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bsnes
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Core
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Lior Halphon
2c6f7906c5
Make multi-byte opcodes trigger the OAM bug when they increase PC
2018-04-14 15:32:55 +03:00
..
apu.c
…
apu.h
…
camera.c
…
camera.h
…
debugger.c
…
debugger.h
…
display.c
It appears that OAM DMA blocks PPU access to OAM
2018-04-07 13:59:36 +03:00
display.h
…
gb_struct_def.h
…
gb.c
Core: Fix libretro builds
2018-04-11 14:21:46 -07:00
gb.h
Refactor CPU code so handling access conflicts is possible
2018-04-14 13:25:55 +03:00
joypad.c
Correct emulation of mapping both button sets.
Fixes
#60
2018-04-07 16:45:31 +03:00
joypad.h
…
mbc.c
…
mbc.h
…
memory.c
H/GDMA was 4 times faster than it should have been. Made it also more accurate.
Fixes
#56
2018-04-13 14:41:39 +03:00
memory.h
…
printer.c
…
printer.h
…
rewind.c
…
rewind.h
…
save_state.c
Implemented some obscure PPU rendering quirks, verified some timings
2018-04-05 15:33:21 +03:00
save_state.h
…
symbol_hash.c
…
symbol_hash.h
…
timing.c
…
timing.h
…
z80_cpu.c
Make multi-byte opcodes trigger the OAM bug when they increase PC
2018-04-14 15:32:55 +03:00
z80_cpu.h
…
z80_disassembler.c
…