Files
bsnes/hiro/qt/widget/tab-frame-item.cpp
Tim Allen 393c2395bb Update to v106r48 release.
byuu says:

The problems with the Windows and Qt4 ports have all been resolved,
although there's a fairly gross hack on a few Qt widgets to not destruct
once Application::quit() is called to avoid a double free crash (I'm
unsure where Qt is destructing the widgets internally.) The Cocoa port
compiles again at least, though it's bound to have endless problems. I
improved the Label painting in the GTK ports, which fixes the background
color on labels inside TabFrame widgets.

I've optimized the Makefile system even further.

I added a "redo state" command to bsnes, which is created whenever you
load the undo state. There are also hotkeys for both now, although I
don't think they're really something you want to map hotkeys to.

I moved the nall::Locale object inside hiro::Application, so that it can
be used to translate the BrowserDialog and MessageDialog window strings.

I improved the Super Game Boy emulation of `MLT_REQ`, fixing Pokemon
Yellow's custom border and probably more stuff.

Lots of other small fixes and improvements. Things are finally stable
once again after the harrowing layout redesign catastrophe.

Errata:

  - ICD::joypID should be set to 3 on reset(). joypWrite() may as well
    take uint1 instead of bool.
  - hiro/Qt: remove pWindow::setMaximumSize() comment; found a
    workaround for it
  - nall/GNUmakefile: don't set object.path if it's already set (allow
    overrides before including the file)
2018-07-16 16:16:26 +10:00

83 lines
2.1 KiB
C++

#if defined(Hiro_TabFrame)
namespace hiro {
auto pTabFrameItem::construct() -> void {
qtTabFrameItem = new QWidget;
if(auto parent = _parent()) {
parent->qtTabFrame->addTab(qtTabFrameItem, "");
}
_setState();
}
auto pTabFrameItem::destruct() -> void {
}
auto pTabFrameItem::append(sSizable sizable) -> void {
}
auto pTabFrameItem::remove(sSizable sizable) -> void {
}
auto pTabFrameItem::setClosable(bool closable) -> void {
}
auto pTabFrameItem::setGeometry(Geometry geometry) -> void {
if(auto& sizable = state().sizable) {
auto offset = qtTabFrameItem->geometry();
geometry.setPosition();
geometry.setWidth(geometry.width() - (geometry.width() - offset.width()));
geometry.setHeight(geometry.height() - (geometry.height() - offset.height()));
sizable->setGeometry(geometry);
}
}
auto pTabFrameItem::setIcon(const image& icon) -> void {
_setState();
}
auto pTabFrameItem::setMovable(bool movable) -> void {
}
auto pTabFrameItem::setSelected() -> void {
_setState();
}
auto pTabFrameItem::setText(const string& text) -> void {
_setState();
}
auto pTabFrameItem::setVisible(bool visible) -> void {
_setState();
}
auto pTabFrameItem::_parent() -> maybe<pTabFrame&> {
if(auto parent = self().parentTabFrame()) {
if(auto self = parent->self()) return *self;
}
return nothing;
}
auto pTabFrameItem::_setState() -> void {
if(auto parent = _parent()) {
parent->qtTabFrame->setTabIcon(self().offset(), CreateIcon(state().icon));
if(state().selected) parent->qtTabFrame->setCurrentIndex(self().offset());
parent->qtTabFrame->setTabText(self().offset(), QString::fromUtf8(state().text));
if(auto& sizable = state().sizable) {
auto geometry = parent->self().geometry();
auto offset = qtTabFrameItem->geometry();
geometry.setPosition({0, 0});
geometry.setWidth(geometry.width() - (geometry.width() - offset.width()));
geometry.setHeight(geometry.height() - (geometry.height() - offset.height()));
sizable->setGeometry(geometry);
sizable->setVisible(sizable->visible());
}
}
}
}
#endif