Files
bsnes/ui/base.hpp
Tim Allen 2330ed6e8c Update to release v000r04.
byuu says:

[screenshot of the Tetris title screen]

Less than fourty-eight hours after starting on this. I guess you weren't
kidding, Exophase.
2010-12-30 18:18:47 +11:00

32 lines
537 B
C++
Executable File

#include <nall/file.hpp>
#include <nall/foreach.hpp>
#include <nall/stdint.hpp>
#include <nall/string.hpp>
using namespace nall;
#include <ruby/ruby.hpp>
using namespace ruby;
#include <phoenix/phoenix.hpp>
using namespace phoenix;
#include <gameboy.hpp>
#include "interface.hpp"
#include "general/main-window.hpp"
#include "utility/utility.hpp"
struct Application {
bool quit;
Font proportionalFont;
Font proportionalFontBold;
Font monospaceFont;
void main(int argc, char **argv);
};
extern Application application;