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https://github.com/bsnes-emu/bsnes.git
synced 2025-02-23 22:52:34 +01:00
byuu says: This WIP substantially restructures the ruby API for the first time since that project started. It is my hope that with this restructuring, destruction of the ruby objects should now be deterministic, which should fix the crashing on closing the emulator on Linux. We'll see I guess ... either way, it removed two layers of wrappers from ruby, so it's a pretty nice code cleanup. It won't compile on Windows due to a few issues I didn't see until uploading the WIP, too lazy to upload another. But I fixed all the compilation issues locally, so it'll work on Windows again with the next WIP (unless I break something else.) (Kind of annoying that Linux defines glActiveTexture but Windows doesn't.)
160 lines
4.6 KiB
C++
160 lines
4.6 KiB
C++
#include <pulse/pulseaudio.h>
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struct AudioPulseAudio : Audio {
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~AudioPulseAudio() { term(); }
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struct {
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pa_mainloop* mainloop = nullptr;
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pa_context* context = nullptr;
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pa_stream* stream = nullptr;
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pa_sample_spec spec;
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pa_buffer_attr buffer_attr;
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bool first;
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} device;
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struct {
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uint32_t* data = nullptr;
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size_t size;
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unsigned offset;
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} buffer;
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struct {
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bool synchronize = false;
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unsigned frequency = 22050;
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unsigned latency = 60;
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} settings;
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auto cap(const string& name) -> bool {
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if(name == Audio::Synchronize) return true;
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if(name == Audio::Frequency) return true;
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if(name == Audio::Latency) return true;
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return false;
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}
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auto get(const string& name) -> any {
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if(name == Audio::Synchronize) return settings.synchronize;
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if(name == Audio::Frequency) return settings.frequency;
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if(name == Audio::Latency) return settings.latency;
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return {};
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}
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auto set(const string& name, const any& value) -> bool {
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if(name == Audio::Synchronize && value.is<bool>()) {
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settings.synchronize = value.get<bool>();
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return true;
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}
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if(name == Audio::Frequency && value.is<unsigned>()) {
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settings.frequency = value.get<unsigned>();
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if(device.stream) {
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pa_operation_unref(pa_stream_update_sample_rate(device.stream, settings.frequency, NULL, NULL));
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}
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return true;
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}
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if(name == Audio::Latency && value.is<unsigned>()) {
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settings.latency = value.get<unsigned>();
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if(device.stream) {
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device.buffer_attr.tlength = pa_usec_to_bytes(settings.latency * PA_USEC_PER_MSEC, &device.spec);
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pa_stream_set_buffer_attr(device.stream, &device.buffer_attr, NULL, NULL);
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}
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return true;
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}
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return false;
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}
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auto sample(uint16_t left, uint16_t right) -> void {
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pa_stream_begin_write(device.stream, (void**)&buffer.data, &buffer.size);
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buffer.data[buffer.offset++] = left + (right << 16);
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if((buffer.offset + 1) * pa_frame_size(&device.spec) <= buffer.size) return;
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while(true) {
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if(device.first) {
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device.first = false;
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pa_mainloop_iterate(device.mainloop, 0, NULL);
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} else {
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pa_mainloop_iterate(device.mainloop, 1, NULL);
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}
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unsigned length = pa_stream_writable_size(device.stream);
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if(length >= buffer.offset * pa_frame_size(&device.spec)) break;
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if(settings.synchronize == false) {
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buffer.offset = 0;
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return;
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}
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}
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pa_stream_write(device.stream, (const void*)buffer.data, buffer.offset * pa_frame_size(&device.spec), NULL, 0LL, PA_SEEK_RELATIVE);
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buffer.data = 0;
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buffer.offset = 0;
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}
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auto clear() -> void {
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}
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auto init() -> bool {
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device.mainloop = pa_mainloop_new();
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device.context = pa_context_new(pa_mainloop_get_api(device.mainloop), "ruby::pulseaudio");
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pa_context_connect(device.context, NULL, PA_CONTEXT_NOFLAGS, NULL);
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pa_context_state_t cstate;
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do {
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pa_mainloop_iterate(device.mainloop, 1, NULL);
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cstate = pa_context_get_state(device.context);
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if(!PA_CONTEXT_IS_GOOD(cstate)) return false;
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} while(cstate != PA_CONTEXT_READY);
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device.spec.format = PA_SAMPLE_S16LE;
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device.spec.channels = 2;
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device.spec.rate = settings.frequency;
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device.stream = pa_stream_new(device.context, "audio", &device.spec, NULL);
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device.buffer_attr.maxlength = -1;
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device.buffer_attr.tlength = pa_usec_to_bytes(settings.latency * PA_USEC_PER_MSEC, &device.spec);
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device.buffer_attr.prebuf = -1;
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device.buffer_attr.minreq = -1;
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device.buffer_attr.fragsize = -1;
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pa_stream_flags_t flags = (pa_stream_flags_t)(PA_STREAM_ADJUST_LATENCY | PA_STREAM_VARIABLE_RATE);
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pa_stream_connect_playback(device.stream, NULL, &device.buffer_attr, flags, NULL, NULL);
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pa_stream_state_t sstate;
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do {
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pa_mainloop_iterate(device.mainloop, 1, NULL);
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sstate = pa_stream_get_state(device.stream);
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if(!PA_STREAM_IS_GOOD(sstate)) return false;
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} while(sstate != PA_STREAM_READY);
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buffer.size = 960;
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buffer.offset = 0;
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device.first = true;
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return true;
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}
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auto term() -> void {
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if(buffer.data) {
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pa_stream_cancel_write(device.stream);
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buffer.data = nullptr;
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}
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if(device.stream) {
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pa_stream_disconnect(device.stream);
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pa_stream_unref(device.stream);
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device.stream = nullptr;
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}
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if(device.context) {
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pa_context_disconnect(device.context);
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pa_context_unref(device.context);
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device.context = nullptr;
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}
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if(device.mainloop) {
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pa_mainloop_free(device.mainloop);
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device.mainloop = nullptr;
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}
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}
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};
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