bsnes/hiro/cocoa/desktop.cpp
Tim Allen 47d4bd4d81 Update to v096r01 release.
byuu says:

Changelog:

- restructured the project and removed a whole bunch of old/dead
  directives from higan/GNUmakefile
- huge amounts of work on hiro/cocoa (compiles but ~70% of the
  functionality is commented out)
- fixed a masking error in my ARM CPU disassembler [Lioncash]
- SFC: decided to change board cic=(411,413) back to board
  region=(ntsc,pal) ... the former was too obtuse

If you rename Boolean (it's a problem with an include from ruby, not
from hiro) and disable all the ruby drivers, you can compile an
OS X binary, but obviously it's not going to do anything.

It's a boring WIP, I just wanted to push out the project structure
change now at the start of this WIP cycle.
2015-12-30 17:54:59 +11:00

23 lines
558 B
C++

#if defined(Hiro_Desktop)
namespace hiro {
auto pDesktop::size() -> Size {
@autoreleasepool {
NSRect primary = [[[NSScreen screens] objectAtIndex:0] frame];
return {(int)primary.size.width, (int)primary.size.height};
}
}
auto pDesktop::workspace() -> Geometry {
@autoreleasepool {
auto screen = Desktop::size();
NSRect area = [[[NSScreen screens] objectAtIndex:0] visibleFrame];
return {(int)area.origin.x, (int)(screen.height() - area.size.height - area.origin.y), (int)area.size.width, (int)area.size.height};
}
}
}
#endif