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https://github.com/bsnes-emu/bsnes.git
synced 2025-08-12 12:03:57 +02:00
byuu says: - bsnes: added video filters from bsnes v082 - bsnes: added ZSNES snow effect option when games paused or unloaded (no, I'm not joking) - bsnes: added 7-zip support (LZMA 19.00 SDK) [Recent higan WIPs have also mentioned bsnes changes, although the higan code no longer includes the bsnes code. These changes include: - higan, bsnes: added EXLOROM, EXLOROM-RAM, EXHIROM mappings - higan, bsnes: focus the viewport after leaving fullscreen exclusive mode - bsnes: re-added mightymo's cheat code database - bsnes: improved make install rules for the game and cheat code databases - bsnes: delayed construction of hiro::Window objects to properly show bsnes window icons - Ed.]
25 lines
651 B
C++
25 lines
651 B
C++
#if defined(Hiro_Widget)
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namespace hiro {
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struct pWidget : pSizable {
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Declare(Widget, Sizable)
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auto focused() const -> bool override;
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virtual auto setDroppable(bool droppable) -> void;
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auto setEnabled(bool enabled) -> void override;
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virtual auto setFocusable(bool focusable) -> void;
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auto setFocused() -> void override;
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auto setFont(const Font& font) -> void override;
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auto setGeometry(Geometry geometry) -> void override;
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auto setMouseCursor(const MouseCursor& mouseCursor) -> void;
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auto setToolTip(const string& toolTip) -> void;
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auto setVisible(bool visible) -> void override;
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QWidget* qtWidget = nullptr;
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};
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}
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#endif
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