bsnes/hiro/core/layout.cpp
Tim Allen 20cc6148cb Update to v094r27 release.
byuu says:

Added AWJ's fixes for alt/cpu (Tetris Attack framelines issue) and
alt/dsp (Thread::clock reset)

Added fix so that the taskbar entry appears when the application first
starts on Windows.

Fixed checkbox toggling inside of list views on Windows.

Updated nall/image to properly protect variables that should not be
written externally.

New Object syntax for hiro is in.

Fixed the backwards-typing on Windows with the state manager.
NOTE: the list view isn't redrawing when you change the description
text. It does so on the cheat editor because of the resizeColumns call;
but that shouldn't be necessary. I'll try and fix this for the next WIP.
2015-06-18 20:48:53 +10:00

65 lines
1.7 KiB
C++

#if defined(Hiro_Layout)
auto mLayout::allocate() -> pObject* {
return new pLayout(*this);
}
auto mLayout::destruct() -> void {
for(auto& sizable : state.sizables) sizable->destruct();
mSizable::destruct();
}
//
auto mLayout::append(sSizable sizable) -> type& {
state.sizables.append(sizable);
sizable->setParent(this, sizables() - 1);
setGeometry(geometry());
return *this;
}
auto mLayout::remove() -> type& {
#if defined(Hiro_TabFrame)
if(auto tabFrameItem = parentTabFrameItem()) tabFrameItem->remove(tabFrameItem->layout());
#endif
if(auto layout = parentLayout()) layout->remove(layout->sizable(offset()));
if(auto window = parentWindow()) window->remove(window->layout());
setParent();
for(auto& sizable : state.sizables) sizable->setParent(this, sizable->offset());
return *this;
}
auto mLayout::remove(sSizable sizable) -> type& {
auto offset = sizable->offset();
sizable->setParent();
state.sizables.remove(offset);
for(auto n : range(offset, sizables())) {
state.sizables[n]->adjustOffset(-1);
}
setGeometry(geometry());
return *this;
}
auto mLayout::reset() -> type& {
while(state.sizables) remove(state.sizables.last());
return *this;
}
auto mLayout::setParent(mObject* parent, signed offset) -> type& {
for(auto& sizable : state.sizables) sizable->destruct();
mObject::setParent(parent, offset);
for(auto& sizable : state.sizables) sizable->setParent(this, sizable->offset());
return *this;
}
auto mLayout::sizable(unsigned position) const -> Sizable {
if(position < sizables()) return state.sizables[position];
return {};
}
auto mLayout::sizables() const -> unsigned {
return state.sizables.size();
}
#endif