bsnes/nall/string/cast.hpp
Tim Allen f3e67da937 Update to v101r19 release.
byuu says:

Changelog:

-   added \~130 new PAL games to icarus (courtesy of Smarthuman
    and aquaman)
-   added all three Korean-localized games to icarus
-   sfc: removed SuperDisc emulation (it was going nowhere)
-   sfc: fixed MSU1 regression where the play/repeat flags were not
    being cleared on track select
-   nall: cryptography support added; will be used to sign future
    databases (validation will always be optional)
-   minor shims to fix compilation issues due to nall changes

The real magic is that we now have 25-30% of the PAL SNES library in
icarus!

Signing will be tricky. Obviously if I put the public key inside the
higan archive, then all anyone has to do is change that public key for
their own releases. And if you download from my site (which is now over
HTTPS), then you don't need the signing to verify integrity. I may just
put the public key on my site on my site and leave it at that, we'll
see.
2016-10-28 08:16:58 +11:00

244 lines
7.7 KiB
C++

#pragma once
//convert any (supported) type to a const char* without constructing a new nall::string
//this is used inside string{...} to build nall::string values
namespace nall {
//booleans
template<> struct stringify<bool> {
stringify(bool value) : _value(value) {}
auto data() const -> const char* { return _value ? "true" : "false"; }
auto size() const -> uint { return _value ? 4 : 5; }
bool _value;
};
template<> struct stringify<Boolean> {
stringify(bool value) : _value(value) {}
auto data() const -> const char* { return _value ? "true" : "false"; }
auto size() const -> uint { return _value ? 4 : 5; }
bool _value;
};
//characters
template<> struct stringify<char> {
stringify(char source) { _data[0] = source; _data[1] = 0; }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return 1; }
char _data[2];
};
//signed integers
template<> struct stringify<signed char> {
stringify(signed char source) { fromInteger(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[2 + sizeof(signed char) * 3];
};
template<> struct stringify<signed short> {
stringify(signed short source) { fromInteger(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[2 + sizeof(signed short) * 3];
};
template<> struct stringify<signed int> {
stringify(signed int source) { fromInteger(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[2 + sizeof(signed int) * 3];
};
template<> struct stringify<signed long> {
stringify(signed long source) { fromInteger(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[2 + sizeof(signed long) * 3];
};
template<> struct stringify<signed long long> {
stringify(signed long long source) { fromInteger(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[2 + sizeof(signed long long) * 3];
};
#if defined(__SIZEOF_INT128__)
template<> struct stringify<int128_t> {
stringify(int128_t source) { fromInteger(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[2 + sizeof(int128_t) * 3];
};
#endif
template<uint Bits> struct stringify<Integer<Bits>> {
stringify(Integer<Bits> source) { fromInteger(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[2 + sizeof(int64_t) * 3];
};
//unsigned integers
template<> struct stringify<unsigned char> {
stringify(unsigned char source) { fromNatural(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[1 + sizeof(unsigned char) * 3];
};
template<> struct stringify<unsigned short> {
stringify(unsigned short source) { fromNatural(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[1 + sizeof(unsigned short) * 3];
};
template<> struct stringify<unsigned int> {
stringify(unsigned int source) { fromNatural(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[1 + sizeof(unsigned int) * 3];
};
template<> struct stringify<unsigned long> {
stringify(unsigned long source) { fromNatural(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[1 + sizeof(unsigned long) * 3];
};
template<> struct stringify<unsigned long long> {
stringify(unsigned long long source) { fromNatural(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[1 + sizeof(unsigned long long) * 3];
};
#if defined(__SIZEOF_INT128__)
template<> struct stringify<uint128_t> {
stringify(uint128_t source) { fromNatural(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[1 + sizeof(uint128_t) * 3];
};
#endif
template<uint Bits> struct stringify<Natural<Bits>> {
stringify(Natural<Bits> source) { fromNatural(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[1 + sizeof(uint64_t) * 3];
};
//floating-point
template<> struct stringify<float> {
stringify(float source) { fromReal(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[256];
};
template<> struct stringify<double> {
stringify(double source) { fromReal(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[256];
};
template<> struct stringify<long double> {
stringify(long double source) { fromReal(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[256];
};
template<uint Bits> struct stringify<Real<Bits>> {
stringify(Real<Bits> source) { fromReal(_data, source); }
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
char _data[256];
};
//arrays
template<> struct stringify<vector<uint8_t>> {
stringify(vector<uint8_t> source) {
_text.resize(source.size());
memory::copy(_text.data(), source.data(), source.size());
}
auto data() const -> const char* { return _text.data(); }
auto size() const -> uint { return _text.size(); }
vector<char> _text;
};
template<> struct stringify<const vector<uint8_t>&> {
stringify(const vector<uint8_t>& source) {
_text.resize(source.size());
memory::copy(_text.data(), source.data(), source.size());
}
auto data() const -> const char* { return _text.data(); }
auto size() const -> uint { return _text.size(); }
vector<char> _text;
};
//char arrays
template<> struct stringify<char*> {
stringify(char* source) : _data(source ? source : "") {}
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
const char* _data;
};
template<> struct stringify<const char*> {
stringify(const char* source) : _data(source ? source : "") {}
auto data() const -> const char* { return _data; }
auto size() const -> uint { return strlen(_data); }
const char* _data;
};
//strings
template<> struct stringify<string> {
stringify(const string& source) : _text(source) {}
auto data() const -> const char* { return _text.data(); }
auto size() const -> uint { return _text.size(); }
const string& _text;
};
template<> struct stringify<const string&> {
stringify(const string& source) : _text(source) {}
auto data() const -> const char* { return _text.data(); }
auto size() const -> uint { return _text.size(); }
const string& _text;
};
template<> struct stringify<string_view> {
stringify(const string_view& source) : _view(source) {}
auto data() const -> const char* { return _view.data(); }
auto size() const -> uint { return _view.size(); }
const string_view& _view;
};
template<> struct stringify<const string_view&> {
stringify(const string_view& source) : _view(source) {}
auto data() const -> const char* { return _view.data(); }
auto size() const -> uint { return _view.size(); }
const string_view& _view;
};
//
template<typename T> auto make_string(T value) -> stringify<T> {
return stringify<T>(forward<T>(value));
}
}