bsnes/processor/arm/instructions-thumb.hpp
Tim Allen 310ff4fa3b Update to v094r30 release.
byuu says:

This WIP does substantially better on endrift's GBA timing tests. Still
not perfect, though. But hopefully enough to get me out of dead last
place. I also finally fixed the THUMB-mode ldmia bug that jchadwick
reported.

So, GBA emulation should be improved quite a bit, hopefully.
2015-06-24 23:21:24 +10:00

25 lines
764 B
C++

auto thumb_opcode(uint4 opcode, uint4 d, uint4 s);
auto thumb_op_adjust_register();
auto thumb_op_adjust_immediate();
auto thumb_op_shift_immediate();
auto thumb_op_immediate();
auto thumb_op_alu();
auto thumb_op_branch_exchange();
auto thumb_op_alu_hi();
auto thumb_op_load_literal();
auto thumb_op_move_register_offset();
auto thumb_op_move_word_immediate();
auto thumb_op_move_byte_immediate();
auto thumb_op_move_half_immediate();
auto thumb_op_move_stack();
auto thumb_op_add_register_hi();
auto thumb_op_adjust_stack();
auto thumb_op_stack_multiple();
auto thumb_op_move_multiple();
auto thumb_op_software_interrupt();
auto thumb_op_branch_conditional();
auto thumb_op_branch_short();
auto thumb_op_branch_long_prefix();
auto thumb_op_branch_long_suffix();