Tim Allen 53843934c0 Update to v106r84 release.
byuu says:

Changelog:

  - fixed a few TLCS900H CPU and disassembler bugs
  - hooked up a basic Neo Geo Pocket emulator skeleton and memory map;
    can run a few instructions from the BIOS
  - emulated the flash memory used by Neo Geo Pocket games
  - added sourcery to the higan source archives
  - fixed ternary expressions in sfc/ppu-fast [hex_usr]
2019-01-21 16:27:24 +11:00
2018-12-22 21:28:15 +11:00
2019-01-21 16:27:24 +11:00
2019-01-03 21:05:20 +11:00
2019-01-21 16:27:24 +11:00
2017-11-07 09:05:54 +11:00
2019-01-21 16:27:24 +11:00
2019-01-16 13:02:24 +11:00
2019-01-21 16:27:24 +11:00
2018-12-20 12:15:34 +11:00
2017-10-24 23:37:22 -04:00
2017-10-25 18:22:10 -04:00

The unofficial higan repository

higan emulates a number of classic video-game consoles of the 1980s and 1990s, allowing you to play classic games on a modern general-purpose computer.

This repository includes the source-code for stable and WIP releases of higan, starting during the development of v068. It also includes community-maintained documentation.

Basically, apart from .gitignore files, anything in the higan, hiro, icarus, libco, nall, ruby, or shaders directories should be exactly as it appeared in official releases. Everything else has been added for various reasons.

Official higan resources

Unofficial higan resources

Description
No description provided
Readme 60 MiB
Languages
C++ 60.9%
C 32.5%
Objective-C 4.6%
Makefile 0.8%
GLSL 0.7%
Other 0.5%