bsnes/phoenix/qt/platform.moc.hpp
Tim Allen 4e2eb23835 Update to v093 release.
byuu says:

Changelog:
- added Cocoa target: higan can now be compiled for OS X Lion
  [Cydrak, byuu]
- SNES/accuracy profile hires color blending improvements - fixes
  Marvelous text [AWJ]
- fixed a slight bug in SNES/SA-1 VBR support caused by a typo
- added support for multi-pass shaders that can load external textures
  (requires OpenGL 3.2+)
- added game library path (used by ananke->Import Game) to
  Settings->Advanced
- system profiles, shaders and cheats database can be stored in "all
  users" shared folders now (eg /usr/share on Linux)
- all configuration files are in BML format now, instead of XML (much
  easier to read and edit this way)
- main window supports drag-and-drop of game folders (but not game files
  / ZIP archives)
- audio buffer clears when entering a modal loop on Windows (prevents
  audio repetition with DirectSound driver)
- a substantial amount of code clean-up (probably the biggest
  refactoring to date)

One highly desired target for this release was to default to the optimal
drivers instead of the safest drivers, but because AMD drivers don't
seem to like my OpenGL 3.2 driver, I've decided to postpone that. AMD
has too big a market share. Hopefully with v093 officially released, we
can get some public input on what AMD doesn't like.
2013-08-18 13:21:14 +10:00

657 lines
14 KiB
C++

namespace phoenix {
struct pApplication {
static XlibDisplay* display;
static void run();
static bool pendingEvents();
static void processEvents();
static void quit();
static void initialize();
static void syncX();
};
static QApplication* qtApplication = nullptr;
struct Settings : Configuration::Document {
bimap<Keyboard::Scancode, unsigned> keymap;
struct Geometry : Configuration::Node {
unsigned frameX;
unsigned frameY;
unsigned frameWidth;
unsigned frameHeight;
unsigned menuHeight;
unsigned statusHeight;
} geometry;
void load();
void save();
Settings();
};
struct pWindow;
struct pMenu;
struct pLayout;
struct pWidget;
struct pFont {
static string serif(unsigned size, string style);
static string sans(unsigned size, string style);
static string monospace(unsigned size, string style);
static Size size(string font, string text);
static QFont create(string description);
static Size size(const QFont& qtFont, string text);
};
struct pDesktop {
static Size size();
static Geometry workspace();
};
struct pKeyboard {
static bool pressed(Keyboard::Scancode scancode);
static vector<bool> state();
static void initialize();
};
struct pMouse {
static Position position();
static bool pressed(Mouse::Button button);
};
struct pBrowserWindow {
static string directory(BrowserWindow::State& state);
static string open(BrowserWindow::State& state);
static string save(BrowserWindow::State& state);
};
struct pMessageWindow {
static MessageWindow::Response error(MessageWindow::State& state);
static MessageWindow::Response information(MessageWindow::State& state);
static MessageWindow::Response question(MessageWindow::State& state);
static MessageWindow::Response warning(MessageWindow::State& state);
};
struct pObject {
Object& object;
bool locked;
pObject(Object& object) : object(object), locked(false) {}
virtual ~pObject() {}
void constructor() {}
void destructor() {}
};
struct pTimer : public QObject, public pObject {
Q_OBJECT
public:
Timer& timer;
QTimer* qtTimer;
void setEnabled(bool enabled);
void setInterval(unsigned milliseconds);
pTimer(Timer& timer) : pObject(timer), timer(timer) {}
void constructor();
void destructor();
public slots:
void onActivate();
};
struct pWindow : public QObject, public pObject {
Q_OBJECT
public:
Window& window;
struct QtWindow : public QWidget {
pWindow& self;
void closeEvent(QCloseEvent*);
void dragEnterEvent(QDragEnterEvent*);
void dropEvent(QDropEvent*);
void keyPressEvent(QKeyEvent*);
void keyReleaseEvent(QKeyEvent*);
void moveEvent(QMoveEvent*);
void resizeEvent(QResizeEvent*);
QSize sizeHint() const;
QtWindow(pWindow& self) : self(self) {}
};
QtWindow* qtWindow;
QVBoxLayout* qtLayout;
QMenuBar* qtMenu;
QStatusBar* qtStatus;
QWidget* qtContainer;
static Window& none();
void append(Layout& layout);
void append(Menu& menu);
void append(Widget& widget);
Color backgroundColor();
Geometry frameMargin();
bool focused();
Geometry geometry();
void remove(Layout& layout);
void remove(Menu& menu);
void remove(Widget& widget);
void setBackgroundColor(Color color);
void setDroppable(bool droppable);
void setFocused();
void setFullScreen(bool fullScreen);
void setGeometry(Geometry geometry);
void setMenuFont(string font);
void setMenuVisible(bool visible);
void setModal(bool modal);
void setResizable(bool resizable);
void setStatusFont(string font);
void setStatusText(string text);
void setStatusVisible(bool visible);
void setTitle(string text);
void setVisible(bool visible);
void setWidgetFont(string font);
pWindow(Window& window) : pObject(window), window(window) {}
void constructor();
void destructor();
void updateFrameGeometry();
};
struct pAction : public pObject {
Action& action;
void setEnabled(bool enabled);
void setFont(string font);
void setVisible(bool visible);
pAction(Action& action) : pObject(action), action(action) {}
void constructor();
void destructor();
};
struct pMenu : public pAction {
Menu& menu;
QMenu* qtMenu;
void append(Action& action);
void remove(Action& action);
void setFont(string font);
void setImage(const image& image);
void setText(string text);
pMenu(Menu& menu) : pAction(menu), menu(menu) {}
void constructor();
void destructor();
};
struct pSeparator : public pAction {
Separator& separator;
QAction* qtAction;
pSeparator(Separator& separator) : pAction(separator), separator(separator) {}
void constructor();
void destructor();
};
struct pItem : public QObject, public pAction {
Q_OBJECT
public:
Item& item;
QAction* qtAction;
void setImage(const image& image);
void setText(string text);
pItem(Item& item) : pAction(item), item(item) {}
void constructor();
void destructor();
public slots:
void onActivate();
};
struct pCheckItem : public QObject, public pAction {
Q_OBJECT
public:
CheckItem& checkItem;
QAction* qtAction;
bool checked();
void setChecked(bool checked);
void setText(string text);
pCheckItem(CheckItem& checkItem) : pAction(checkItem), checkItem(checkItem) {}
void constructor();
void destructor();
public slots:
void onToggle();
};
struct pRadioItem : public QObject, public pAction {
Q_OBJECT
public:
RadioItem& radioItem;
QAction* qtAction;
QActionGroup* qtGroup;
bool checked();
void setChecked();
void setGroup(const group<RadioItem>& group);
void setText(string text);
pRadioItem(RadioItem& radioItem) : pAction(radioItem), radioItem(radioItem) {}
void constructor();
void destructor();
public slots:
void onActivate();
};
struct pSizable : public pObject {
Sizable& sizable;
pSizable(Sizable& sizable) : pObject(sizable), sizable(sizable) {}
void constructor() {}
void destructor() {}
};
struct pLayout : public pSizable {
Layout& layout;
pLayout(Layout& layout) : pSizable(layout), layout(layout) {}
void constructor() {}
void destructor() {}
};
struct pWidget : public pSizable {
Widget& widget;
QWidget* qtWidget;
bool focused();
virtual Size minimumSize();
void setEnabled(bool enabled);
void setFocused();
void setFont(string font);
void setGeometry(Geometry geometry);
void setVisible(bool visible);
pWidget(Widget& widget) : pSizable(widget), widget(widget) {}
void constructor();
void synchronizeState();
void destructor();
virtual void orphan();
};
struct pButton : public QObject, public pWidget {
Q_OBJECT
public:
Button& button;
QToolButton* qtButton;
Size minimumSize();
void setImage(const image& image, Orientation orientation);
void setText(string text);
pButton(Button& button) : pWidget(button), button(button) {}
void constructor();
void destructor();
void orphan();
public slots:
void onActivate();
};
struct pCanvas : public QObject, public pWidget {
Q_OBJECT
public:
Canvas& canvas;
QImage* qtImage;
struct QtCanvas : public QWidget {
pCanvas& self;
void dragEnterEvent(QDragEnterEvent*);
void dropEvent(QDropEvent*);
void leaveEvent(QEvent*);
void mouseMoveEvent(QMouseEvent*);
void mousePressEvent(QMouseEvent*);
void mouseReleaseEvent(QMouseEvent*);
void paintEvent(QPaintEvent*);
QtCanvas(pCanvas& self);
};
QtCanvas* qtCanvas;
void setDroppable(bool droppable);
void setSize(Size size);
void update();
pCanvas(Canvas& canvas) : pWidget(canvas), canvas(canvas) {}
void constructor();
void destructor();
void orphan();
public slots:
};
struct pCheckButton : public QObject, public pWidget {
Q_OBJECT
public:
CheckButton& checkButton;
QCheckBox* qtCheckButton;
bool checked();
Size minimumSize();
void setChecked(bool checked);
void setText(string text);
pCheckButton(CheckButton& checkButton) : pWidget(checkButton), checkButton(checkButton) {}
void constructor();
void destructor();
void orphan();
public slots:
void onToggle();
};
struct pComboButton : public QObject, public pWidget {
Q_OBJECT
public:
ComboButton& comboButton;
QComboBox* qtComboButton;
void append(string text);
void modify(unsigned row, string text);
void remove(unsigned row);
Size minimumSize();
void reset();
unsigned selection();
void setSelection(unsigned row);
pComboButton(ComboButton& comboButton) : pWidget(comboButton), comboButton(comboButton) {}
void constructor();
void destructor();
void orphan();
public slots:
void onChange();
};
struct pHexEdit : public QObject, public pWidget {
Q_OBJECT
public:
HexEdit& hexEdit;
struct QtHexEdit : public QTextEdit {
pHexEdit& self;
void keyPressEvent(QKeyEvent*);
void keyPressEventAcknowledge(QKeyEvent*);
QtHexEdit(pHexEdit& self) : self(self) {}
};
QtHexEdit* qtHexEdit;
QHBoxLayout* qtLayout;
QScrollBar* qtScroll;
void setColumns(unsigned columns);
void setLength(unsigned length);
void setOffset(unsigned offset);
void setRows(unsigned rows);
void update();
pHexEdit(HexEdit& hexEdit) : pWidget(hexEdit), hexEdit(hexEdit) {}
void constructor();
void destructor();
void orphan();
void keyPressEvent(QKeyEvent*);
public slots:
void onScroll();
};
struct pHorizontalScroller : public QObject, public pWidget {
Q_OBJECT
public:
HorizontalScroller& horizontalScroller;
QScrollBar* qtScroller;
Size minimumSize();
unsigned position();
void setLength(unsigned length);
void setPosition(unsigned position);
pHorizontalScroller(HorizontalScroller& horizontalScroller) : pWidget(horizontalScroller), horizontalScroller(horizontalScroller) {}
void constructor();
void destructor();
void orphan();
public slots:
void onChange();
};
struct pHorizontalSlider : public QObject, public pWidget {
Q_OBJECT
public:
HorizontalSlider& horizontalSlider;
QSlider* qtSlider;
Size minimumSize();
unsigned position();
void setLength(unsigned length);
void setPosition(unsigned position);
pHorizontalSlider(HorizontalSlider& horizontalSlider) : pWidget(horizontalSlider), horizontalSlider(horizontalSlider) {}
void constructor();
void destructor();
void orphan();
public slots:
void onChange();
};
struct pLabel : public pWidget {
Label& label;
QLabel* qtLabel;
Size minimumSize();
void setText(string text);
pLabel(Label& label) : pWidget(label), label(label) {}
void constructor();
void destructor();
void orphan();
};
struct pLineEdit : public QObject, public pWidget {
Q_OBJECT
public:
LineEdit& lineEdit;
QLineEdit* qtLineEdit;
Size minimumSize();
void setEditable(bool editable);
void setText(string text);
string text();
pLineEdit(LineEdit& lineEdit) : pWidget(lineEdit), lineEdit(lineEdit) {}
void constructor();
void destructor();
void orphan();
public slots:
void onActivate();
void onChange();
};
struct pListView : public QObject, public pWidget {
Q_OBJECT
public:
ListView& listView;
QTreeWidget* qtListView;
void append(const lstring& text);
void autoSizeColumns();
bool checked(unsigned row);
void modify(unsigned row, const lstring& text);
void remove(unsigned row);
void reset();
bool selected();
unsigned selection();
void setCheckable(bool checkable);
void setChecked(unsigned row, bool checked);
void setHeaderText(const lstring& text);
void setHeaderVisible(bool visible);
void setImage(unsigned row, unsigned column, const nall::image& image);
void setSelected(bool selected);
void setSelection(unsigned row);
pListView(ListView& listView) : pWidget(listView), listView(listView) {}
void constructor();
void destructor();
void orphan();
public slots:
void onActivate();
void onChange(QTreeWidgetItem* item);
void onToggle(QTreeWidgetItem* item);
};
struct pProgressBar : public pWidget {
ProgressBar& progressBar;
QProgressBar* qtProgressBar;
Size minimumSize();
void setPosition(unsigned position);
pProgressBar(ProgressBar& progressBar) : pWidget(progressBar), progressBar(progressBar) {}
void constructor();
void destructor();
void orphan();
};
struct pRadioButton : public QObject, public pWidget {
Q_OBJECT
public:
RadioButton& radioButton;
QRadioButton* qtRadioButton;
bool checked();
Size minimumSize();
void setChecked();
void setGroup(const group<RadioButton>& group);
void setText(string text);
pRadioButton(RadioButton& radioButton) : pWidget(radioButton), radioButton(radioButton) {}
pRadioButton& parent();
void constructor();
void destructor();
void orphan();
public slots:
void onActivate();
};
struct pTextEdit : public QObject, public pWidget {
Q_OBJECT
public:
TextEdit& textEdit;
QTextEdit* qtTextEdit;
void setCursorPosition(unsigned position);
void setEditable(bool editable);
void setText(string text);
void setWordWrap(bool wordWrap);
string text();
pTextEdit(TextEdit& textEdit) : pWidget(textEdit), textEdit(textEdit) {}
void constructor();
void destructor();
void orphan();
public slots:
void onChange();
};
struct pVerticalScroller : public QObject, public pWidget {
Q_OBJECT
public:
VerticalScroller& verticalScroller;
QScrollBar* qtScroller;
Size minimumSize();
unsigned position();
void setLength(unsigned length);
void setPosition(unsigned position);
pVerticalScroller(VerticalScroller& verticalScroller) : pWidget(verticalScroller), verticalScroller(verticalScroller) {}
void constructor();
void destructor();
void orphan();
public slots:
void onChange();
};
struct pVerticalSlider : public QObject, public pWidget {
Q_OBJECT
public:
VerticalSlider& verticalSlider;
QSlider* qtSlider;
Size minimumSize();
unsigned position();
void setLength(unsigned length);
void setPosition(unsigned position);
pVerticalSlider(VerticalSlider& verticalSlider) : pWidget(verticalSlider), verticalSlider(verticalSlider) {}
void constructor();
void destructor();
void orphan();
public slots:
void onChange();
};
struct pViewport : public pWidget {
Viewport& viewport;
struct QtViewport : public QWidget {
pViewport& self;
void dragEnterEvent(QDragEnterEvent*);
void dropEvent(QDropEvent*);
void leaveEvent(QEvent*);
void mouseMoveEvent(QMouseEvent*);
void mousePressEvent(QMouseEvent*);
void mouseReleaseEvent(QMouseEvent*);
QtViewport(pViewport& self);
};
QtViewport* qtViewport;
uintptr_t handle();
void setDroppable(bool droppable);
pViewport(Viewport& viewport) : pWidget(viewport), viewport(viewport) {}
void constructor();
void destructor();
void orphan();
};
}