bsnes/nall/file.hpp
Tim Allen 29be18ce0c Update to v097r17 release.
byuu says:

Changelog:
- ruby: if DirectSoundCreate fails (no sound device present), return
  false from init instead of crashing
- nall: improved edge case return values for
  (basename,pathname,dirname,...)
- nall: renamed file_system_object class to inode
- nall: varuint_t replaced with VariadicNatural; which contains
  .bit,.bits,.byte ala Natural/Integer
- nall: fixed boolean compilation error on Windows
- WS: popa should not restore SP
- GBA: rewrote the CPU/APU cores to use the .bit,.bits functions;
  removed registers.cpp from each

Note that the GBA changes are extremely major. This is about five hours
worth of extremely delicate work. Any slight errors could break
emulation in extremely bad ways. Let's hold off on extensive testing
until the next WIP, after I do the same to the PPU.

So far ... endrift's SOUNDCNT_X I/O test is failing, although that code
didn't change, so clearly I messed up SOUNDCNT_H somehow ...

To compile on Windows:

1. change nall/string/platform.hpp line 47 to

    return slice(result, 0, 3);

2. change ruby/video.wgl.cpp line 72 to

    auto lock(uint32_t*& data, uint& pitch, uint width, uint height) -> bool {

3. add this line to the very top of hiro/windows/header.cpp:

    #define boolean FuckYouMicrosoft
2016-03-13 11:22:14 +11:00

334 lines
9.3 KiB
C++

#pragma once
#include <nall/platform.hpp>
#include <nall/inode.hpp>
#include <nall/stdint.hpp>
#include <nall/string.hpp>
#include <nall/utility.hpp>
#include <nall/varint.hpp>
#include <nall/hash/sha256.hpp>
#include <nall/stream/memory.hpp>
namespace nall {
struct file : inode, varint {
enum class mode : uint { read, write, modify, append, readwrite = modify, writeread = append };
enum class index : uint { absolute, relative };
static auto copy(const string& sourcename, const string& targetname) -> bool {
if(sourcename == targetname) return true;
file rd, wr;
if(rd.open(sourcename, mode::read) == false) return false;
if(wr.open(targetname, mode::write) == false) return false;
for(uint n = 0; n < rd.size(); n++) wr.write(rd.read());
return true;
}
//attempt to rename file first
//this will fail if paths point to different file systems; fall back to copy+remove in this case
static auto move(const string& sourcename, const string& targetname) -> bool {
if(sourcename == targetname) return true;
if(rename(sourcename, targetname)) return true;
if(!writable(sourcename)) return false;
if(copy(sourcename, targetname)) {
remove(sourcename);
return true;
}
return false;
}
static auto truncate(const string& filename, uint size) -> bool {
#if defined(API_POSIX)
return truncate(filename, size) == 0;
#elif defined(API_WINDOWS)
if(auto fp = _wfopen(utf16_t(filename), L"rb+")) {
bool result = _chsize(fileno(fp), size) == 0;
fclose(fp);
return result;
}
return false;
#endif
}
//returns false if specified filename is a directory
static auto exists(const string& filename) -> bool {
#if defined(API_POSIX)
struct stat data;
if(stat(filename, &data) != 0) return false;
#elif defined(API_WINDOWS)
struct __stat64 data;
if(_wstat64(utf16_t(filename), &data) != 0) return false;
#endif
return !(data.st_mode & S_IFDIR);
}
static auto size(const string& filename) -> uintmax {
#if defined(API_POSIX)
struct stat data;
stat(filename, &data);
#elif defined(API_WINDOWS)
struct __stat64 data;
_wstat64(utf16_t(filename), &data);
#endif
return S_ISREG(data.st_mode) ? data.st_size : 0u;
}
static auto read(const string& filename) -> vector<uint8_t> {
vector<uint8_t> memory;
file fp;
if(fp.open(filename, mode::read)) {
memory.resize(fp.size());
fp.read(memory.data(), memory.size());
}
return memory;
}
static auto read(const string& filename, uint8_t* data, uint size) -> bool {
file fp;
if(fp.open(filename, mode::read) == false) return false;
fp.read(data, size);
fp.close();
return true;
}
static auto write(const string& filename, const string& text) -> bool {
return write(filename, (const uint8_t*)text.data(), text.size());
}
static auto write(const string& filename, const vector<uint8_t>& buffer) -> bool {
return write(filename, buffer.data(), buffer.size());
}
static auto write(const string& filename, const uint8_t* data, uint size) -> bool {
file fp;
if(fp.open(filename, mode::write) == false) return false;
fp.write(data, size);
fp.close();
return true;
}
static auto create(const string& filename) -> bool {
//create an empty file (will replace existing files)
file fp;
if(fp.open(filename, mode::write) == false) return false;
fp.close();
return true;
}
static auto sha256(const string& filename) -> string {
auto buffer = read(filename);
return Hash::SHA256(buffer.data(), buffer.size()).digest();
}
auto read() -> uint8_t {
if(!fp) return 0xff; //file not open
if(file_mode == mode::write) return 0xff; //reads not permitted
if(file_offset >= file_size) return 0xff; //cannot read past end of file
buffer_sync();
return buffer[(file_offset++) & buffer_mask];
}
auto readl(uint length = 1) -> uintmax {
uintmax data = 0;
for(int i = 0; i < length; i++) {
data |= (uintmax)read() << (i << 3);
}
return data;
}
auto readm(uint length = 1) -> uintmax {
uintmax data = 0;
while(length--) {
data <<= 8;
data |= read();
}
return data;
}
auto reads(uint length) -> string {
string result;
result.resize(length);
for(auto& byte : result) byte = read();
return result;
}
auto read(uint8_t* buffer, uint length) -> void {
while(length--) *buffer++ = read();
}
auto write(uint8_t data) -> void {
if(!fp) return; //file not open
if(file_mode == mode::read) return; //writes not permitted
buffer_sync();
buffer[(file_offset++) & buffer_mask] = data;
buffer_dirty = true;
if(file_offset > file_size) file_size = file_offset;
}
auto writel(uintmax data, uint length = 1) -> void {
while(length--) {
write(data);
data >>= 8;
}
}
auto writem(uintmax data, uint length = 1) -> void {
for(int i = length - 1; i >= 0; i--) {
write(data >> (i << 3));
}
}
auto writes(const string& s) -> void {
for(auto byte : s) write(byte);
}
auto write(const uint8_t* buffer, uint length) -> void {
while(length--) write(*buffer++);
}
template<typename... Args> auto print(Args... args) -> void {
string data(args...);
const char* p = data;
while(*p) write(*p++);
}
auto flush() -> void {
buffer_flush();
fflush(fp);
}
auto seek(int offset, index index_ = index::absolute) -> void {
if(!fp) return; //file not open
buffer_flush();
intmax req_offset = file_offset;
switch(index_) {
case index::absolute: req_offset = offset; break;
case index::relative: req_offset += offset; break;
}
if(req_offset < 0) req_offset = 0; //cannot seek before start of file
if(req_offset > file_size) {
if(file_mode == mode::read) { //cannot seek past end of file
req_offset = file_size;
} else { //pad file to requested location
file_offset = file_size;
while(file_size < req_offset) write(0x00);
}
}
file_offset = req_offset;
}
auto offset() const -> uint {
if(!fp) return 0; //file not open
return file_offset;
}
auto size() const -> uint {
if(!fp) return 0; //file not open
return file_size;
}
auto truncate(uint size) -> bool {
if(!fp) return false; //file not open
#if defined(API_POSIX)
return ftruncate(fileno(fp), size) == 0;
#elif defined(API_WINDOWS)
return _chsize(fileno(fp), size) == 0;
#endif
}
auto end() -> bool {
if(!fp) return true; //file not open
return file_offset >= file_size;
}
auto open() const -> bool {
return fp;
}
explicit operator bool() const {
return open();
}
auto open(const string& filename, mode mode_) -> bool {
if(fp) return false;
switch(file_mode = mode_) {
#if defined(API_POSIX)
case mode::read: fp = fopen(filename, "rb" ); break;
case mode::write: fp = fopen(filename, "wb+"); break; //need read permission for buffering
case mode::readwrite: fp = fopen(filename, "rb+"); break;
case mode::writeread: fp = fopen(filename, "wb+"); break;
#elif defined(API_WINDOWS)
case mode::read: fp = _wfopen(utf16_t(filename), L"rb" ); break;
case mode::write: fp = _wfopen(utf16_t(filename), L"wb+"); break;
case mode::readwrite: fp = _wfopen(utf16_t(filename), L"rb+"); break;
case mode::writeread: fp = _wfopen(utf16_t(filename), L"wb+"); break;
#endif
}
if(!fp) return false;
buffer_offset = -1; //invalidate buffer
file_offset = 0;
fseek(fp, 0, SEEK_END);
file_size = ftell(fp);
fseek(fp, 0, SEEK_SET);
return true;
}
auto close() -> void {
if(!fp) return;
buffer_flush();
fclose(fp);
fp = nullptr;
}
auto operator=(const file&) -> file& = delete;
file(const file&) = delete;
file() = default;
file(const string& filename, mode mode_) {
open(filename, mode_);
}
~file() {
close();
}
private:
enum { buffer_size = 1 << 12, buffer_mask = buffer_size - 1 };
char buffer[buffer_size] = {0};
int buffer_offset = -1; //invalidate buffer
bool buffer_dirty = false;
FILE* fp = nullptr;
uint file_offset = 0;
uint file_size = 0;
mode file_mode = mode::read;
auto buffer_sync() -> void {
if(!fp) return; //file not open
if(buffer_offset != (file_offset & ~buffer_mask)) {
buffer_flush();
buffer_offset = file_offset & ~buffer_mask;
fseek(fp, buffer_offset, SEEK_SET);
uint length = (buffer_offset + buffer_size) <= file_size ? buffer_size : (file_size & buffer_mask);
if(length) auto unused = fread(buffer, 1, length, fp);
}
}
auto buffer_flush() -> void {
if(!fp) return; //file not open
if(file_mode == mode::read) return; //buffer cannot be written to
if(buffer_offset < 0) return; //buffer unused
if(buffer_dirty == false) return; //buffer unmodified since read
fseek(fp, buffer_offset, SEEK_SET);
uint length = (buffer_offset + buffer_size) <= file_size ? buffer_size : (file_size & buffer_mask);
if(length) auto unused = fwrite(buffer, 1, length, fp);
buffer_offset = -1; //invalidate buffer
buffer_dirty = false;
}
};
}