bsnes/higan/target-tomoko/GNUmakefile
Tim Allen e1223366a7 Update to v103r22 release.
byuu says:

Changelog:

  - ruby: ported all remaining drivers to new API¹
  - ruby/wasapi: fix for dropping one sample per period [SuperMikeMan]
  - gb: emulated most of the TAMA RTC; but RTC state is still volatile²

¹: the new ports are:

  - audio/{directsound, alsa, pulseaudio, pulseaudiosimple, ao}
  - input/{udev, quartz, carbon}

It's pretty much guaranteed many of them will have compilation errors.
Please paste the error logs and I'll try to fix them up. It may take a
WIP or two to get there.

It's also possible things broke from the updates. If so, I could use
help comparing the old file to the new file, looking for mistakes, since
I can't test on these platforms apart from audio/directsound.

Please report working drivers in this list, so we can mark them off the
list. I'll need both macOS and Linux testers.

audio/directsound.cpp:112:

    if(DirectSoundCreate(0, &_interface, 0) != DS_OK) return terminate(), false;

²: once I get this working, I'll add load/save support for the RTC
values. For now, the RTC data will be lost when you close the emulator.

Right now, you can set the date/time in real-time mode, and when you
start the game, the time will be correct, and the time will tick
forward. Note that it runs off emulated time instead of actual real
time, so if you fast-forward to 300%, one minute will be 20 seconds.

The really big limitation right now is that when you exit the game, and
restart it, and resume a new game, the hour spot gets corrupted, and
this seems to instantly kill your pet. Fun. This is crazy because the
commands the game sends to the TAMA interface are identical between
starting a new game and getting in-game versus loading a game.

It's likely going to require disassembling the game's code and seeing
what in the hell it's doing, but I am extremely bad at LR35092 assembly.
Hopefully endrift can help here :|
2017-07-28 21:42:24 +10:00

111 lines
3.8 KiB
Makefile

name := higan
flags += -DSFC_SUPERGAMEBOY
include fc/GNUmakefile
include sfc/GNUmakefile
include ms/GNUmakefile
include md/GNUmakefile
include pce/GNUmakefile
include gb/GNUmakefile
include gba/GNUmakefile
include ws/GNUmakefile
include processor/GNUmakefile
ui_objects := ui-tomoko ui-program ui-configuration ui-input
ui_objects += ui-settings ui-tools ui-presentation
ui_objects += ruby hiro
ui_objects += $(if $(call streq,$(platform),windows),ui-resource)
# platform
ifeq ($(platform),windows)
ruby += video.wgl video.direct3d video.directdraw video.gdi
ruby += audio.asio audio.wasapi audio.xaudio2 audio.directsound
ruby += input.windows
else ifeq ($(platform),macosx)
ruby += video.cgl
ruby += audio.openal
ruby += input.quartz input.carbon
else ifeq ($(platform),linux)
ruby += video.glx video.xvideo video.xshm video.sdl
ruby += audio.oss audio.alsa audio.openal audio.pulseaudio audio.pulseaudiosimple audio.ao
ruby += input.sdl input.xlib input.udev
else ifeq ($(platform),bsd)
ruby += video.glx video.xvideo video.xshm video.sdl
ruby += audio.oss audio.openal
ruby += input.sdl input.xlib
endif
# ruby
include ../ruby/GNUmakefile
link += $(rubylink)
# hiro
include ../hiro/GNUmakefile
link += $(hirolink)
# rules
objects := $(ui_objects) $(objects)
objects := $(patsubst %,obj/%.o,$(objects))
obj/ruby.o: ../ruby/ruby.cpp $(call rwildcard,../ruby/)
$(compiler) $(rubyflags) -c $< -o $@
obj/hiro.o: ../hiro/hiro.cpp $(call rwildcard,../hiro/)
$(compiler) $(hiroflags) -c $< -o $@
obj/ui-tomoko.o: $(ui)/tomoko.cpp $(call rwildcard,$(ui)/)
obj/ui-program.o: $(ui)/program/program.cpp $(call rwildcard,$(ui)/)
obj/ui-configuration.o: $(ui)/configuration/configuration.cpp $(call rwildcard,$(ui)/)
obj/ui-input.o: $(ui)/input/input.cpp $(call rwildcard,$(ui)/)
obj/ui-library.o: $(ui)/library/library.cpp $(call rwildcard,$(ui)/)
obj/ui-settings.o: $(ui)/settings/settings.cpp $(call rwildcard,$(ui)/)
obj/ui-tools.o: $(ui)/tools/tools.cpp $(call rwildcard,$(ui)/)
obj/ui-presentation.o: $(ui)/presentation/presentation.cpp $(call rwildcard,$(ui)/)
obj/ui-resource.o:
$(windres) data/resource.rc obj/ui-resource.o
# targets
build: $(objects)
$(strip $(compiler) -o out/$(name) $(objects) $(link))
ifeq ($(platform),macosx)
@if [ -d out/$(name).app ]; then rm -r out/$(name).app; fi
mkdir -p out/$(name).app/Contents/MacOS/
mkdir -p out/$(name).app/Contents/Resources/
mv out/$(name) out/$(name).app/Contents/MacOS/$(name)
cp data/$(name).plist out/$(name).app/Contents/Info.plist
sips -s format icns data/$(name).png --out out/$(name).app/Contents/Resources/$(name).icns
endif
install:
ifeq ($(shell id -un),root)
$(error "make install should not be run as root")
else ifeq ($(platform),windows)
else ifeq ($(platform),macosx)
mkdir -p ~/Library/Application\ Support/$(name)/
mkdir -p ~/Emulation/System/
cp -R out/$(name).app /Applications/$(name).app
cp -R systems/* ~/Library/Application\ Support/$(name)/
else ifneq ($(filter $(platform),linux bsd),)
mkdir -p $(prefix)/bin/
mkdir -p $(prefix)/share/$(name)/
mkdir -p $(prefix)/share/applications/
mkdir -p $(prefix)/share/icons/
cp out/$(name) $(prefix)/bin/$(name)
cp -R systems/* $(prefix)/share/$(name)/
cp data/$(name).desktop $(prefix)/share/applications/$(name).desktop
cp data/$(name).png $(prefix)/share/icons/$(name).png
endif
uninstall:
ifeq ($(shell id -un),root)
$(error "make uninstall should not be run as root")
else ifeq ($(platform),windows)
else ifeq ($(platform),macosx)
if [ -d /Applications/$(name).app ]; then rm -r /Applications/$(name).app; fi
else ifneq ($(filter $(platform),linux bsd),)
if [ -f $(prefix)/bin/$(name) ]; then rm $(prefix)/bin/$(name); fi
if [ -f $(prefix)/share/applications/$(name).desktop ]; then rm $(prefix)/share/applications/$(name).desktop; fi
if [ -f $(prefix)/share/icons/$(name).png ]; then rm $(prefix)/share/icons/$(name).png; fi
endif