mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2025-02-24 15:12:23 +01:00
byuu says: Changelog: - nall: merged Path::config() and Path::local() to Path::userData() - ~/.local/share or %appdata or ~/Library/ApplicationSupport - higan, bsnes: render main window icon onto viewport instead of canvas - should hopefully fix a brief flickering glitch that appears on Windows - icarus: improved Super Famicom heuristics for Starfox / Starwing RAM - ruby/Direct3D: handle viewport size changes in lock() instead of output() - fixes icon disappearing when resizing main window - hiro/Windows: remove WS_DISABLED from StatusBar to fix window resize grip - this is experimental: I initially used WS_DISABLED to work around a focus bug - yet trying things now, said bug seems(?) to have gone away at some point ... - bsnes: added advanced settings panel with real-time driver change support I'd like feedback on the real-time driver change, for possible consideration into adding this to higan as well. Some drivers just crash, it's a fact of life. The ASIO driver in particular likes to crash inside the driver itself, without any error messages ever returned to try and catch. When you try to change a driver with a game loaded, it gives you a scary warning, asking if you want to proceed. When you change a driver, it sets a crash flag, and if the driver crashes while initializing, then restarting bsnes will disable the errant driver. If it fails in a recoverable way, then it sets the driver to “None” and warns you that the driver cannot be used. What I'm thinking of further adding is to call emulator→save() to write out the save RAM contents beforehand (although the periodic auto-saving RAM will handle this anyway when it's enabled), and possibly it might be wise to capture an emulator save state, although those can't be taken without advancing the emulator to the next frame, so that might not be a good idea. I'm also thinking we should show some kind of message somewhere when a driver is set to “None”. The status bar can be hidden, so perhaps on the title bar? Or maybe just a warning on startup that a driver is set to “None”.
341 lines
12 KiB
C++
341 lines
12 KiB
C++
#pragma once
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <algorithm>
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#include <initializer_list>
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#include <memory>
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#include <nall/platform.hpp>
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#include <nall/atoi.hpp>
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#include <nall/function.hpp>
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#include <nall/intrinsics.hpp>
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#include <nall/memory.hpp>
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#include <nall/primitives.hpp>
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#include <nall/shared-pointer.hpp>
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#include <nall/stdint.hpp>
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#include <nall/utility.hpp>
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#include <nall/varint.hpp>
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#include <nall/vector.hpp>
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namespace nall {
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struct string;
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struct string_view;
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struct string_vector;
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struct string_format;
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struct string_view {
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inline string_view();
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inline string_view(const string_view& source);
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inline string_view(string_view&& source);
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inline string_view(const char* data);
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inline string_view(const char* data, uint size);
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inline string_view(const string& source);
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template<typename... P> inline string_view(P&&... p);
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inline ~string_view();
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inline auto operator=(const string_view& source) -> string_view&;
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inline auto operator=(string_view&& source) -> string_view&;
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inline operator const char*() const;
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inline auto data() const -> const char*;
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inline auto size() const -> uint;
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protected:
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string* _string;
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const char* _data;
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mutable int _size;
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};
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#define NALL_STRING_ALLOCATOR_ADAPTIVE
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//#define NALL_STRING_ALLOCATOR_COPY_ON_WRITE
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//#define NALL_STRING_ALLOCATOR_SMALL_STRING_OPTIMIZATION
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//#define NALL_STRING_ALLOCATOR_VECTOR
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//cast.hpp
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template<typename T> struct stringify;
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//format.hpp
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template<typename... P> inline auto print(P&&...) -> void;
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template<typename... P> inline auto print(FILE*, P&&...) -> void;
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template<typename T> inline auto pad(const T& value, long precision = 0, char padchar = ' ') -> string;
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inline auto hex(uintmax value, long precision = 0, char padchar = '0') -> string;
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inline auto octal(uintmax value, long precision = 0, char padchar = '0') -> string;
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inline auto binary(uintmax value, long precision = 0, char padchar = '0') -> string;
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inline auto pointer(uintptr value, long precision = 0) -> string;
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template<typename T> inline auto pointer(const T* value, long precision = 0) -> string;
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//match.hpp
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inline auto tokenize(const char* s, const char* p) -> bool;
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inline auto tokenize(string_vector& list, const char* s, const char* p) -> bool;
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//utility.hpp
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inline auto slice(string_view self, int offset = 0, int length = -1) -> string;
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template<typename T> inline auto fromInteger(char* result, T value) -> char*;
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template<typename T> inline auto fromNatural(char* result, T value) -> char*;
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template<typename T> inline auto fromReal(char* str, T value) -> uint;
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struct string {
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using type = string;
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protected:
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#if defined(NALL_STRING_ALLOCATOR_ADAPTIVE)
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enum : uint { SSO = 24 };
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union {
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struct { //copy-on-write
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char* _data;
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uint* _refs;
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};
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struct { //small-string-optimization
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char _text[SSO];
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};
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};
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inline auto _allocate() -> void;
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inline auto _copy() -> void;
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inline auto _resize() -> void;
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#endif
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#if defined(NALL_STRING_ALLOCATOR_COPY_ON_WRITE)
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char* _data;
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mutable uint* _refs;
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inline auto _allocate() -> char*;
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inline auto _copy() -> char*;
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#endif
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#if defined(NALL_STRING_ALLOCATOR_SMALL_STRING_OPTIMIZATION)
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enum : uint { SSO = 24 };
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union {
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char* _data;
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char _text[SSO];
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};
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#endif
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#if defined(NALL_STRING_ALLOCATOR_VECTOR)
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char* _data;
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#endif
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uint _capacity;
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uint _size;
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public:
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inline string();
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template<typename T = char> inline auto get() -> T*;
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template<typename T = char> inline auto data() const -> const T*;
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inline auto reset() -> type&;
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inline auto reserve(uint) -> type&;
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inline auto resize(uint) -> type&;
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inline auto operator=(const string&) -> type&;
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inline auto operator=(string&&) -> type&;
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template<typename T, typename... P> string(T&& s, P&&... p) : string() {
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append(forward<T>(s), forward<P>(p)...);
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}
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~string() { reset(); }
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explicit operator bool() const { return _size; }
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operator const char*() const { return (const char*)data(); }
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auto size() const -> uint { return _size; }
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auto capacity() const -> uint { return _capacity; }
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auto operator==(const string& source) const -> bool {
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return size() == source.size() && memory::compare(data(), source.data(), size()) == 0;
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}
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auto operator!=(const string& source) const -> bool {
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return size() != source.size() || memory::compare(data(), source.data(), size()) != 0;
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}
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auto operator==(const char* source) const -> bool { return strcmp(data(), source) == 0; }
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auto operator!=(const char* source) const -> bool { return strcmp(data(), source) != 0; }
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auto operator==(string_view source) const -> bool { return compare(source) == 0; }
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auto operator!=(string_view source) const -> bool { return compare(source) != 0; }
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auto operator< (string_view source) const -> bool { return compare(source) < 0; }
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auto operator<=(string_view source) const -> bool { return compare(source) <= 0; }
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auto operator> (string_view source) const -> bool { return compare(source) > 0; }
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auto operator>=(string_view source) const -> bool { return compare(source) >= 0; }
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string(const string& source) : string() { operator=(source); }
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string(string&& source) : string() { operator=(move(source)); }
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auto begin() -> char* { return &get()[0]; }
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auto end() -> char* { return &get()[size()]; }
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auto begin() const -> const char* { return &data()[0]; }
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auto end() const -> const char* { return &data()[size()]; }
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//atoi.hpp
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inline auto integer() const -> intmax;
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inline auto natural() const -> uintmax;
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inline auto hex() const -> uintmax;
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inline auto real() const -> double;
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//core.hpp
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inline auto operator[](uint) const -> const char&;
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inline auto operator()(uint, char = 0) const -> char;
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template<typename... P> inline auto assign(P&&...) -> type&;
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template<typename T, typename... P> inline auto prepend(const T&, P&&...) -> type&;
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template<typename... P> inline auto prepend(const nall::string_format&, P&&...) -> type&;
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inline auto prepend() -> type&;
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template<typename T> inline auto _prepend(const stringify<T>&) -> string&;
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template<typename T, typename... P> inline auto append(const T&, P&&...) -> type&;
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template<typename... P> inline auto append(const nall::string_format&, P&&...) -> type&;
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inline auto append() -> type&;
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template<typename T> inline auto _append(const stringify<T>&) -> string&;
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inline auto length() const -> uint;
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//find.hpp
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template<bool, bool> inline auto _find(int, string_view) const -> maybe<uint>;
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inline auto find(string_view source) const -> maybe<uint>;
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inline auto ifind(string_view source) const -> maybe<uint>;
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inline auto qfind(string_view source) const -> maybe<uint>;
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inline auto iqfind(string_view source) const -> maybe<uint>;
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inline auto findFrom(int offset, string_view source) const -> maybe<uint>;
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inline auto ifindFrom(int offset, string_view source) const -> maybe<uint>;
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//format.hpp
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inline auto format(const nall::string_format& params) -> type&;
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//compare.hpp
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template<bool> inline static auto _compare(const char*, uint, const char*, uint) -> int;
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inline static auto compare(string_view, string_view) -> int;
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inline static auto icompare(string_view, string_view) -> int;
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inline auto compare(string_view source) const -> int;
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inline auto icompare(string_view source) const -> int;
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inline auto equals(string_view source) const -> bool;
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inline auto iequals(string_view source) const -> bool;
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inline auto beginsWith(string_view source) const -> bool;
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inline auto ibeginsWith(string_view source) const -> bool;
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inline auto endsWith(string_view source) const -> bool;
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inline auto iendsWith(string_view source) const -> bool;
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//convert.hpp
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inline auto downcase() -> type&;
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inline auto upcase() -> type&;
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inline auto qdowncase() -> type&;
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inline auto qupcase() -> type&;
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inline auto transform(string_view from, string_view to) -> type&;
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//match.hpp
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inline auto match(string_view source) const -> bool;
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inline auto imatch(string_view source) const -> bool;
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//replace.hpp
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template<bool, bool> inline auto _replace(string_view, string_view, long) -> type&;
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inline auto replace(string_view from, string_view to, long limit = LONG_MAX) -> type&;
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inline auto ireplace(string_view from, string_view to, long limit = LONG_MAX) -> type&;
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inline auto qreplace(string_view from, string_view to, long limit = LONG_MAX) -> type&;
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inline auto iqreplace(string_view from, string_view to, long limit = LONG_MAX) -> type&;
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//split.hpp
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inline auto split(string_view key, long limit = LONG_MAX) const -> string_vector;
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inline auto isplit(string_view key, long limit = LONG_MAX) const -> string_vector;
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inline auto qsplit(string_view key, long limit = LONG_MAX) const -> string_vector;
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inline auto iqsplit(string_view key, long limit = LONG_MAX) const -> string_vector;
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//trim.hpp
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inline auto trim(string_view lhs, string_view rhs, long limit = LONG_MAX) -> type&;
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inline auto trimLeft(string_view lhs, long limit = LONG_MAX) -> type&;
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inline auto trimRight(string_view rhs, long limit = LONG_MAX) -> type&;
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inline auto itrim(string_view lhs, string_view rhs, long limit = LONG_MAX) -> type&;
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inline auto itrimLeft(string_view lhs, long limit = LONG_MAX) -> type&;
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inline auto itrimRight(string_view rhs, long limit = LONG_MAX) -> type&;
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inline auto strip() -> type&;
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inline auto stripLeft() -> type&;
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inline auto stripRight() -> type&;
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//utility.hpp
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inline static auto read(string_view filename) -> string;
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inline static auto repeat(string_view pattern, uint times) -> string;
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inline auto fill(char fill = ' ') -> type&;
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inline auto hash() const -> uint;
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inline auto remove(uint offset, uint length) -> type&;
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inline auto reverse() -> type&;
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inline auto size(int length, char fill = ' ') -> type&;
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};
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struct string_vector : vector<string> {
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using type = string_vector;
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string_vector(const string_vector& source) { vector::operator=(source); }
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string_vector(string_vector& source) { vector::operator=(source); }
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string_vector(string_vector&& source) { vector::operator=(move(source)); }
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template<typename... P> string_vector(P&&... p) { append(forward<P>(p)...); }
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//list.hpp
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inline auto operator==(const string_vector&) const -> bool;
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inline auto operator!=(const string_vector&) const -> bool;
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inline auto operator=(const string_vector& source) -> type& { return vector::operator=(source), *this; }
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inline auto operator=(string_vector& source) -> type& { return vector::operator=(source), *this; }
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inline auto operator=(string_vector&& source) -> type& { return vector::operator=(move(source)), *this; }
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inline auto isort() -> type&;
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template<typename... P> inline auto append(const string&, P&&...) -> type&;
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inline auto append() -> type&;
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inline auto find(string_view source) const -> maybe<uint>;
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inline auto ifind(string_view source) const -> maybe<uint>;
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inline auto match(string_view pattern) const -> string_vector;
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inline auto merge(string_view separator) const -> string;
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inline auto strip() -> type&;
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//split.hpp
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template<bool, bool> inline auto _split(string_view, string_view, long) -> type&;
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};
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struct string_format : vector<string> {
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using type = string_format;
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template<typename... P> string_format(P&&... p) { reserve(sizeof...(p)); append(forward<P>(p)...); }
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template<typename T, typename... P> inline auto append(const T&, P&&... p) -> type&;
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inline auto append() -> type&;
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};
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}
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#include <nall/string/view.hpp>
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#include <nall/string/atoi.hpp>
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#include <nall/string/cast.hpp>
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#include <nall/string/compare.hpp>
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#include <nall/string/convert.hpp>
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#include <nall/string/core.hpp>
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#include <nall/string/find.hpp>
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#include <nall/string/format.hpp>
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#include <nall/string/list.hpp>
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#include <nall/string/match.hpp>
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#include <nall/string/replace.hpp>
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#include <nall/string/split.hpp>
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#include <nall/string/trim.hpp>
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#include <nall/string/utility.hpp>
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#include <nall/string/eval/node.hpp>
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#include <nall/string/eval/literal.hpp>
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#include <nall/string/eval/parser.hpp>
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#include <nall/string/eval/evaluator.hpp>
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#include <nall/string/markup/node.hpp>
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#include <nall/string/markup/find.hpp>
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#include <nall/string/markup/bml.hpp>
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#include <nall/string/markup/xml.hpp>
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#include <nall/string/transform/cml.hpp>
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#include <nall/string/transform/dml.hpp>
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namespace nall {
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//inline auto range(const string& value) { return range_t{0, (int)value.size(), 1}; }
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//inline auto rrange(const string& value) { return range_t{(int)value.size() - 1, -1, -1}; }
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}
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