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byuu says: Changelog: - updated to newest hiro API - SFC performance profile builds once again - hiro: Qt port completed Errata 1: the hiro/Qt target won't run tomoko just yet. Starts by crashing inside InputSettings because hiro/Qt isn't forcefully selecting the first item added to a ComboButton just yet. Even with a monkey patch to get around that, the UI is incredibly unstable. Lots of geometry calculation bugs, and a crash when you try and access certain folders in the browser dialog. Lots of work left to be done there, sadly. Errata 2: the hiro/Windows port has black backgrounds on all ListView items. It's because I need to test for unassigned colors and grab the default Windows brush colors in those cases. Note: alternating row colors on multi-column ListView widgets is gone now. Not a bug. May add it back later, but I'm not sure. It doesn't interact nicely with per-cell background colors. Things left to do: First, I have to fix the Windows and Qt target bugs. Next, I need to go through and revise the hiro API even more (nothing too major.) Next, I need to update icarus to use the new hiro API, and add support for the SFC games database. Next, I have to rewrite my TSV->BML cheat code tool. Next, I need to post a final WIP of higan+icarus publicly and wait a few days. Next, I need to fix any bugs reported from the final WIP that I can. Finally, I should be able to release v095.
30 lines
502 B
C++
30 lines
502 B
C++
#if defined(Hiro_Label)
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auto mLabel::allocate() -> pObject* {
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return new pLabel(*this);
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}
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//
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auto mLabel::alignment() const -> Alignment {
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return state.alignment;
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}
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auto mLabel::setAlignment(Alignment alignment) -> type& {
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state.alignment = alignment;
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signal(setAlignment, alignment);
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return *this;
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}
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auto mLabel::setText(const string& text) -> type& {
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state.text = text;
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signal(setText, text);
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return *this;
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}
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auto mLabel::text() const -> string {
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return state.text;
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}
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#endif
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