bsnes/nall/http/role.hpp
Tim Allen 559a6585ef Update to v106r81 release.
byuu says:

First 32 instructions implemented in the TLCS900H disassembler. Only 992
to go!

I removed the use of anonymous namespaces in nall. It was something I
rarely used, because it rarely did what I wanted.

I updated all nested namespaces to use C++17-style namespace Foo::Bar {}
syntax instead of classic C++-style namespace Foo { namespace Bar {}}.

I updated ruby::Video::acquire() to return a struct, so we can use C++17
structured bindings. Long term, I want to get away from all functions
that take references for output only. Even though C++ botched structured
bindings by not allowing you to bind to existing variables, it's even
worse to have function calls that take arguments by reference and then
write to them. From the caller side, you can't tell the value is being
written, nor that the value passed in doesn't matter, which is terrible.
2019-01-16 13:02:24 +11:00

159 lines
4.3 KiB
C++

#pragma once
//Role: base class for Client and Server
//provides shared functionality
#include <nall/http/request.hpp>
#include <nall/http/response.hpp>
namespace nall::HTTP {
struct Role {
struct Settings {
int connectionLimit = 1 * 1024; //server
int headSizeLimit = 16 * 1024; //client, server
int bodySizeLimit = 8192 * 1024; //client, server
int chunkSize = 32 * 1024; //client, server
int threadStackSize = 128 * 1024; //server
int timeoutReceive = 15 * 1000; //server
int timeoutSend = 15 * 1000; //server
} settings;
inline auto configure(const string& parameters) -> bool;
inline auto download(int fd, Message& message) -> bool;
inline auto upload(int fd, const Message& message) -> bool;
};
auto Role::configure(const string& parameters) -> bool {
auto document = BML::unserialize(parameters);
for(auto parameter : document) {
auto name = parameter.name();
auto value = parameter.integer();
if(0);
else if(name == "connectionLimit") settings.connectionLimit = value;
else if(name == "headSizeLimit") settings.headSizeLimit = value;
else if(name == "bodySizeLimit") settings.bodySizeLimit = value;
else if(name == "chunkSize") settings.chunkSize = value;
else if(name == "threadStackSize") settings.threadStackSize = value;
else if(name == "timeoutReceive") settings.timeoutReceive = value;
else if(name == "timeoutSend") settings.timeoutSend = value;
}
return true;
}
auto Role::download(int fd, Message& message) -> bool {
auto& head = message._head;
auto& body = message._body;
string chunk;
uint8_t packet[settings.chunkSize], *p = nullptr;
head.reset(), head.reserve(4095);
body.reset(), body.reserve(4095);
bool headReceived = false;
bool chunked = false;
bool chunkReceived = false;
bool chunkFooterReceived = true;
int length = 0;
int chunkLength = 0;
int contentLength = 0;
while(true) {
if(auto limit = settings.headSizeLimit) if(head.size() >= limit) return false;
if(auto limit = settings.bodySizeLimit) if(body.size() >= limit) return false;
if(headReceived && !chunked && body.size() >= contentLength) {
body.resize(contentLength);
break;
}
if(length == 0) {
length = recv(fd, packet, settings.chunkSize, MSG_NOSIGNAL);
if(length <= 0) return false;
p = packet;
}
if(!headReceived) {
head.append((char)*p++);
--length;
if(head.endsWith("\r\n\r\n") || head.endsWith("\n\n")) {
headReceived = true;
if(!message.setHead()) return false;
chunked = message.header["Transfer-Encoding"].value().iequals("chunked");
contentLength = message.header["Content-Length"].value().natural();
}
continue;
}
if(chunked && !chunkReceived) {
char n = *p++;
--length;
if(!chunkFooterReceived) {
if(n == '\n') chunkFooterReceived = true;
continue;
}
chunk.append(n);
if(chunk.endsWith("\r\n") || chunk.endsWith("\n")) {
chunkReceived = true;
chunkLength = chunk.hex();
if(chunkLength == 0) break;
chunk.reset();
}
continue;
}
if(!chunked) {
body.resize(body.size() + length);
memory::copy(body.get() + body.size() - length, p, length);
p += length;
length = 0;
} else {
int transferLength = min(length, chunkLength);
body.resize(body.size() + transferLength);
memory::copy(body.get() + body.size() - transferLength, p, transferLength);
p += transferLength;
length -= transferLength;
chunkLength -= transferLength;
if(chunkLength == 0) {
chunkReceived = false;
chunkFooterReceived = false;
}
}
}
if(!message.setBody()) return false;
return true;
}
auto Role::upload(int fd, const Message& message) -> bool {
auto transfer = [&](const uint8_t* data, uint size) -> bool {
while(size) {
int length = send(fd, data, min(size, settings.chunkSize), MSG_NOSIGNAL);
if(length < 0) return false;
data += length;
size -= length;
}
return true;
};
if(message.head([&](const uint8_t* data, uint size) -> bool { return transfer(data, size); })) {
if(message.body([&](const uint8_t* data, uint size) -> bool { return transfer(data, size); })) {
return true;
}
}
return false;
}
}