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byuu says: Changelog (since the last open beta): - icarus is now included. icarus is used to import game files/archives into game paks (folders) - SNES: mid-scanline BGMODE changes now emulated correctly (used only by atx2.smc Anthrox Demo) - GBA: fixed a CPU bug that was causing dozens of games to have distorted audio - GBA: fixed default FlashROM ID; should allow much higher compatibility - GBA: now using Cydrak's new, much improved, GBA color emulation filter (still a work-in-progress) - re-added command-line loading support for game paks (not for game files/archives, sorry!) - Qt port now compiles and runs again (may be a little buggy; Windows/GTK+ ports preferred) - SNES performance profile now compiles and runs again - much more
20 lines
374 B
C++
20 lines
374 B
C++
#if defined(Hiro_HorizontalScrollBar)
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namespace hiro {
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struct pHorizontalScrollBar : pWidget {
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Declare(HorizontalScrollBar, Widget)
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auto minimumSize() const -> Size override;
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auto setLength(unsigned length) -> void;
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auto setPosition(unsigned position) -> void;
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auto _setState() -> void;
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QtHorizontalScrollBar* qtHorizontalScrollBar = nullptr;
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};
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}
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#endif
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