mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2025-04-21 19:21:58 +02:00
byuu says: Not an official WIP (a WIP WIP? A meta-WIP?), just throwing in the new fullscreen code, and I noticed that OpenGL colors in 30-bit mode are all fucked up now for some strange reason. So I'm just using this snapshot to debug the issue.
Description
Languages
C++
60.9%
C
32.5%
Objective-C
4.6%
Makefile
0.8%
GLSL
0.7%
Other
0.5%