case 0x07:case 0x17:case 0x27:case 0x37: case 0x47:case 0x57:case 0x67:case 0x77: return voice[v].GAIN; case 0x08:case 0x18:case 0x28:case 0x38: case 0x48:case 0x58:case 0x68:case 0x78: return voice[v].ENVX; case 0x09:case 0x19:case 0x29:case 0x39: case 0x49:case 0x59:case 0x69:case 0x79: return voice[v].OUTX; case 0x0f:case 0x1f:case 0x2f:case 0x3f: case 0x4f:case 0x5f:case 0x6f:case 0x7f: return status.FIR[v]; case 0x0c:return status.MVOLL; case 0x1c:return status.MVOLR; case 0x2c:return status.EVOLL; case 0x3c:return status.EVOLR; case 0x4c:return status.KON; case 0x5c:return status.KOFF; case 0x6c:return status.FLG; case 0x7c:return status.ENDX; case 0x0d:return status.EFB; case 0x2d:return status.PMON; case 0x3d:return status.NON; case 0x4d:return status.EON; case 0x5d:return status.DIR; case 0x6d:return status.ESA; case 0x7d:return status.EDL; } return dspram[addr]; } void bDSP::write(uint8 addr, uint8 data) { int i, v, n; //0x80-0xff is a read-only mirror of 0x00-0x7f if(addr & 0x80)return; v = addr >> 4; n = addr & 15; switch(addr) { case 0x00:case 0x10:case 0x20:case 0x30: case 0x40:case 0x50:case 0x60:case 0x70: voice[v].VOLL = data; break; case 0x01:case 0x11:case 0x21:case 0x31: case 0x41:case 0x51:case 0x61:case 0x71: voice[v].VOLR = data; break; case 0x02:case 0x12:case 0x22:case 0x32: case 0x42:case 0x52:case 0x62:case 0x72: voice[v].PITCH &= 0xff00; voice[v].PITCH |= data; break; case 0x03:case 0x13:case 0x23:case 0x33: case 0x43:case 0x53:case 0x63:case 0x73: voice[v].PITCH &= 0x00ff; voice[v].PITCH |= data << 8; break; case 0x04:case 0x14:case 0x24:case 0x34: case 0x44:case 0x54:case 0x64:case 0x74: //voice[v].SRCN = data; //below is anomie's code, but TRAC says writing SRCN doesn't affect anything until a //BRR-with-end block is encountered, where it loads the loop address from the new SRCN if(voice[v].SRCN != data) { voice[v].SRCN = data; voice[v].brr_ptr = read_16((status.DIR << 8) + (voice[v].SRCN << 2) + ((voice[v].brr_looped)?2:0)); voice[v].brr_index = 0; } break; case 0x05:case 0x15:case 0x25:case 0x35: case 0x45:case 0x55:case 0x65:case 0x75: voice[v].ADSR1 = data; voice[v].AdjustEnvelope(); break; case 0x06:case 0x16:case 0x26:case 0x36: case 0x46:case 0x56:case 0x66:case 0x76: voice[v].ADSR2 = data; //sustain_level = 0-7, 7 is a special case handled by ATTACK envx mode voice[v].env_sustain = (voice[v].ADSR_sus_level() + 1) << 8; voice[v].AdjustEnvelope(); break; case 0x07:case 0x17:case 0x27:case 0x37: case 0x47:case 0x57:case 0x67:case 0x77: voice[v].GAIN = data; voice[v].AdjustEnvelope(); break; case 0x08:case 0x18:case 0x28:case 0x38: case 0x48:case 0x58:case 0x68:case 0x78: voice[v].ENVX = data; break; case 0x09:case 0x19:case 0x29:case 0x39: case 0x49:case 0x59:case 0x69:case 0x79: voice[v].OUTX = data; break; case 0x0f:case 0x1f:case 0x2f:case 0x3f: case 0x4f:case 0x5f:case 0x6f:case 0x7f: status.FIR[v] = data; break; case 0x0c:status.MVOLL = data;break; case 0x1c:status.MVOLR = data;break; case 0x2c:status.EVOLL = data;break; case 0x3c:status.EVOLR = data;break; case 0x4c: status.KON = data; status.kon = data; status.key_flag = true; break; case 0x5c: status.KOFF = data; status.key_flag = true; break; case 0x6c: status.FLG = data; status.key_flag = true; status.noise_rate = RateTable[data & 0x1f]; break; case 0x7c: //read-only register, writes clear all bits of ENDX status.ENDX = 0; break; case 0x0d:status.EFB = data;break; case 0x2d:status.PMON = data;break; case 0x3d:status.NON = data;break; case 0x4d:status.EON = data;break; case 0x5d:status.DIR = data;break; case 0x6d:status.ESA = data;break; case 0x7d: status.EDL = data; status.echo_size = (data & 0x0f) << 11; break; } dspram[addr] = data; } void bDSP::power() { int v; spcram = apu->get_spcram_handle(); memset(dspram, 0x00, 128); for(v=0;v<8;v++) { voice[v].VOLL = 0; voice[v].VOLR = 0; voice[v].PITCH = 0; voice[v].SRCN = 0; voice[v].ADSR1 = 0; voice[v].ADSR2 = 0; voice[v].GAIN = 0; status.FIR[v] = 0; } status.MVOLL = status.MVOLR = 0; status.EVOLL = status.EVOLR = 0; status.ENDX = 0; status.EFB = 0; status.PMON = 0; status.NON = 0; status.EON = 0; status.DIR = 0; status.ESA = 0; status.EDL = 0; status.echo_size = 0; status.echo_target = 0; reset(); } void bDSP::reset() { int v; status.KON = 0x00; status.KOFF = 0x00; status.FLG |= 0xe0; status.kon = 0x00; status.key_flag = false; status.noise_ctr = 0; status.noise_rate = 0; status.noise_sample = 0x4000; status.echo_index = 0; status.fir_buffer_index = 0; for(v=0;v<8;v++) { voice[v].ENVX = 0; voice[v].OUTX = 0; voice[v].pitch_ctr = 0; voice[v].brr_index = 0; voice[v].brr_ptr = read_16((status.DIR << 8) + (voice[v].SRCN << 2)); voice[v].brr_looped = false; voice[v].brr_data[0] = 0; voice[v].brr_data[1] = 0; voice[v].brr_data[2] = 0; voice[v].brr_data[3] = 0; voice[v].brr_data_index = 0; voice[v].envx = 0; voice[v].env_ctr = 0; voice[v].env_rate = 0; voice[v].env_state = SILENCE; voice[v].env_mode = DIRECT; status.fir_buffer[0][v] = 0; status.fir_buffer[1][v] = 0; } dsp_counter = 0; } int32 bDSP::clamp(int32 bits, int32 x) { int32 b = 1 << (bits - 1); if(x > (b - 1)) { return (b - 1); } else if(x < -b) { return -b; } else { return x; } } int32 bDSP::clip(int32 bits, int32 x) { int32 b = 1 << (bits - 1); if(x & b) { return x | ~(b - 1); } else { return x & (b - 1); } } uint32 bDSP::run() { int v, d; uint8 pmon; int32 sample; int32 msamplel, msampler; int32 esamplel, esampler; int32 fir_samplel, fir_sampler; pmon = status.PMON & ~status.NON & ~1; if(!(dsp_counter++ & 1) && status.key_flag) { for(v=0;v<8;v++) { if(status.soft_reset()) { if(voice[v].env_state != SILENCE) { voice[v].env_state = SILENCE; voice[v].AdjustEnvelope(); } } else if(status.KOFF & (1 << v)) { if(voice[v].env_state != SILENCE && voice[v].env_state != RELEASE) { voice[v].env_state = RELEASE; voice[v].AdjustEnvelope(); } } else if(status.kon & (1 << v)) { voice[v].brr_ptr = read_16((status.DIR << 8) + (voice[v].SRCN << 2)); voice[v].brr_index = -9; voice[v].brr_looped = false; voice[v].brr_data[0] = 0; voice[v].brr_data[1] = 0; voice[v].brr_data[2] = 0; voice[v].brr_data[3] = 0; voice[v].envx = 0; voice[v].env_state = ATTACK; voice[v].AdjustEnvelope(); } } status.ENDX &= ~status.kon; status.kon = 0; status.key_flag = false; } //update noise status.noise_ctr += status.noise_rate; if(status.noise_ctr >= 0x7800) { status.noise_ctr -= 0x7800; status.noise_sample = (status.noise_sample >> 1) | (((status.noise_sample << 14) ^ (status.noise_sample << 13)) & 0x4000); } msamplel = msampler = 0; esamplel = esampler = 0; for(v=0;v<8;v++) { if(voice[v].brr_index < -1) { voice[v].brr_index++; voice[v].OUTX = voice[v].outx = 0; voice[v].ENVX = 0; continue; } if(voice[v].brr_index >= 0) { if(pmon & (1 << v)) { voice[v].pitch_ctr += (voice[v].pitch_rate() * (voice[v - 1].outx + 0x8000)) >> 15; } else { voice[v].pitch_ctr += voice[v].pitch_rate(); } } else { voice[v].pitch_ctr = 0x3000; voice[v].brr_index = 0; } //decode BRR samples while(voice[v].pitch_ctr >= 0) { voice[v].pitch_ctr -= 0x1000; voice[v].brr_data_index++; voice[v].brr_data_index &= 3; if(voice[v].brr_index == 0) { voice[v].brr_header = read_8(voice[v].brr_ptr); if(voice[v].brr_header_flags() & BRR_END) { status.ENDX |= (1 << v); } if(voice[v].brr_header_flags() == BRR_END) { voice[v].env_state = SILENCE; voice[v].AdjustEnvelope(); } } #define S(x) voice[v].brr_data[(voice[v].brr_data_index + (x)) & 3] if(voice[v].env_state != SILENCE) { sample = read_8(voice[v].brr_ptr + 1 + (voice[v].brr_index >> 1)); if(voice[v].brr_index & 1) { sample = clip(4, sample); } else { sample = clip(4, sample >> 4); } if(voice[v].brr_header_shift() <= 12) { sample = (sample << voice[v].brr_header_shift() >> 1); } else { sample &= ~0x7ff; } switch(voice[v].brr_header_filter()) { case 0: //direct break; case 1: //15/16 sample += S(-1) + ((-S(-1)) >> 4); break; case 2: //61/32 - 15/16 sample += (S(-1) << 1) + ((-((S(-1) << 1) + S(-1))) >> 5) - S(-2) + (S(-2) >> 4); break; case 3: //115/64 - 13/16 sample += (S(-1) << 1) + ((-(S(-1) + (S(-1) << 2) + (S(-1) << 3))) >> 6) - S(-2) + (((S(-2) << 1) + S(-2)) >> 4); break; } S(0) = sample = clip(15, clamp(16, sample)); } else { S(0) = sample = 0; } if(++voice[v].brr_index > 15) { voice[v].brr_index = 0; if(voice[v].brr_header_flags() & BRR_END) { voice[v].brr_ptr = read_16((status.DIR << 8) + (voice[v].SRCN << 2) + 2); voice[v].brr_looped = true; } else { voice[v].brr_ptr += 9; } } } //volume envelope adjust voice[v].env_ctr += voice[v].env_rate; if(voice[v].env_ctr >= 0x7800) { voice[v].env_ctr -= 0x7800; switch(voice[v].env_mode) { case DIRECT: voice[v].env_rate = 0; break; case LINEAR_DEC: voice[v].envx -= 32; if(voice[v].envx <= 0) { voice[v].envx = 0; voice[v].env_rate = 0; voice[v].env_mode = DIRECT; } break; case LINEAR_INC: voice[v].envx += 32; if(voice[v].envx >= 0x7ff) { voice[v].envx = 0x7ff; voice[v].env_rate = 0; voice[v].env_mode = DIRECT; if(voice[v].ADSR_enabled() && voice[v].env_state == ATTACK) { voice[v].env_state = ((voice[v].env_sustain == 0x800) ? SUSTAIN : DECAY); voice[v].AdjustEnvelope(); } } break; case EXP_DEC: //multiply by 255/256ths voice[v].envx -= ((voice[v].envx - 1) >> 8) + 1; if(voice[v].ADSR_enabled() && voice[v].env_state == DECAY && voice[v].envx <= voice[v].env_sustain) { voice[v].env_state = SUSTAIN; voice[v].AdjustEnvelope(); } else if(voice[v].envx <= 0) { voice[v].envx = 0; voice[v].env_rate = 0; voice[v].env_mode = DIRECT; } break; case BENT_INC: if(voice[v].envx < 0x600) { voice[v].envx += 32; } else { voice[v].envx += 8; if(voice[v].envx >= 0x7ff) { voice[v].envx = 0x7ff; voice[v].env_rate = 0; voice[v].env_mode = DIRECT; } } break; case FAST_ATTACK: voice[v].envx += 0x400; if(voice[v].envx >= 0x7ff) { voice[v].envx = 0x7ff; //attack raises to max. envx, if sustain is also set to max. envx, skip decay phase voice[v].env_state = ((voice[v].env_sustain == 0x800) ? SUSTAIN : DECAY); voice[v].AdjustEnvelope(); } break; case RELEASE_DEC: voice[v].envx -= 8; if(voice[v].envx <= 0) { voice[v].env_state = SILENCE; voice[v].AdjustEnvelope(); } break; } } voice[v].ENVX = voice[v].envx >> 4; //gaussian interpolation / noise if(status.NON & (1 << v)) { sample = status.noise_sample; } else { d = voice[v].pitch_ctr >> 4; //-256 <= sample <= -1 sample = ((GaussTable[ -1-d] * S(-3)) >> 11); sample += ((GaussTable[255-d] * S(-2)) >> 11); sample += ((GaussTable[512+d] * S(-1)) >> 11); sample = clip (15, sample); sample += ((GaussTable[256+d] * S( 0)) >> 11); sample = clamp(15, sample); } #undef S //envelope / volume adjust sample = (sample * voice[v].envx) >> 11; voice[v].outx = sample << 1; voice[v].OUTX = sample >> 7; if(!status.mute()) { msamplel += ((sample * voice[v].VOLL) >> 7) << 1; msampler += ((sample * voice[v].VOLR) >> 7) << 1; } if((status.EON & (1 << v)) && status.echo_write()) { esamplel += ((sample * voice[v].VOLL) >> 7) << 1; esampler += ((sample * voice[v].VOLR) >> 7) << 1; } } //echo (FIR) adjust #define F(c,x) status.fir_buffer[c][(status.fir_buffer_index+(x)) & 7] status.fir_buffer_index++; F(0,0) = read_16((status.ESA << 8) + status.echo_index); F(1,0) = read_16((status.ESA << 8) + status.echo_index + 2); fir_samplel = (F(0,-0) * status.FIR[7] + F(0,-1) * status.FIR[6] + F(0,-2) * status.FIR[5] + F(0,-3) * status.FIR[4] + F(0,-4) * status.FIR[3] + F(0,-5) * status.FIR[2] + F(0,-6) * status.FIR[1] + F(0,-7) * status.FIR[0]); fir_sampler = (F(1,-0) * status.FIR[7] + F(1,-1) * status.FIR[6] + F(1,-2) * status.FIR[5] + F(1,-3) * status.FIR[4] + F(1,-4) * status.FIR[3] + F(1,-5) * status.FIR[2] + F(1,-6) * status.FIR[1] + F(1,-7) * status.FIR[0]); #undef F //update echo buffer if(status.echo_write()) { esamplel += (fir_samplel * status.EFB) >> 14; esampler += (fir_sampler * status.EFB) >> 14; esamplel = clamp(16, esamplel); esampler = clamp(16, esampler); write_16((status.ESA << 8) + status.echo_index, esamplel); write_16((status.ESA << 8) + status.echo_index + 2, esampler); } status.echo_index += 4; if(status.echo_index >= status.echo_target) { status.echo_index = 0; status.echo_target = status.echo_size; } //main output adjust if(!status.mute()) { msamplel = (msamplel * status.MVOLL) >> 7; msampler = (msampler * status.MVOLR) >> 7; msamplel += (fir_samplel * status.EVOLL) >> 14; msampler += (fir_sampler * status.EVOLR) >> 14; msamplel = clamp(16, msamplel); msampler = clamp(16, msampler); } return (uint32)(((uint16)msamplel) | ((uint16)msampler << 16)); } bDSP::bDSP() {} bDSP::~bDSP() {}