bsnes/nall/beat/patch.hpp
Tim Allen f3e67da937 Update to v101r19 release.
byuu says:

Changelog:

-   added \~130 new PAL games to icarus (courtesy of Smarthuman
    and aquaman)
-   added all three Korean-localized games to icarus
-   sfc: removed SuperDisc emulation (it was going nowhere)
-   sfc: fixed MSU1 regression where the play/repeat flags were not
    being cleared on track select
-   nall: cryptography support added; will be used to sign future
    databases (validation will always be optional)
-   minor shims to fix compilation issues due to nall changes

The real magic is that we now have 25-30% of the PAL SNES library in
icarus!

Signing will be tricky. Obviously if I put the public key inside the
higan archive, then all anyone has to do is change that public key for
their own releases. And if you download from my site (which is now over
HTTPS), then you don't need the signing to verify integrity. I may just
put the public key on my site on my site and leave it at that, we'll
see.
2016-10-28 08:16:58 +11:00

215 lines
5.6 KiB
C++

#pragma once
#include <nall/file.hpp>
#include <nall/filemap.hpp>
#include <nall/stdint.hpp>
#include <nall/string.hpp>
namespace nall {
struct bpspatch {
inline auto modify(const uint8_t* data, uint size) -> bool;
inline auto source(const uint8_t* data, uint size) -> void;
inline auto target(uint8_t* data, uint size) -> void;
inline auto modify(const string& filename) -> bool;
inline auto source(const string& filename) -> bool;
inline auto target(const string& filename) -> bool;
inline auto metadata() const -> string;
inline auto size() const -> uint;
enum result : uint {
unknown,
success,
patch_too_small,
patch_invalid_header,
source_too_small,
target_too_small,
source_checksum_invalid,
target_checksum_invalid,
patch_checksum_invalid,
};
inline auto apply() -> result;
protected:
enum : uint { SourceRead, TargetRead, SourceCopy, TargetCopy };
filemap modifyFile;
const uint8_t* modifyData;
uint modifySize;
filemap sourceFile;
const uint8_t* sourceData;
uint sourceSize;
filemap targetFile;
uint8_t* targetData;
uint targetSize;
uint modifySourceSize;
uint modifyTargetSize;
uint modifyMarkupSize;
string metadataString;
};
auto bpspatch::modify(const uint8_t* data, uint size) -> bool {
if(size < 19) return false;
modifyData = data;
modifySize = size;
uint offset = 4;
auto decode = [&]() -> uint64_t {
uint64_t data = 0, shift = 1;
while(true) {
uint8_t x = modifyData[offset++];
data += (x & 0x7f) * shift;
if(x & 0x80) break;
shift <<= 7;
data += shift;
}
return data;
};
modifySourceSize = decode();
modifyTargetSize = decode();
modifyMarkupSize = decode();
char buffer[modifyMarkupSize + 1];
for(uint n = 0; n < modifyMarkupSize; n++) buffer[n] = modifyData[offset++];
buffer[modifyMarkupSize] = 0;
metadataString = (const char*)buffer;
return true;
}
auto bpspatch::source(const uint8_t* data, uint size) -> void {
sourceData = data;
sourceSize = size;
}
auto bpspatch::target(uint8_t* data, uint size) -> void {
targetData = data;
targetSize = size;
}
auto bpspatch::modify(const string& filename) -> bool {
if(modifyFile.open(filename, filemap::mode::read) == false) return false;
return modify(modifyFile.data(), modifyFile.size());
}
auto bpspatch::source(const string& filename) -> bool {
if(sourceFile.open(filename, filemap::mode::read) == false) return false;
source(sourceFile.data(), sourceFile.size());
return true;
}
auto bpspatch::target(const string& filename) -> bool {
file fp;
if(fp.open(filename, file::mode::write) == false) return false;
fp.truncate(modifyTargetSize);
fp.close();
if(targetFile.open(filename, filemap::mode::readwrite) == false) return false;
target(targetFile.data(), targetFile.size());
return true;
}
auto bpspatch::metadata() const -> string {
return metadataString;
}
auto bpspatch::size() const -> uint {
return modifyTargetSize;
}
auto bpspatch::apply() -> result {
if(modifySize < 19) return result::patch_too_small;
Hash::CRC32 modifyChecksum, targetChecksum;
uint modifyOffset = 0, sourceRelativeOffset = 0, targetRelativeOffset = 0, outputOffset = 0;
auto read = [&]() -> uint8_t {
uint8_t data = modifyData[modifyOffset++];
modifyChecksum.input(data);
return data;
};
auto decode = [&]() -> uint64_t {
uint64_t data = 0, shift = 1;
while(true) {
uint8_t x = read();
data += (x & 0x7f) * shift;
if(x & 0x80) break;
shift <<= 7;
data += shift;
}
return data;
};
auto write = [&](uint8_t data) {
targetData[outputOffset++] = data;
targetChecksum.input(data);
};
if(read() != 'B') return result::patch_invalid_header;
if(read() != 'P') return result::patch_invalid_header;
if(read() != 'S') return result::patch_invalid_header;
if(read() != '1') return result::patch_invalid_header;
modifySourceSize = decode();
modifyTargetSize = decode();
modifyMarkupSize = decode();
for(uint n = 0; n < modifyMarkupSize; n++) read();
if(modifySourceSize > sourceSize) return result::source_too_small;
if(modifyTargetSize > targetSize) return result::target_too_small;
while(modifyOffset < modifySize - 12) {
uint length = decode();
uint mode = length & 3;
length = (length >> 2) + 1;
switch(mode) {
case SourceRead:
while(length--) write(sourceData[outputOffset]);
break;
case TargetRead:
while(length--) write(read());
break;
case SourceCopy:
case TargetCopy:
int offset = decode();
bool negative = offset & 1;
offset >>= 1;
if(negative) offset = -offset;
if(mode == SourceCopy) {
sourceRelativeOffset += offset;
while(length--) write(sourceData[sourceRelativeOffset++]);
} else {
targetRelativeOffset += offset;
while(length--) write(targetData[targetRelativeOffset++]);
}
break;
}
}
uint32_t modifySourceChecksum = 0, modifyTargetChecksum = 0, modifyModifyChecksum = 0;
for(uint n = 0; n < 32; n += 8) modifySourceChecksum |= read() << n;
for(uint n = 0; n < 32; n += 8) modifyTargetChecksum |= read() << n;
uint32_t checksum = modifyChecksum.digest().hex();
for(uint n = 0; n < 32; n += 8) modifyModifyChecksum |= read() << n;
uint32_t sourceChecksum = Hash::CRC32(sourceData, modifySourceSize).digest().hex();
if(sourceChecksum != modifySourceChecksum) return result::source_checksum_invalid;
if(targetChecksum.digest().hex() != modifyTargetChecksum) return result::target_checksum_invalid;
if(checksum != modifyModifyChecksum) return result::patch_checksum_invalid;
return result::success;
}
}