bsnes/hiro/extension/browser-dialog.hpp
Tim Allen 4e0223d590 Update to v094r20 release.
byuu says:

Main reason for this WIP was because of all the added lines to hiro for
selective component disabling. May as well get all the diff-noise apart
from code changes.

It also merges something I've been talking to Cydrak about ... making
nall::string::(integer,decimal) do built-in binary,octal,hex decoding
instead of just failing on those. This will have fun little side effects
all over the place, like being able to view a topic on my forum via
"forum.byuu.org/topic/0b10010110", heh.

There are two small changes to higan itself, though. First up, I fixed
the resampler ratio when loading non-SNES games. Tested and I can play
Game Boy games fine now. Second, I hooked up menu option hiding for
reset and controller selection. Right now, this works like higan v094,
but I'm thinking I might want to show the "Device -> Controller" even if
that's all that's there. It kind of jives nicer with the input settings
window to see the labels there, I think. And if we ever do add more
stuff, it'll be nice that people already always expect that menu there.

Remaining issues:
* add slotted cart loader (SGB, BSX, ST)
* add DIP switch selection window (NSS)
* add timing configuration (video/audio sync)
2015-05-23 15:37:08 +10:00

34 lines
932 B
C++

#if defined(Hiro_BrowserDialog)
struct BrowserDialogWindow;
struct BrowserDialog {
using type = BrowserDialog;
BrowserDialog();
auto openFile() -> nall::string; //one existing file
auto openFiles() -> nall::lstring; //any existing files or folders
auto saveFile() -> nall::string; //one file
auto selectFolder() -> nall::string; //one existing folder
auto setFilters(const nall::lstring& filters = {"All|*"}) -> type&;
auto setParent(const nall::shared_pointer<mWindow>& parent) -> type&;
auto setPath(const nall::string& path = "") -> type&;
auto setTitle(const nall::string& title = "") -> type&;
private:
struct State {
nall::string action;
nall::lstring filters = {"*"};
nall::shared_pointer<mWindow> parent;
nall::string path;
nall::lstring response;
nall::string title;
} state;
auto _run() -> nall::lstring;
friend class BrowserDialogWindow;
};
#endif