bsnes/nall/shared-pointer.hpp
Tim Allen bb3c69a30d Update to v094r25 release.
byuu says:

Windows port should run mostly well now, although exiting fullscreen
breaks the application in a really bizarre way. (clicking on the window
makes it sink to background rather than come to the foreground o_O)

I also need to add the doModalChange => audio.clear() thing for the
accursed menu stuttering with DirectSound.

I also finished porting all of the ruby drivers over to the newer API
changes from nall.

Since I can't compile the Linux or OS X drivers, I have no idea if there
are any typos that will result in compilation errors. If so, please let
me know where they're at and I'll try and fix them. If they're simple,
please try and fix them on your end to test further if you can.

I'm hopeful the udev crash will be gone now that nall::string checks for
null char* values passed to its stringify function. Of course, it's
a problem it's getting a null value in the first place, so it may not
work at all.

If you can compile on Linux (or by some miracle, OS X), please test each
video/audio/input driver if you don't mind, to make sure there's no
"compiles okay but still typos exist" bugs.
2015-06-16 20:30:04 +10:00

277 lines
6.2 KiB
C++

#ifndef NALL_SHARED_POINTER_HPP
#define NALL_SHARED_POINTER_HPP
#include <nall/function.hpp>
#include <nall/maybe.hpp>
#include <nall/traits.hpp>
#include <nall/vector.hpp>
namespace nall {
template<typename T> struct shared_pointer;
struct shared_pointer_manager {
void* pointer = nullptr;
function<void (void*)> deleter;
unsigned strong = 0;
unsigned weak = 0;
shared_pointer_manager(void* pointer) : pointer(pointer) {
}
};
template<typename T> struct shared_pointer;
template<typename T> struct shared_pointer_weak;
template<typename T>
struct shared_pointer {
using type = T;
shared_pointer_manager* manager = nullptr;
template<typename U>
struct is_compatible {
static constexpr bool value = is_base_of<T, U>::value || is_base_of<U, T>::value;
};
shared_pointer() {
}
shared_pointer(T* source) {
operator=(source);
}
shared_pointer(T* source, const function<void (T*)>& deleter) {
operator=(source);
manager->deleter = [=](void* p) { deleter((T*)p); };
}
shared_pointer(const shared_pointer& source) {
operator=(source);
}
shared_pointer(shared_pointer&& source) {
operator=(move(source));
}
template<typename U, typename = enable_if<is_compatible<U>>>
shared_pointer(const shared_pointer<U>& source) {
operator=<U>(source);
}
template<typename U, typename = enable_if<is_compatible<U>>>
shared_pointer(shared_pointer<U>&& source) {
operator=<U>(move(source));
}
template<typename U, typename = enable_if<is_compatible<U>>>
shared_pointer(const shared_pointer_weak<U>& source) {
operator=<U>(source);
}
template<typename U, typename = enable_if<is_compatible<U>>>
shared_pointer(const shared_pointer<U>& source, T* pointer) {
if((bool)source && (T*)source.manager->pointer == pointer) {
manager = source.manager;
manager->strong++;
}
}
~shared_pointer() {
reset();
}
auto operator=(T* source) -> shared_pointer& {
reset();
if(source) {
manager = new shared_pointer_manager((void*)source);
manager->strong++;
}
return *this;
}
auto operator=(const shared_pointer& source) -> shared_pointer& {
if(this != &source) {
reset();
if((bool)source) {
manager = source.manager;
manager->strong++;
}
}
return *this;
}
auto operator=(shared_pointer&& source) -> shared_pointer& {
if(this != &source) {
reset();
manager = source.manager;
source.manager = nullptr;
}
return *this;
}
template<typename U, typename = enable_if<is_compatible<U>>>
auto operator=(const shared_pointer<U>& source) -> shared_pointer& {
if((uintptr_t)this != (uintptr_t)&source) {
reset();
if((bool)source) {
manager = source.manager;
manager->strong++;
}
}
return *this;
}
template<typename U, typename = enable_if<is_compatible<U>>>
auto operator=(shared_pointer&& source) -> shared_pointer& {
if((uintptr_t)this != (uintptr_t)&source) {
reset();
manager = source.manager;
source.manager = nullptr;
}
return *this;
}
template<typename U, typename = enable_if<is_compatible<U>>>
auto operator=(const shared_pointer_weak<U>& source) -> shared_pointer& {
reset();
if((bool)source) {
manager = source.manager;
manager->strong++;
}
return *this;
}
auto data() -> T* {
if(manager) return (T*)manager->pointer;
return nullptr;
}
auto data() const -> const T* {
if(manager) return (T*)manager->pointer;
return nullptr;
}
auto operator->() -> T* { return data(); }
auto operator->() const -> const T* { return data(); }
auto operator*() -> T& { return *data(); }
auto operator*() const -> const T& { return *data(); }
auto operator()() -> T& { return *data(); }
auto operator()() const -> const T& { return *data(); }
template<typename U>
auto operator==(const shared_pointer<U>& source) const -> bool {
return manager == source.manager;
}
template<typename U>
auto operator!=(const shared_pointer<U>& source) const -> bool {
return manager != source.manager;
}
explicit operator bool() const {
return !empty();
}
auto empty() const -> bool {
return !manager || !manager->strong;
}
auto unique() const -> bool {
return manager && manager->strong == 1;
}
auto reset() -> void {
if(manager && manager->strong) {
//pointer may contain weak references; if strong==0 it may destroy manager
//as such, we must destroy strong before decrementing it to zero
if(manager->strong == 1) {
if(manager->deleter) {
manager->deleter(manager->pointer);
} else {
delete (T*)manager->pointer;
}
manager->pointer = nullptr;
}
if(--manager->strong == 0) {
if(manager->weak == 0) {
delete manager;
}
}
}
manager = nullptr;
}
template<typename U>
auto cast() -> shared_pointer<U> {
if(auto pointer = dynamic_cast<U*>(data())) {
return {*this, pointer};
}
return {};
}
};
template<typename T>
struct shared_pointer_weak {
using type = T;
shared_pointer_manager* manager = nullptr;
shared_pointer_weak() {
}
shared_pointer_weak(const shared_pointer<T>& source) {
operator=(source);
}
auto operator=(const shared_pointer<T>& source) -> shared_pointer_weak& {
reset();
if(manager = source.manager) manager->weak++;
return *this;
}
~shared_pointer_weak() {
reset();
}
auto operator==(const shared_pointer_weak& source) const -> bool {
return manager == source.manager;
}
auto operator!=(const shared_pointer_weak& source) const -> bool {
return manager != source.manager;
}
explicit operator bool() const {
return !empty();
}
auto empty() const -> bool {
return !manager || !manager->strong;
}
auto acquire() const -> shared_pointer<T> {
return shared_pointer<T>(*this);
}
auto reset() -> void {
if(manager && --manager->weak == 0) {
if(manager->strong == 0) {
delete manager;
}
}
manager = nullptr;
}
};
template<typename T>
struct shared_pointer_new : shared_pointer<T> {
template<typename... P>
shared_pointer_new(P&&... p) : shared_pointer<T>(new T(forward<P>(p)...)) {
}
};
}
#endif