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https://github.com/bsnes-emu/bsnes.git
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byuu says: Changelog: - added Cocoa target: higan can now be compiled for OS X Lion [Cydrak, byuu] - SNES/accuracy profile hires color blending improvements - fixes Marvelous text [AWJ] - fixed a slight bug in SNES/SA-1 VBR support caused by a typo - added support for multi-pass shaders that can load external textures (requires OpenGL 3.2+) - added game library path (used by ananke->Import Game) to Settings->Advanced - system profiles, shaders and cheats database can be stored in "all users" shared folders now (eg /usr/share on Linux) - all configuration files are in BML format now, instead of XML (much easier to read and edit this way) - main window supports drag-and-drop of game folders (but not game files / ZIP archives) - audio buffer clears when entering a modal loop on Windows (prevents audio repetition with DirectSound driver) - a substantial amount of code clean-up (probably the biggest refactoring to date) One highly desired target for this release was to default to the optimal drivers instead of the safest drivers, but because AMD drivers don't seem to like my OpenGL 3.2 driver, I've decided to postpone that. AMD has too big a market share. Hopefully with v093 officially released, we can get some public input on what AMD doesn't like.
94 lines
2.4 KiB
C
94 lines
2.4 KiB
C
/*
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libco.x86 (2009-10-12)
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author: byuu
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license: public domain
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*/
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#define LIBCO_C
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#include "libco.h"
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#include <assert.h>
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#include <stdlib.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#if defined(_MSC_VER)
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#define fastcall __fastcall
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#elif defined(__GNUC__)
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#define fastcall __attribute__((fastcall))
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#else
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#error "libco: please define fastcall macro"
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#endif
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static thread_local long co_active_buffer[64];
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static thread_local cothread_t co_active_handle = 0;
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static void (fastcall *co_swap)(cothread_t, cothread_t) = 0;
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//ABI: fastcall
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static unsigned char co_swap_function[] = {
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0x89, 0x22, 0x8B, 0x21, 0x58, 0x89, 0x6A, 0x04, 0x89, 0x72, 0x08, 0x89, 0x7A, 0x0C, 0x89, 0x5A,
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0x10, 0x8B, 0x69, 0x04, 0x8B, 0x71, 0x08, 0x8B, 0x79, 0x0C, 0x8B, 0x59, 0x10, 0xFF, 0xE0,
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};
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#ifdef _WIN32
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#include <windows.h>
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void co_init() {
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DWORD old_privileges;
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VirtualProtect(co_swap_function, sizeof co_swap_function, PAGE_EXECUTE_READWRITE, &old_privileges);
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}
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#else
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#include <unistd.h>
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#include <sys/mman.h>
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void co_init() {
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unsigned long addr = (unsigned long)co_swap_function;
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unsigned long base = addr - (addr % sysconf(_SC_PAGESIZE));
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unsigned long size = (addr - base) + sizeof co_swap_function;
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mprotect((void*)base, size, PROT_READ | PROT_WRITE | PROT_EXEC);
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}
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#endif
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static void crash() {
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assert(0); /* called only if cothread_t entrypoint returns */
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}
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cothread_t co_active() {
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if(!co_active_handle) co_active_handle = &co_active_buffer;
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return co_active_handle;
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}
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cothread_t co_create(unsigned int size, void (*entrypoint)(void)) {
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cothread_t handle;
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if(!co_swap) {
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co_init();
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co_swap = (void (fastcall*)(cothread_t, cothread_t))co_swap_function;
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}
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if(!co_active_handle) co_active_handle = &co_active_buffer;
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size += 256; /* allocate additional space for storage */
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size &= ~15; /* align stack to 16-byte boundary */
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if(handle = (cothread_t)malloc(size)) {
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long *p = (long*)((char*)handle + size); /* seek to top of stack */
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*--p = (long)crash; /* crash if entrypoint returns */
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*--p = (long)entrypoint; /* start of function */
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*(long*)handle = (long)p; /* stack pointer */
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}
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return handle;
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}
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void co_delete(cothread_t handle) {
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free(handle);
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}
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void co_switch(cothread_t handle) {
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register cothread_t co_previous_handle = co_active_handle;
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co_swap(co_active_handle = handle, co_previous_handle);
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}
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#ifdef __cplusplus
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}
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#endif
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