bsnes/ruby/ruby.hpp
Tim Allen 212da0a966 Update to 20180730 release.
byuu says:

These WIPs-within-WIPs are getting more and more broken ... this isn't
going the way I wanted.

But ... this time around, I've revamped the entire ruby API again, to
solve a bunch of tough problems that have always made using ruby really
clunky.

But there are *so many* ruby drivers that it's going to take a long
time to work through them all. This WIP is only going to run bsnes, and
only on FreeBSD, and only with some drivers.

hiro's Application::initialize() now calls hiro::initialize(), which you
define inside of your hiro apps. This lets you call
Application::setName(...) before anything else in hiro runs. This is
essential on Xorg to set program icons, for instance.

With the ruby rewrite and the change to hiro, I can get away from the
need to make everything in bsnes/higan pointers to objects, and can now
just declare them as regular objects.
2018-07-31 12:23:12 +10:00

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#pragma once
#include <nall/platform.hpp>
#include <nall/directory.hpp>
#include <nall/file.hpp>
#include <nall/function.hpp>
#include <nall/hid.hpp>
#include <nall/image.hpp>
#include <nall/matrix.hpp>
#include <nall/queue.hpp>
#include <nall/range.hpp>
#include <nall/set.hpp>
#include <nall/shared-pointer.hpp>
#include <nall/string.hpp>
#include <nall/unique-pointer.hpp>
#include <nall/vector.hpp>
#include <nall/dsp/resampler/cubic.hpp>
#include <nall/hash/crc32.hpp>
using nall::function;
using nall::queue;
using nall::shared_pointer;
using nall::string;
using nall::unique_pointer;
using nall::vector;
namespace ruby {
#include <ruby/video/video.hpp>
#include <ruby/audio/audio.hpp>
#include <ruby/input/input.hpp>
}