bsnes/higan/fc/system/serialization.cpp
Tim Allen 40802b0b9f Update to v103r05 release.
byuu says:

Changelog:

  - fc/controller: added ControllerPort class; removed Peripherals class
  - md/controller/gamepad: removed X,Y,Z buttons since this isn't a
    6-button controller
  - ms/controller: added ControllerPort class (not used in Game Gear
    mode); removed Peripherals class
  - pce/controller: added ControllerPort class; removed Peripherals
    class
  - processor/spc700: idle(address) is part of SMP class again, contains
    flag to detect mov (x)+ edge case
  - sfc/controller/super-scope,justifier: use CPU frequency instead of
    hard-coding NTSC frequency
  - sfc/cpu: move 4x8-bit SMP ports to SMP class
  - sfc/smp: move APU RAM to DSP class
  - sfc/smp: improved emulation of TEST registers bits 4-7 [information
    from nocash]
      - d4,d5 is RAM wait states (1,2,5,10)
      - d6,d7 is ROM/IO wait states (1,2,5,10)
  - sfc/smp: code cleanup to new style (order from lowest to highest
    bits; use .bit(s) functions)
  - sfc/smp: $00f8,$00f9 are P4/P5 auxiliary ports; named the registers
    better
2017-07-01 16:15:27 +10:00

68 lines
1.4 KiB
C++

auto System::serialize() -> serializer {
serializer s(_serializeSize);
uint signature = 0x31545342;
char version[16] = {0};
char hash[64] = {0};
char description[512] = {0};
memory::copy(&version, (const char*)Emulator::SerializerVersion, Emulator::SerializerVersion.size());
memory::copy(&hash, (const char*)cartridge.sha256(), 64);
s.integer(signature);
s.array(version);
s.array(hash);
s.array(description);
serializeAll(s);
return s;
}
auto System::unserialize(serializer& s) -> bool {
uint signature;
char version[16];
char hash[64];
char description[512];
s.integer(signature);
s.array(version);
s.array(hash);
s.array(description);
if(signature != 0x31545342) return false;
if(string{version} != Emulator::SerializerVersion) return false;
power();
serializeAll(s);
return true;
}
auto System::serialize(serializer& s) -> void {
}
auto System::serializeAll(serializer& s) -> void {
system.serialize(s);
cartridge.serialize(s);
cpu.serialize(s);
apu.serialize(s);
ppu.serialize(s);
controllerPort1.serialize(s);
controllerPort2.serialize(s);
}
auto System::serializeInit() -> void {
serializer s;
uint signature = 0;
char version[16];
char hash[64];
char description[512];
s.integer(signature);
s.array(version);
s.array(hash);
s.array(description);
serializeAll(s);
_serializeSize = s.size();
}